Player Matchup

Scylla
Scylla
Danrockit
Scylla
Level 119
God Stats
2W - 0L
1,796 SR
Queue Stats
120W - 139L
1,357 Elo+
Party 3
Thor
Thor
Nyx JT
Thor
Level 141
God Stats
1W - 3L
1,161 SR
Queue Stats
205W - 232L
1,402 Elo+
Solo
Ganesha
Ganesha
Paanda_ChaN
Ganesha
Level 149
God Stats
14W - 6L
1,574 SR
Queue Stats
447W - 508L
1,485 Elo+
Solo
Charon
Charon
YoungBodyJL
Charon
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,372 Elo+
Solo
Serqet
Serqet
muzzi89
Serqet
Level 127
God Stats
3W - 4L
1,362 SR
Queue Stats
527W - 529L
1,406 Elo+
Party 3
Team Averages
Level 129
1,479 SR
1,405 Elo+

VS

Team Averages
Level 78
1,513 SR
1,446 Elo+
Bakasura
Bakasura
 
Bakasura
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
 
Susano
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Bdb Buttons
Fenrir
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 91L
1,424 Elo+
Party 2
Medusa
Medusa
Fostja
Medusa
Level 118
God Stats
15W - 11L
1,566 SR
Queue Stats
693W - 752L
1,441 Elo+
Solo
Atlas
Atlas
Marti010
Atlas
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Danrockit
Scylla
17
6 / 1 / 10
9,915
901
23,242
5,562
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thor
Nyx JT
Thor
15
9 / 2 / 4
9,536
867
8,338
7,022
3,601
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
Paanda_ChaN
Ganesha
14
0 / 2 / 14
7,916
720
5,340
8,072
7,766
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
15
3 / 4 / 7
8,930
812
8,435
11,775
10,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
muzzi89
Serqet
15
1 / 4 / 9
8,810
801
5,827
10,151
12,559
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
1 / 3 / 7
8,463
769
3,963
13,740
11,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Susano
 
Susano
13
2 / 5 / 2
7,603
691
7,727
9,549
4,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
14
3 / 5 / 7
8,445
768
4,328
12,576
11,926
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Fostja
Medusa
16
4 / 3 / 2
8,986
817
10,069
9,965
5,001
Short Bow

Short Bow

+15%
Attack Speed

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
Marti010
Atlas
14
3 / 3 / 5
8,774
798
10,313
15,046
14,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
36
19
Kills
13
13
Deaths
19
44
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
3
7
1.5
L
Susano
 
Susano
2
5
2
0.6
L
Fenrir
3
5
7
1.3
W
Scylla
Danrockit
Scylla
6
1
10
11
L
Medusa
Fostja
Medusa
4
3
2
1.67
L
Atlas
Marti010
Atlas
3
3
5
1.83
W
Thor
Nyx JT
Thor
9
2
4
5.5
W
Ganesha
Paanda_ChaN
Ganesha
0
2
14
3.5
W
Charon
3
4
7
1.63
W
Serqet
muzzi89
Serqet
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,182
Damage
36,400
42,582
Taken
60,876
36,959
Mitigated
47,697
11,959
Healing
15,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,963
2,351
1,403
5,630
13,740
11,610
0
7,952
5,788
0
10,524
L
Susano
 
Susano
7,727
2,347
715
354
9,549
4,450
0
5,474
3,954
0
11,252
L
Fenrir
4,328
779
805
1,936
12,576
11,926
0
7,537
4,871
0
5,685
W
Scylla
Danrockit
Scylla
23,242
1,495
743
1,450
5,562
2,707
475
1,940
3,571
44,916
0
L
Medusa
Fostja
Medusa
10,069
2,547
950
2,619
9,965
5,001
200
6,993
2,876
0
28,880
L
Atlas
Marti010
Atlas
10,313
1,470
0
1,446
15,046
14,710
0
8,992
5,812
17,055
1,823
W
Thor
Nyx JT
Thor
8,338
2,175
316
1,587
7,022
3,601
336
1,781
5,241
0
12,506
W
Ganesha
Paanda_ChaN
Ganesha
5,340
341
1,556
2,491
8,072
7,766
253
2,242
5,702
12,826
69
W
Charon
8,435
1,267
474
1,425
11,775
10,326
0
1,590
9,682
20,633
0
W
Serqet
muzzi89
Serqet
5,827
1,406
584
1,333
10,151
12,559
147
937
8,996
0
11,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,107
Gold Earned
42,271
114
Minions Killed
105
0
Camps Cleared
0
998,403
Distance Traveled
1,074,949
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,463
769
28
3
0
216,020
0
L
Susano
7,603
691
11
1
0
224,534
0
L
Fenrir
8,445
768
3
0
0
218,295
0
W
Scylla
9,915
901
65
6
0
224,315
0
L
Medusa
8,986
817
51
5
0
229,899
0
L
Atlas
8,774
798
12
1
0
186,201
0
W
Thor
9,536
867
15
1
0
151,930
0
W
Ganesha
7,916
720
0
0
0
224,858
0
W
Charon
8,930
812
16
1
0
187,897
0
W
Serqet
8,810
801
18
2
0
209,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role