Player Matchup

Sol
Sol
 
Sol
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Calisa31
Baron Samedi
Level 64
God Stats
5W - 1L
1,485 SR
Queue Stats
166W - 192L
1,413 Elo+
Party 3
Skadi
Skadi
DBAKANE
Skadi
Level 157
God Stats
3W - 5L
1,290 SR
Queue Stats
367W - 395L
1,398 Elo+
Solo
Ravana
Ravana
MonsterCat159
Ravana
Level 69
God Stats
2W - 3L
1,246 SR
Queue Stats
317W - 336L
1,496 Elo+
Solo
Gilgamesh
Gilgamesh
NierAutomata2B
Gilgamesh
Level 175
God Stats
2W - 0L
1,386 SR
Queue Stats
491W - 487L
1,422 Elo+
Solo
Team Averages
Level 106
1,382 SR
1,446 Elo+

VS

Team Averages
Level 74
1,546 SR
1,465 Elo+
Artio
Artio
 
Artio
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
 
Hun Batz
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
CrioMind
Tiamat
Level 101
God Stats
1W - 1L
1,731 SR
Queue Stats
162W - 175L
1,414 Elo+
Party 1
Odin
Odin
KeshYou
Odin
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 93L
1,409 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
tetefr
Morgan Le Fay
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
4 / 1 / 7
7,015
1,169
5,216
4,873
1,609
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Calisa31
Baron Samedi
13
5 / 1 / 7
7,775
1,296
8,443
4,728
2,304
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
DBAKANE
Skadi
13
4 / 1 / 9
7,363
1,227
5,756
5,184
1,810
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 4 / 11
6,305
1,051
3,212
7,300
3,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
NierAutomata2B
Gilgamesh
11
1 / 0 / 10
6,552
1,092
3,697
8,200
6,151
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
1 / 4 / 5
5,790
965
1,635
9,616
8,896
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
 
Hun Batz
10
2 / 6 / 2
5,645
941
5,367
8,615
4,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
CrioMind
Tiamat
13
3 / 1 / 2
6,225
1,038
4,510
4,904
3,309
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
KeshYou
Odin
5
0 / 0 / 0
4,592
765
0
0
0
Morgan Le Fay
tetefr
Morgan Le Fay
12
1 / 3 / 2
5,814
969
8,155
6,065
2,627
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
14
Kills
7
7
Deaths
14
44
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
7
7.5
L
Artio
 
Artio
1
4
5
0.88
L
Hun Batz
 
Hun Batz
2
6
2
0.5
W
Baron Samedi
Calisa31
Baron Samedi
5
1
7
8.5
L
Tiamat
CrioMind
Tiamat
3
1
2
4
W
Skadi
DBAKANE
Skadi
4
1
9
8.5
L
Odin
KeshYou
Odin
0
0
0
0
W
0
4
11
1.38
W
Gilgamesh
NierAutomata2B
Gilgamesh
1
0
10
6
L
Morgan Le Fay
tetefr
Morgan Le Fay
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,324
Damage
19,667
30,285
Taken
29,200
15,387
Mitigated
18,880
13,073
Healing
5,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,216
1,652
978
1,189
4,873
1,609
611
2,917
1,956
9,965
0
L
Artio
 
Artio
1,635
266
1,092
2,094
9,616
8,896
0
3,368
6,248
2,283
0
L
Hun Batz
 
Hun Batz
5,367
352
0
250
8,615
4,048
0
4,514
4,101
0
10,044
W
Baron Samedi
Calisa31
Baron Samedi
8,443
277
3,622
2,453
4,728
2,304
678
3,180
1,548
14,923
0
L
Tiamat
CrioMind
Tiamat
4,510
205
163
783
4,904
3,309
0
2,792
2,112
9,553
0
W
Skadi
DBAKANE
Skadi
5,756
1,777
209
806
5,184
1,810
1,924
1,502
3,682
0
14,525
L
Odin
KeshYou
Odin
0
0
0
0
0
0
0
0
0
0
0
W
3,212
655
251
900
7,300
3,513
0
2,829
4,471
0
4,943
W
Gilgamesh
NierAutomata2B
Gilgamesh
3,697
651
671
1,994
8,200
6,151
149
3,872
4,328
0
9,559
L
Morgan Le Fay
tetefr
Morgan Le Fay
8,155
515
0
757
6,065
2,627
0
2,985
3,080
15,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,010
Gold Earned
28,066
61
Minions Killed
29
0
Camps Cleared
0
658,179
Distance Traveled
455,490
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,015
1,169
22
4
0
131,536
0
L
Artio
5,790
965
2
0
0
123,115
0
L
Hun Batz
5,645
941
8
1
0
98,041
0
W
Baron Samedi
7,775
1,296
7
1
0
136,332
0
L
Tiamat
6,225
1,038
11
2
0
114,793
0
W
Skadi
7,363
1,227
15
3
0
130,706
0
L
Odin
4,592
765
0
0
0
0
0
W
Ravana
6,305
1,051
2
0
0
120,851
0
W
Gilgamesh
6,552
1,092
15
3
0
138,754
0
L
Morgan Le Fay
5,814
969
8
1
0
119,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role