Player Matchup

Kuzenbo
Kuzenbo
Geodezzy
Kuzenbo
Level 66
God Stats
0W - 1L
1,695 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cupid
Cupid
Nogitsune17
Cupid
Level 58
God Stats
5W - 3L
1,640 SR
Queue Stats
27W - 27L
1,410 Elo+
Party 4
Nox
Nox
ScorpioSyn
Nox
Level 106
God Stats
0W - 1L
1,436 SR
Queue Stats
52W - 51L
1,410 Elo+
Party 4
Arachne
Arachne
Sir_WALLACE20
Arachne
Level 67
God Stats
1W - 1L
1,692 SR
Queue Stats
155W - 167L
1,387 Elo+
Party 1
Bellona
Bellona
hola5002
Bellona
Level 14
God Stats
4W - 9L
1,408 SR
Queue Stats
5W - 15L
1,252 Elo+
Party 1
Team Averages
Level 62
1,574 SR
1,392 Elo+

VS

Team Averages
Level 54
1,518 SR
1,402 Elo+
Nike
Nike
Aploex
Nike
Level 65
God Stats
9W - 5L
1,619 SR
Queue Stats
67W - 67L
1,416 Elo+
Party 3
Sobek
Sobek
ELO H3ll
Sobek
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,455 Elo+
Party 3
Lancelot
Lancelot
Knight_Runner45
Lancelot
Level 61
God Stats
9W - 11L
1,433 SR
Queue Stats
134W - 162L
1,402 Elo+
Party 2
Thoth
Thoth
grim_reaper14710
Thoth
Level 69
God Stats
4W - 5L
1,539 SR
Queue Stats
168W - 199L
1,466 Elo+
Party 2
Izanami
Izanami
rworth01
Izanami
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 22L
1,269 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Geodezzy
Kuzenbo
12
3 / 4 / 6
8,490
499
7,702
16,495
23,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
5 / 3 / 4
8,001
471
10,984
13,533
5,785
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 9 / 2
6,740
396
7,373
12,721
5,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
12
4 / 6 / 3
7,884
464
6,081
17,468
7,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
hola5002
Bellona
10
0 / 6 / 1
6,540
385
1,142
9,637
6,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Aploex
Nike
15
10 / 3 / 8
9,987
587
18,863
15,568
17,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sobek
ELO H3ll
Sobek
12
3 / 2 / 4
8,031
472
6,542
15,734
20,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
17
9 / 1 / 1
10,455
615
18,079
15,244
8,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
6 / 3 / 4
9,187
540
7,153
8,904
3,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
rworth01
Izanami
12
0 / 5 / 3
7,552
444
2,761
10,612
4,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
48
13
Kills
28
28
Deaths
14
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nike
Aploex
Nike
10
3
8
4.67
W
Sobek
ELO H3ll
Sobek
3
2
4
2.5
L
Kuzenbo
Geodezzy
Kuzenbo
3
4
6
1.5
W
Lancelot
9
1
1
9.5
L
5
3
4
2.33
L
1
9
2
0.22
L
Arachne
4
6
3
0.92
W
6
3
4
2.67
L
Bellona
hola5002
Bellona
0
6
1
0.08
W
Izanami
rworth01
Izanami
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,282
Damage
53,398
69,854
Taken
66,062
48,329
Mitigated
53,984
7,869
Healing
9,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
Aploex
Nike
18,863
886
0
802
15,568
17,132
506
2,574
12,994
2,571
62,918
W
Sobek
ELO H3ll
Sobek
6,542
311
0
3,525
15,734
20,406
257
3,314
12,420
30,073
0
L
Kuzenbo
Geodezzy
Kuzenbo
7,702
3,477
0
899
16,495
23,721
12
3,641
12,854
20,039
0
W
Lancelot
18,079
9,030
162
2,549
15,244
8,551
2,164
3,629
11,615
0
102,399
L
10,984
6,686
436
3,453
13,533
5,785
0
3,242
10,291
0
46,902
L
7,373
2,263
150
1,287
12,721
5,369
55
4,587
8,134
41,379
0
L
Arachne
6,081
5,250
0
904
17,468
7,245
0
3,720
13,748
0
30,010
W
7,153
617
0
375
8,904
3,848
1,781
4,296
4,608
63,267
0
L
Bellona
hola5002
Bellona
1,142
522
0
740
9,637
6,209
0
0
9,637
0
21,580
W
Izanami
rworth01
Izanami
2,761
2,228
0
1,778
10,612
4,047
2,167
1,262
9,350
0
41,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,655
Gold Earned
45,212
235
Minions Killed
451
0
Camps Cleared
0
1,419,229
Distance Traveled
1,526,390
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,987
587
82
5
0
311,614
0
W
Sobek
8,031
472
44
3
0
297,968
0
L
Kuzenbo
8,490
499
20
1
0
307,788
0
W
Lancelot
10,455
615
141
8
0
349,934
0
L
Cupid
8,001
471
72
4
0
307,546
0
L
Nox
6,740
396
65
4
0
274,442
0
L
Arachne
7,884
464
56
3
0
324,123
0
W
Thoth
9,187
540
101
6
0
283,573
0
L
Bellona
6,540
385
22
1
0
205,330
0
W
Izanami
7,552
444
83
5
0
283,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role