Player Matchup

Chiron
Chiron
 
Chiron
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Dangerousplaya
Morgan Le Fay
Level 200
God Stats
1W - 1L
1,542 SR
Queue Stats
127W - 151L
1,486 Elo+
Party 1
Fenrir
Fenrir
DioDeiMari
Fenrir
Level 137
God Stats
1W - 0L
1,385 SR
Queue Stats
47W - 55L
1,456 Elo+
Party 1
Ares
Ares
DionysusLO
Ares
Level 140
God Stats
6W - 2L
1,657 SR
Queue Stats
576W - 585L
1,456 Elo+
Solo
Khepri
Khepri
HubGyro
Khepri
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,782 Elo+
Solo
Team Averages
Level 150
1,517 SR
1,536 Elo+

VS

Team Averages
Level 123
1,522 SR
1,530 Elo+
Nike
Nike
Dreaddfull
Nike
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 157L
1,569 Elo+
Party 3
Geb
Geb
FireMothx
Geb
Level 110
God Stats
8W - 8L
1,545 SR
Queue Stats
743W - 752L
1,509 Elo+
Party 2
Tiamat
Tiamat
LordThreesome
Tiamat
Level 68
God Stats
3W - 4L
1,450 SR
Queue Stats
152W - 163L
1,503 Elo+
Solo
Ravana
Ravana
Lynncaracal
Ravana
Level 145
God Stats
5W - 4L
1,588 SR
Queue Stats
806W - 812L
1,511 Elo+
Party 2
Hou Yi
Hou Yi
Ragnnark
Hou Yi
Level 145
God Stats
6W - 7L
1,528 SR
Queue Stats
230W - 210L
1,560 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
2 / 1 / 10
8,176
818
9,475
7,026
4,358
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Dangerousplaya
Morgan Le Fay
13
1 / 1 / 11
7,829
783
9,451
5,136
3,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fenrir
DioDeiMari
Fenrir
15
6 / 3 / 9
8,952
895
9,957
12,783
11,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
3 / 2 / 10
8,867
887
5,107
11,086
13,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Khepri
HubGyro
Khepri
15
3 / 1 / 12
9,207
921
3,698
10,061
9,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,918
592
3,595
7,537
6,839
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 3 / 5
7,519
752
7,718
11,411
9,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 2 / 5
8,182
818
10,820
7,259
6,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ravana
15
5 / 1 / 2
8,147
815
6,330
9,026
7,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hou Yi
Ragnnark
Hou Yi
8
0 / 5 / 1
5,861
586
5,177
7,654
3,346
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
21
15
Kills
8
8
Deaths
15
52
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
1
10
7
W
Morgan Le Fay
Dangerousplaya
Morgan Le Fay
1
1
11
6.5
W
Fenrir
DioDeiMari
Fenrir
6
3
9
3.5
W
3
2
10
4
L
0
4
0
0
L
0
3
5
0.83
W
Khepri
HubGyro
Khepri
3
1
12
9
L
3
2
5
2.75
L
Ravana
5
1
2
6
L
Hou Yi
Ragnnark
Hou Yi
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,688
Damage
33,640
46,092
Taken
42,887
41,934
Mitigated
33,723
14,729
Healing
11,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
9,475
2,512
2,061
2,098
7,026
4,358
1,654
2,583
4,321
0
23,903
W
Morgan Le Fay
Dangerousplaya
Morgan Le Fay
9,451
1,244
392
677
5,136
3,324
1,994
3,375
1,761
22,935
0
W
Fenrir
DioDeiMari
Fenrir
9,957
3,258
787
1,568
12,783
11,450
1,483
4,633
8,073
0
15,433
W
5,107
509
843
1,809
11,086
13,566
1,031
4,434
6,536
7,321
0
L
3,595
356
1,085
1,383
7,537
6,839
0
3,411
4,126
0
4,533
L
7,718
404
1,794
1,586
11,411
9,840
112
3,505
7,906
13,585
0
W
Khepri
HubGyro
Khepri
3,698
350
2,140
2,354
10,061
9,236
400
3,513
6,447
10,274
0
L
10,820
1,265
410
1,586
7,259
6,312
0
3,741
3,518
24,412
0
L
Ravana
6,330
930
917
1,982
9,026
7,386
0
3,660
5,366
0
17,860
L
Hou Yi
Ragnnark
Hou Yi
5,177
2,997
0
882
7,654
3,346
0
3,939
3,715
0
9,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,031
Gold Earned
35,627
96
Minions Killed
75
0
Camps Cleared
0
878,607
Distance Traveled
783,188
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,176
818
34
3
0
178,848
0
W
Morgan Le Fay
7,829
783
35
4
0
150,631
0
W
Fenrir
8,952
895
11
1
0
186,100
0
W
Ares
8,867
887
7
1
0
175,335
0
L
Nike
5,918
592
5
1
0
127,167
0
L
Geb
7,519
752
11
1
0
194,216
0
W
Khepri
9,207
921
9
1
0
187,693
0
L
Tiamat
8,182
818
30
3
0
165,638
0
L
Ravana
8,147
815
20
2
0
190,795
0
L
Hou Yi
5,861
586
9
1
0
105,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role