Player Matchup

Fafnir
Fafnir
ChadFlexington
Fafnir
Level 29
God Stats
1W - 0L
1,289 SR
Queue Stats
4W - 2L
1,581 Elo+
Party 2
Ah Puch
Ah Puch
ShortBoy4890
Ah Puch
Level 62
God Stats
1W - 0L
1,434 SR
Queue Stats
21W - 23L
1,464 Elo+
Party 2
Surtr
Surtr
baylishious
Surtr
Level 117
God Stats
1W - 0L
1,570 SR
Queue Stats
23W - 17L
1,539 Elo+
Party 2
Thor
Thor
pisaparty
Thor
Level 66
God Stats
1W - 0L
1,328 SR
Queue Stats
7W - 9L
1,317 Elo+
Party 2
Eset
Eset
volzzie
Eset
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,427 Elo+
Party 2
Team Averages
Level 68
1,424 SR
1,466 Elo+

VS

Team Averages
Level 23
1,428 SR
1,461 Elo+
Nemesis
Nemesis
BaronChinese
Nemesis
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,428 Elo+
Party 1
Tyr
Tyr
Flipityfloop
Tyr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
He Bo
He Bo
Hy3rHippie
He Bo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
aNotherGril
Baron Samedi
Level 23
God Stats
0W - 2L
1,138 SR
Queue Stats
41W - 44L
1,449 Elo+
Solo
Ares
Ares
biribiribiiii
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 19
9,741
974
5,218
15,053
21,718
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
ShortBoy4890
Ah Puch
17
8 / 2 / 17
10,621
1,062
19,066
9,618
5,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

16
9 / 2 / 19
9,780
978
13,817
19,996
17,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thor
15
5 / 1 / 16
9,144
914
4,806
7,126
3,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
volzzie
Eset
12
1 / 1 / 16
7,808
781
6,659
7,095
3,379
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BaronChinese
Nemesis
15
3 / 5 / 5
8,301
830
11,905
13,768
15,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
0 / 6 / 3
6,632
663
3,357
11,792
11,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
15
3 / 7 / 3
8,711
871
5,150
10,857
5,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
aNotherGril
Baron Samedi
14
3 / 4 / 4
7,429
743
13,369
10,295
6,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

14
0 / 6 / 2
7,507
751
5,027
15,386
16,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
26
28
Kills
9
9
Deaths
28
87
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BaronChinese
Nemesis
3
5
5
1.1
W
5
3
19
4.83
L
0
6
3
0.25
L
He Bo
3
7
3
0.64
W
Ah Puch
ShortBoy4890
Ah Puch
8
2
17
8.25
L
Baron Samedi
aNotherGril
Baron Samedi
3
4
4
1.25
W
9
2
19
9.25
L
0
6
2
0.17
W
Thor
5
1
16
13
W
Eset
volzzie
Eset
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,566
Damage
38,808
58,888
Taken
62,098
50,698
Mitigated
55,118
22,122
Healing
11,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BaronChinese
Nemesis
11,905
3,714
615
2,336
13,768
15,017
43
7,913
5,855
0
22,673
W
5,218
2,317
2,434
3,969
15,053
21,718
666
4,440
10,344
8,503
0
L
3,357
530
154
361
11,792
11,672
15
6,219
5,573
0
7,246
L
He Bo
5,150
865
131
521
10,857
5,256
1,016
5,248
5,609
20,200
0
W
Ah Puch
ShortBoy4890
Ah Puch
19,066
1,628
1,059
1,792
9,618
5,148
1,900
3,405
6,085
37,255
0
L
Baron Samedi
aNotherGril
Baron Samedi
13,369
423
2,807
3,468
10,295
6,656
444
4,262
6,033
26,338
0
W
13,817
4,352
685
8,132
19,996
17,105
1,160
8,029
11,620
793
24,036
L
5,027
1,222
258
769
15,386
16,517
0
7,882
7,504
10,003
0
W
Thor
4,806
912
0
975
7,126
3,348
2,199
3,128
3,956
0
11,028
W
Eset
volzzie
Eset
6,659
676
1,654
1,422
7,095
3,379
1,387
4,544
2,464
11,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,094
Gold Earned
38,580
101
Minions Killed
108
0
Camps Cleared
0
900,693
Distance Traveled
849,199
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,301
830
25
3
0
171,331
0
W
Fafnir
9,741
974
3
0
0
178,766
0
L
Tyr
6,632
663
5
1
0
192,465
0
L
He Bo
8,711
871
34
3
0
150,518
0
W
Ah Puch
10,621
1,062
50
5
0
189,910
0
L
Baron Samedi
7,429
743
31
3
0
162,168
0
W
Surtr
9,780
978
15
2
0
176,963
0
L
Ares
7,507
751
13
1
0
172,717
0
W
Thor
9,144
914
14
1
0
203,161
0
W
Eset
7,808
781
19
2
0
151,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role