Player Matchup

Thanatos
Thanatos
EMRAN_N_70
Thanatos
Level 100
God Stats
10W - 18L
1,386 SR
Queue Stats
248W - 242L
1,415 Elo+
Solo
Chaac
Chaac
Elmonx
Chaac
Level 152
God Stats
0W - 1L
1,729 SR
Queue Stats
25W - 27L
1,439 Elo+
Solo
Anubis
Anubis
Iceydeath442
Anubis
Level 79
God Stats
14W - 14L
1,586 SR
Queue Stats
132W - 113L
1,530 Elo+
Solo
Sobek
Sobek
Mxhaar
Sobek
Level 77
God Stats
3W - 3L
1,684 SR
Queue Stats
166W - 165L
1,416 Elo+
Party 2
Danzaburou
Danzaburou
Rubinsky_rbk
Danzaburou
Level 64
God Stats
29W - 14L
1,669 SR
Queue Stats
193W - 191L
1,479 Elo+
Party 2
Team Averages
Level 94
1,611 SR
1,456 Elo+

VS

Team Averages
Level 96
1,530 SR
1,440 Elo+
Cerberus
Cerberus
Phanto_17
Cerberus
Level 83
God Stats
30W - 20L
1,599 SR
Queue Stats
237W - 227L
1,434 Elo+
Party 1
Kuzenbo
Kuzenbo
Rockhard82828282
Kuzenbo
Level 49
God Stats
11W - 16L
1,415 SR
Queue Stats
105W - 118L
1,408 Elo+
Party 1
Izanami
Izanami
RunFastMcNasty15
Izanami
Level 144
God Stats
10W - 6L
1,563 SR
Queue Stats
519W - 539L
1,462 Elo+
Party 1
Discordia
Discordia
Sc300_Tofu
Discordia
Level 111
God Stats
7W - 6L
1,509 SR
Queue Stats
90W - 112L
1,429 Elo+
Party 1
Mulan
Mulan
TurtleBoyttv
Mulan
Level 95
God Stats
3W - 4L
1,563 SR
Queue Stats
43W - 39L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EMRAN_N_70
Thanatos
7
1 / 1 / 0
3,946
789
1,759
3,870
1,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Elmonx
Chaac
6
0 / 3 / 0
3,384
677
2,391
5,188
2,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
6
1 / 2 / 1
3,526
705
2,178
3,213
1,316
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sobek
Mxhaar
Sobek
1
0 / 0 / 0
2,553
511
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Rubinsky_rbk
Danzaburou
4
0 / 1 / 0
2,751
550
635
1,689
451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Phanto_17
Cerberus
6
1 / 0 / 1
3,796
759
1,148
3,719
1,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 0 / 1
4,059
812
1,539
2,940
2,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
2 / 1 / 0
4,523
905
922
2,940
1,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Discordia
Sc300_Tofu
Discordia
6
1 / 1 / 1
3,856
771
1,708
2,306
483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
3 / 1 / 0
4,871
974
3,655
5,200
2,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
2
Kills
7
7
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
EMRAN_N_70
Thanatos
1
1
0
1
L
Chaac
Elmonx
Chaac
0
3
0
0
L
Anubis
1
2
1
0.75
L
Sobek
Mxhaar
Sobek
0
0
0
0
W
Cerberus
Phanto_17
Cerberus
1
0
1
1.5
W
0
0
1
0.5
L
Danzaburou
Rubinsky_rbk
Danzaburou
0
1
0
0
W
2
1
0
2
W
Discordia
Sc300_Tofu
Discordia
1
1
1
1.5
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,963
Damage
8,972
13,960
Taken
17,105
5,342
Mitigated
6,877
4,574
Healing
6,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
EMRAN_N_70
Thanatos
1,759
185
0
2,326
3,870
1,110
0
1,749
1,973
0
14,716
L
Chaac
Elmonx
Chaac
2,391
565
0
858
5,188
2,465
0
0
5,188
0
15,779
L
Anubis
2,178
184
0
830
3,213
1,316
0
1,906
1,149
15,136
0
L
Sobek
Mxhaar
Sobek
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
Phanto_17
Cerberus
1,148
87
0
1,327
3,719
1,182
0
496
3,223
16,744
0
W
1,539
595
0
1,124
2,940
2,163
6
469
2,471
7,974
0
L
Danzaburou
Rubinsky_rbk
Danzaburou
635
334
0
560
1,689
451
0
434
1,255
0
5,904
W
922
634
0
1,534
2,940
1,006
522
0
2,940
0
31,294
W
Discordia
Sc300_Tofu
Discordia
1,708
0
0
391
2,306
483
0
1,213
1,093
17,169
0
W
3,655
957
0
1,835
5,200
2,043
0
0
5,200
0
23,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,160
Gold Earned
21,105
89
Minions Killed
201
0
Camps Cleared
0
385,814
Distance Traveled
601,604
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
3,946
789
38
8
0
124,557
0
L
Chaac
3,384
677
24
5
0
107,192
0
L
Anubis
3,526
705
20
4
0
90,249
0
L
Sobek
2,553
511
0
0
0
12,712
0
W
Cerberus
3,796
759
47
9
0
132,544
0
W
Kuzenbo
4,059
812
10
2
0
129,003
3
L
Danzaburou
2,751
550
7
1
0
51,104
0
W
Izanami
4,523
905
64
13
0
110,623
0
W
Discordia
3,856
771
41
8
0
117,981
1
W
Mulan
4,871
974
39
8
0
111,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role