Player Matchup

Achilles
Achilles
Silver I
JoeRekz
Achilles
Silver I
Level 110
God Stats
2W - 0L
1,786 SR
Queue Stats
23W - 29L
1,139 MMR
Solo
Chernobog
Chernobog
Silver IV
JustMechanical
Chernobog
Silver IV
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,148 MMR
Solo
Baba Yaga
Baba Yaga
Silver I
Obieob
Baba Yaga
Silver I
Level 106
God Stats
3W - 2L
1,416 SR
Queue Stats
103W - 106L
1,171 MMR
Solo
Atlas
Atlas
Silver III
Shinpuru2612
Atlas
Silver III
Level 133
God Stats
4W - 2L
1,570 SR
Queue Stats
58W - 62L
1,028 MMR
Party 1
Fenrir
Fenrir
Silver II
Triiiion
Fenrir
Silver II
Level 125
God Stats
12W - 5L
1,563 SR
Queue Stats
26W - 30L
1,174 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 103
1,567 SR
1,132 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 114
1,508 SR
1,217 MMR
Sun Wukong
Sun Wukong
Gold V
 
Sun Wukong
Gold V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Silver II
Dobblesxd
Hun Batz
Silver II
Level 106
God Stats
41W - 51L
1,474 SR
Queue Stats
58W - 73L
1,181 MMR
Party 2
Scylla
Scylla
Silver I
Fiery519
Scylla
Silver I
Level 83
God Stats
3W - 2L
1,646 SR
Queue Stats
38W - 50L
1,137 MMR
Solo
Khepri
Khepri
Silver III
GreedlustenTTV
Khepri
Silver III
Level 146
God Stats
2W - 3L
1,415 SR
Queue Stats
73W - 88L
1,132 MMR
Party 2
Heimdallr
Heimdallr
Silver I
Heat Carbon
Heimdallr
Silver I
Level 126
God Stats
3W - 5L
1,507 SR
Queue Stats
270W - 286L
1,134 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JoeRekz
Achilles
14
5 / 1 / 3
8,730
624
7,821
11,843
11,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chernobog
JustMechanical
Chernobog
14
2 / 0 / 3
7,843
560
5,999
6,861
2,530
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
Obieob
Baba Yaga
13
2 / 0 / 1
7,528
538
7,840
6,382
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
1 / 1 / 5
6,458
461
6,239
7,787
5,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Triiiion
Fenrir
12
3 / 2 / 6
7,304
522
6,986
15,126
6,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
Ao KuangAwilixMaman BrigitteAthena

VS

Bans
GaneshaAnhurCu ChulainnSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
8
0 / 8 / 3
5,548
396
7,140
15,324
9,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Hun Batz
Dobblesxd
Hun Batz
13
3 / 1 / 0
7,404
529
6,745
13,546
5,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Fiery519
Scylla
13
1 / 1 / 0
7,837
560
4,017
6,209
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

8
0 / 2 / 3
6,165
440
1,920
5,952
3,752
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
Heat Carbon
Heimdallr
10
0 / 1 / 1
6,303
450
6,429
9,580
3,711
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
13
Kills
4
4
Deaths
13
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
8
3
0.19
L
Hun Batz
Dobblesxd
Hun Batz
3
1
0
3
L
Scylla
Fiery519
Scylla
1
1
0
1
L
0
2
3
0.75
L
Heimdallr
Heat Carbon
Heimdallr
0
1
1
0.5
W
Achilles
JoeRekz
Achilles
5
1
3
6.5
W
Chernobog
JustMechanical
Chernobog
2
0
3
3.5
W
Baba Yaga
Obieob
Baba Yaga
2
0
1
2.5
W
1
1
5
3.5
W
Fenrir
Triiiion
Fenrir
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,885
Damage
26,251
47,999
Taken
50,611
28,747
Mitigated
24,607
16,692
Healing
13,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
7,140
2,042
0
2,638
15,324
9,817
0
3,032
11,680
0
22,633
L
Hun Batz
Dobblesxd
Hun Batz
6,745
1,351
0
4,876
13,546
5,531
0
3,339
10,069
0
60,610
L
Scylla
Fiery519
Scylla
4,017
246
0
1,027
6,209
1,796
248
1,600
4,609
64,343
0
L
1,920
149
1,546
1,309
5,952
3,752
0
2,201
3,751
8,441
0
L
Heimdallr
Heat Carbon
Heimdallr
6,429
3,107
0
2,464
9,580
3,711
0
3,907
5,673
0
49,335
W
Achilles
JoeRekz
Achilles
7,821
1,536
0
4,133
11,843
11,618
160
246
11,163
0
61,182
W
Chernobog
JustMechanical
Chernobog
5,999
3,909
0
3,083
6,861
2,530
0
487
6,374
0
67,154
W
Baba Yaga
Obieob
Baba Yaga
7,840
117
0
1,784
6,382
2,742
0
1,935
4,406
63,067
0
W
6,239
2,869
383
2,397
7,787
5,843
0
729
6,943
19,888
0
W
Fenrir
Triiiion
Fenrir
6,986
3,630
0
4,912
15,126
6,014
0
2,540
12,385
0
53,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,863
Gold Earned
33,257
430
Minions Killed
358
0
Camps Cleared
0
1,511,828
Distance Traveled
1,450,301
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,548
396
34
2
0
259,290
0
L
Hun Batz
7,404
529
95
7
0
307,356
3
L
Scylla
7,837
560
127
9
0
279,422
0
L
Khepri
6,165
440
12
1
0
299,775
0
L
Heimdallr
6,303
450
90
6
0
304,458
5
W
Achilles
8,730
624
94
7
0
274,672
4
W
Chernobog
7,843
560
124
9
0
335,810
5
W
Baba Yaga
7,528
538
122
9
0
295,797
2
W
Atlas
6,458
461
16
1
0
302,792
4
W
Fenrir
7,304
522
74
5
0
302,757
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role