Player Matchup

Gilgamesh
Gilgamesh
Mexaby
Gilgamesh
Level 123
God Stats
3W - 1L
1,698 SR
Queue Stats
54W - 41L
1,523 Elo+
Solo
He Bo
He Bo
ReCane
He Bo
Level 203
God Stats
1W - 0L
1,917 SR
Queue Stats
225W - 236L
1,416 Elo+
Solo
Aphrodite
Aphrodite
o0LoKyWyVerN0o
Aphrodite
Level 101
God Stats
2W - 1L
1,526 SR
Queue Stats
179W - 170L
1,527 Elo+
Solo
Hun Batz
Hun Batz
rallostarky
Hun Batz
Level 129
God Stats
5W - 3L
1,404 SR
Queue Stats
20W - 15L
1,509 Elo+
Solo
Neith
Neith
wishhaveangel
Neith
Level 157
God Stats
4W - 1L
1,899 SR
Queue Stats
26W - 31L
1,387 Elo+
Solo
Team Averages
Level 143
1,689 SR
1,472 Elo+

VS

Team Averages
Level 125
1,548 SR
1,405 Elo+
Nu Wa
Nu Wa
Callidon
Nu Wa
Level 111
God Stats
1W - 2L
1,171 SR
Queue Stats
4W - 8L
1,362 Elo+
Party 1
Bellona
Bellona
ChillyChilton
Bellona
Level 123
God Stats
4W - 1L
1,839 SR
Queue Stats
7W - 9L
1,423 Elo+
Party 1
Chaac
Chaac
MxILOVEYOUxR
Chaac
Level 138
God Stats
6W - 3L
1,742 SR
Queue Stats
32W - 30L
1,478 Elo+
Solo
Da Ji
Da Ji
SlashingShadow
Da Ji
Level 111
God Stats
3W - 3L
1,502 SR
Queue Stats
10W - 13L
1,356 Elo+
Party 1
Izanami
Izanami
rs_fifty90
Izanami
Level 140
God Stats
3W - 3L
1,485 SR
Queue Stats
105W - 120L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Mexaby
Gilgamesh
11
1 / 0 / 0
6,639
604
7,136
9,769
8,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
ReCane
He Bo
11
2 / 1 / 1
6,228
566
2,869
8,271
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
o0LoKyWyVerN0o
Aphrodite
10
0 / 0 / 4
6,091
554
2,964
7,443
4,413
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
rallostarky
Hun Batz
12
6 / 1 / 1
6,894
627
5,487
8,825
3,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 2
6,049
550
4,855
8,705
3,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Callidon
Nu Wa
9
0 / 2 / 0
4,989
454
3,090
4,830
1,773
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
10
0 / 1 / 0
5,624
511
6,875
10,847
11,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

9
0 / 2 / 0
5,213
474
8,789
9,440
6,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 3 / 0
5,732
521
4,678
10,143
3,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
rs_fifty90
Izanami
7
0 / 2 / 0
4,910
446
2,649
5,204
1,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
10
Kills
2
2
Deaths
10
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Callidon
Nu Wa
0
2
0
0
L
Bellona
0
1
0
0
W
Gilgamesh
Mexaby
Gilgamesh
1
0
0
1
L
0
2
0
0
W
He Bo
ReCane
He Bo
2
1
1
2.5
L
2
3
0
0.67
W
Aphrodite
o0LoKyWyVerN0o
Aphrodite
0
0
4
2
W
Hun Batz
rallostarky
Hun Batz
6
1
1
6.5
L
Izanami
rs_fifty90
Izanami
0
2
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,311
Damage
26,081
43,013
Taken
40,464
22,493
Mitigated
25,071
12,052
Healing
11,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Callidon
Nu Wa
3,090
1,085
0
1,158
4,830
1,773
0
2,019
2,811
34,497
0
L
Bellona
6,875
2,528
0
2,762
10,847
11,244
0
0
10,847
0
37,585
W
Gilgamesh
Mexaby
Gilgamesh
7,136
2,878
0
1,500
9,769
8,998
0
145
9,624
0
47,276
L
8,789
583
95
2,980
9,440
6,740
0
2,418
7,022
0
34,468
W
He Bo
ReCane
He Bo
2,869
286
0
0
8,271
2,727
343
1,101
7,044
51,017
0
L
4,678
1,063
0
3,367
10,143
3,759
0
1,300
8,843
0
27,369
W
Aphrodite
o0LoKyWyVerN0o
Aphrodite
2,964
821
2,934
4,641
7,443
4,413
166
1,151
5,849
21,797
0
W
Hun Batz
rallostarky
Hun Batz
5,487
1,456
0
590
8,825
3,127
0
693
8,088
0
49,230
L
Izanami
rs_fifty90
Izanami
2,649
1,798
133
816
5,204
1,555
16
96
5,108
0
31,448
W
4,855
2,069
0
2,387
8,705
3,228
0
0
8,446
0
46,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,901
Gold Earned
26,468
346
Minions Killed
258
0
Camps Cleared
0
1,073,867
Distance Traveled
1,028,814
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,989
454
52
5
0
192,825
0
L
Bellona
5,624
511
57
5
0
238,679
6
W
Gilgamesh
6,639
604
72
7
0
201,958
0
L
Chaac
5,213
474
48
4
0
211,296
0
W
He Bo
6,228
566
90
8
0
232,750
0
L
Da Ji
5,732
521
44
4
0
226,391
4
W
Aphrodite
6,091
554
29
3
0
213,856
1
W
Hun Batz
6,894
627
74
7
0
247,424
0
L
Izanami
4,910
446
57
5
0
159,623
2
W
Neith
6,049
550
81
7
0
177,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role