Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
C4MEROON44
Chaac
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,558 Elo+
Party 1
Discordia
Discordia
Grelnir
Discordia
Level 84
God Stats
26W - 19L
1,607 SR
Queue Stats
69W - 64L
1,517 Elo+
Party 3
Athena
Athena
bouncypoodle430
Athena
Level 128
God Stats
1W - 1L
1,754 SR
Queue Stats
28W - 26L
1,535 Elo+
Party 1
Charybdis
Charybdis
iMonty1275
Charybdis
Level 29
God Stats
5W - 3L
1,498 SR
Queue Stats
67W - 48L
1,515 Elo+
Party 3
Team Averages
Level 111
1,572 SR
1,525 Elo+

VS

Team Averages
Level 85
1,497 SR
1,447 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Alexandro2503
Cthulhu
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 61L
1,473 Elo+
Party 2
Ra
Ra
Hernandeces
Ra
Level 126
God Stats
2W - 4L
1,564 SR
Queue Stats
88W - 97L
1,498 Elo+
Party 2
Susano
Susano
MrHabs
Susano
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 96L
1,445 Elo+
Party 2
Chaac
Chaac
azueh
Chaac
Level 29
God Stats
11W - 20L
1,422 SR
Queue Stats
11W - 25L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
10 / 1 / 0
7,193
719
7,039
9,629
3,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
10
0 / 2 / 4
6,135
614
5,632
9,873
5,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Discordia
Grelnir
Discordia
11
0 / 1 / 3
5,711
571
3,580
3,076
1,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

9
0 / 0 / 4
5,441
544
3,094
6,692
5,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charybdis
iMonty1275
Charybdis
12
4 / 0 / 0
7,212
721
6,223
6,735
2,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
8
0 / 4 / 0
4,686
469
3,116
6,651
1,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
9
0 / 1 / 0
5,347
535
3,446
9,147
5,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 2 / 0
5,646
565
2,068
6,043
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
MrHabs
Susano
9
2 / 4 / 1
5,538
554
5,003
8,780
2,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
azueh
Chaac
10
1 / 3 / 0
5,856
586
7,415
9,056
5,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
14
Kills
4
4
Deaths
14
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
10
1
0
10
L
Xbalanque
 
Xbalanque
0
4
0
0
L
Cthulhu
0
1
0
0
W
Chaac
0
2
4
1
W
Discordia
Grelnir
Discordia
0
1
3
1.5
L
1
2
0
0.5
L
Susano
MrHabs
Susano
2
4
1
0.63
L
Chaac
azueh
Chaac
1
3
0
0.33
W
0
0
4
2
W
Charybdis
iMonty1275
Charybdis
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,568
Damage
21,048
36,005
Taken
39,677
18,095
Mitigated
17,059
19,381
Healing
10,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,039
1,987
0
8,209
9,629
3,544
0
272
9,357
0
48,005
L
Xbalanque
 
Xbalanque
3,116
1,177
0
1,120
6,651
1,857
0
408
6,243
0
31,250
L
Cthulhu
3,446
550
1,034
3,476
9,147
5,217
0
2,116
7,004
25,502
0
W
Chaac
5,632
1,633
0
3,398
9,873
5,800
0
0
9,873
0
40,703
W
Discordia
Grelnir
Discordia
3,580
148
0
800
3,076
1,082
0
1,289
1,771
42,422
0
L
2,068
554
327
1,580
6,043
2,175
26
2,832
3,171
50,815
0
L
Susano
MrHabs
Susano
5,003
1,690
0
350
8,780
2,575
0
856
7,924
0
31,646
L
Chaac
azueh
Chaac
7,415
828
0
2,526
9,056
5,235
0
395
8,661
0
42,149
W
3,094
1,260
0
2,727
6,692
5,192
63
2,290
4,389
16,188
0
W
Charybdis
iMonty1275
Charybdis
6,223
3,501
0
4,247
6,735
2,477
758
1,634
5,101
0
62,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,692
Gold Earned
27,073
349
Minions Killed
292
0
Camps Cleared
0
1,050,269
Distance Traveled
1,012,617
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,193
719
74
7
0
230,254
0
L
Xbalanque
4,686
469
40
4
0
180,195
0
L
Cthulhu
5,347
535
38
4
0
198,949
0
W
Chaac
6,135
614
71
7
0
186,818
1
W
Discordia
5,711
571
77
8
0
198,766
0
L
Ra
5,646
565
95
10
0
213,120
0
L
Susano
5,538
554
57
6
0
216,425
0
L
Chaac
5,856
586
62
6
0
203,928
0
W
Athena
5,441
544
19
2
0
240,766
5
W
Charybdis
7,212
721
108
11
0
193,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role