Player Matchup

Cerberus
Cerberus
AlliCaht
Cerberus
Level 117
God Stats
8W - 7L
1,616 SR
Queue Stats
401W - 398L
1,539 Elo+
Party 1
Horus
Horus
KingNightmare07
Horus
Level 26
God Stats
1W - 1L
1,698 SR
Queue Stats
3W - 4L
1,431 Elo+
Solo
Hou Yi
Hou Yi
bose1246
Hou Yi
Level 155
God Stats
2W - 2L
1,826 SR
Queue Stats
110W - 142L
1,425 Elo+
Solo
Mercury
Mercury
mateoson
Mercury
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
419W - 413L
1,538 Elo+
Party 1
Charybdis
Charybdis
nicobta24
Charybdis
Level 160
God Stats
0W - 2L
1,150 SR
Queue Stats
31W - 23L
1,543 Elo+
Solo
Team Averages
Level 121
1,558 SR
1,495 Elo+

VS

Team Averages
Level 125
1,553 SR
1,474 Elo+
Zhong Kui
Zhong Kui
ChocolatePapi85
Zhong Kui
Level 126
God Stats
2W - 0L
1,461 SR
Queue Stats
48W - 40L
1,489 Elo+
Solo
He Bo
He Bo
HAVI94
He Bo
Level 155
God Stats
4W - 7L
1,312 SR
Queue Stats
372W - 366L
1,497 Elo+
Solo
Bellona
Bellona
NahuelDL-43
Bellona
Level 147
God Stats
2W - 0L
1,613 SR
Queue Stats
18W - 30L
1,374 Elo+
Solo
Sylvanus
Sylvanus
iiAmSonic
Sylvanus
Level 95
God Stats
3W - 1L
1,746 SR
Queue Stats
73W - 63L
1,505 Elo+
Solo
Charybdis
Charybdis
temp-391335
Charybdis
Level 103
God Stats
3W - 1L
1,634 SR
Queue Stats
107W - 107L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AlliCaht
Cerberus
17
4 / 6 / 7
9,971
712
13,971
21,149
11,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 4 / 9
9,846
703
5,825
20,052
19,459
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hou Yi
bose1246
Hou Yi
18
4 / 6 / 7
10,511
751
13,932
16,254
7,785
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
mateoson
Mercury
15
2 / 6 / 7
9,285
663
7,935
16,919
12,503
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Charybdis
nicobta24
Charybdis
16
2 / 8 / 7
9,137
653
13,498
18,768
9,237
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ChocolatePapi85
Zhong Kui
19
11 / 3 / 11
12,146
868
24,739
19,178
19,635
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

He Bo
HAVI94
He Bo
19
5 / 3 / 17
11,304
807
16,230
11,008
4,481
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
NahuelDL-43
Bellona
16
2 / 2 / 20
11,093
792
7,448
15,512
14,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
iiAmSonic
Sylvanus
18
4 / 3 / 20
11,527
823
14,162
20,992
27,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
temp-391335
Charybdis
19
8 / 3 / 14
11,690
835
21,932
11,912
5,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
112
14
Kills
30
30
Deaths
14
37
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AlliCaht
Cerberus
4
6
7
1.25
W
Zhong Kui
ChocolatePapi85
Zhong Kui
11
3
11
5.5
W
He Bo
HAVI94
He Bo
5
3
17
4.5
L
2
4
9
1.63
W
Bellona
NahuelDL-43
Bellona
2
2
20
6
L
Hou Yi
bose1246
Hou Yi
4
6
7
1.25
W
Sylvanus
iiAmSonic
Sylvanus
4
3
20
4.67
L
Mercury
mateoson
Mercury
2
6
7
0.92
L
Charybdis
nicobta24
Charybdis
2
8
7
0.69
W
Charybdis
temp-391335
Charybdis
8
3
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,161
Damage
84,511
93,142
Taken
78,602
60,823
Mitigated
71,309
33,907
Healing
35,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AlliCaht
Cerberus
13,971
314
969
5,786
21,149
11,839
101
13,146
8,003
30,786
0
W
Zhong Kui
ChocolatePapi85
Zhong Kui
24,739
2,171
1,330
5,897
19,178
19,635
1,724
3,489
15,689
45,209
0
W
He Bo
HAVI94
He Bo
16,230
1,355
237
1,124
11,008
4,481
2,335
2,577
8,431
27,242
0
L
5,825
1,936
7,463
8,866
20,052
19,459
155
10,095
9,957
0
9,552
W
Bellona
NahuelDL-43
Bellona
7,448
403
2,216
2,691
15,512
14,216
829
1,906
13,606
0
14,498
L
Hou Yi
bose1246
Hou Yi
13,932
5,414
990
870
16,254
7,785
195
10,249
6,005
0
29,564
W
Sylvanus
iiAmSonic
Sylvanus
14,162
1,694
10,090
8,905
20,992
27,288
366
4,552
16,440
20,908
0
L
Mercury
mateoson
Mercury
7,935
3,794
1,643
2,108
16,919
12,503
544
9,672
7,247
0
12,417
L
Charybdis
nicobta24
Charybdis
13,498
6,499
1,932
3,280
18,768
9,237
276
11,969
6,799
0
31,154
W
Charybdis
temp-391335
Charybdis
21,932
7,803
646
2,478
11,912
5,689
3,845
1,447
10,465
0
42,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,750
Gold Earned
57,760
153
Minions Killed
139
0
Camps Cleared
0
1,186,887
Distance Traveled
1,271,454
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,971
712
51
4
0
232,009
0
W
Zhong Kui
12,146
868
48
3
0
273,183
0
W
He Bo
11,304
807
18
1
0
254,494
0
L
Horus
9,846
703
14
1
0
266,669
0
W
Bellona
11,093
792
11
1
0
265,439
4
L
Hou Yi
10,511
751
31
2
0
207,474
0
W
Sylvanus
11,527
823
13
1
0
252,691
0
L
Mercury
9,285
663
9
1
0
283,472
0
L
Charybdis
9,137
653
48
3
0
197,263
0
W
Charybdis
11,690
835
49
4
0
225,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role