Player Matchup

Hachiman
Hachiman
DisabledPlug
Hachiman
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 43L
1,481 Elo+
Party 2
Merlin
Merlin
Elpachigupi
Merlin
Level 95
God Stats
3W - 1L
1,753 SR
Queue Stats
98W - 89L
1,479 Elo+
Solo
Achilles
Achilles
Toxic BoInK
Achilles
Level 87
God Stats
4W - 6L
1,490 SR
Queue Stats
44W - 34L
1,483 Elo+
Party 2
Team Averages
Level 89
1,581 SR
1,481 Elo+

VS

Team Averages
Level 81
1,561 SR
1,486 Elo+
Sol
Sol
Fumanchero_93
Sol
Level 85
God Stats
1W - 5L
1,074 SR
Queue Stats
299W - 310L
1,488 Elo+
Solo
Vulcan
Vulcan
Supermxann
Vulcan
Level 49
God Stats
5W - 0L
1,914 SR
Queue Stats
78W - 72L
1,460 Elo+
Party 1
Gilgamesh
Gilgamesh
temp-754350
Gilgamesh
Level 109
God Stats
2W - 0L
1,694 SR
Queue Stats
82W - 76L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DisabledPlug
Hachiman
13
1 / 2 / 3
9,266
713
5,204
10,636
4,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
10
1 / 1 / 1
8,710
670
4,160
4,921
1,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Achilles
Toxic BoInK
Achilles
13
2 / 1 / 2
9,447
727
12,713
16,603
15,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 1
10,845
834
9,737
10,480
4,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
Supermxann
Vulcan
12
0 / 1 / 3
9,598
738
7,285
6,221
2,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
temp-754350
Gilgamesh
12
1 / 3 / 1
9,579
737
10,245
16,328
18,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
4
Kills
4
4
Deaths
4
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hachiman
DisabledPlug
Hachiman
1
2
3
1.25
L
Merlin
1
1
1
1.5
W
3
0
1
3.5
W
Vulcan
Supermxann
Vulcan
0
1
3
1.5
L
Achilles
Toxic BoInK
Achilles
2
1
2
3
W
Gilgamesh
temp-754350
Gilgamesh
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,077
Damage
27,267
32,160
Taken
33,029
21,217
Mitigated
25,109
8,923
Healing
10,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
DisabledPlug
Hachiman
5,204
2,639
0
2,064
10,636
4,468
0
4,229
6,024
0
29,899
L
Merlin
4,160
243
0
1,841
4,921
1,738
0
3,652
1,198
20,170
0
W
9,737
3,836
0
6,199
10,480
4,042
2,267
1,294
9,186
48,306
3,362
W
Vulcan
Supermxann
Vulcan
7,285
2,521
0
904
6,221
2,790
646
1,157
5,064
39,844
0
L
Achilles
Toxic BoInK
Achilles
12,713
1,527
0
5,018
16,603
15,011
0
9,510
6,538
0
39,154
W
Gilgamesh
temp-754350
Gilgamesh
10,245
2,053
192
3,410
16,328
18,277
97
2,278
14,050
92
33,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,423
Gold Earned
30,022
127
Minions Killed
154
0
Camps Cleared
0
630,139
Distance Traveled
762,818
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,266
713
46
4
0
219,002
0
L
Merlin
8,710
670
34
3
0
134,474
2
W
Sol
10,845
834
67
5
0
241,468
0
W
Vulcan
9,598
738
55
4
0
274,452
0
L
Achilles
9,447
727
47
4
0
276,663
0
W
Gilgamesh
9,579
737
32
2
0
246,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role