Player Matchup

Set
Set
ByJimenez97
Set
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,454 Elo+
Party 1
Olorun
Olorun
Cesarfs19
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,361 Elo+
Party 1
Cerberus
Cerberus
ColdBratKat
Cerberus
Level 126
God Stats
2W - 1L
1,554 SR
Queue Stats
80W - 74L
1,464 Elo+
Solo
Artemis
Artemis
RPG_ANNIHILATION
Artemis
Level 94
God Stats
7W - 6L
1,623 SR
Queue Stats
194W - 211L
1,457 Elo+
Party 3
Osiris
Osiris
TheWhiteRanger94
Osiris
Level 127
God Stats
8W - 15L
1,349 SR
Queue Stats
294W - 274L
1,463 Elo+
Party 3
Team Averages
Level 99
1,505 SR
1,440 Elo+

VS

Team Averages
Level 101
1,498 SR
1,450 Elo+
Susano
Susano
 
Susano
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
CaitiBrooke17
Xing Tian
Level 89
God Stats
6W - 2L
1,445 SR
Queue Stats
242W - 245L
1,406 Elo+
Party 2
Bastet
Bastet
Kaizen27
Bastet
Level 139
God Stats
7W - 6L
1,512 SR
Queue Stats
569W - 566L
1,484 Elo+
Solo
Vulcan
Vulcan
ManishBoy_030
Vulcan
Level 106
God Stats
4W - 8L
1,317 SR
Queue Stats
396W - 383L
1,411 Elo+
Party 2
Eset
Eset
guyver123
Eset
Level 68
God Stats
8W - 2L
1,719 SR
Queue Stats
495W - 511L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 3
7,819
711
6,397
12,251
6,222
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
Cesarfs19
Olorun
14
1 / 5 / 0
7,327
666
5,692
10,835
4,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
ColdBratKat
Cerberus
12
0 / 10 / 4
7,414
674
9,112
21,890
12,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 6 / 1
6,576
598
1,484
9,117
2,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 1 / 2
7,857
714
4,998
19,803
15,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
6 / 0 / 15
9,425
857
9,449
7,116
3,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
CaitiBrooke17
Xing Tian
13
1 / 2 / 15
8,962
815
5,971
12,559
12,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bastet
Kaizen27
Bastet
17
11 / 1 / 15
10,250
932
17,103
9,433
4,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
6 / 1 / 18
10,870
988
23,348
6,435
2,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Eset
15
6 / 1 / 12
9,097
827
11,131
7,815
3,148
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
105
5
Kills
30
30
Deaths
5
10
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
6
0
15
13.5
L
2
8
3
0.44
W
Xing Tian
CaitiBrooke17
Xing Tian
1
2
15
4.25
L
Olorun
Cesarfs19
Olorun
1
5
0
0.2
L
Cerberus
ColdBratKat
Cerberus
0
10
4
0.2
W
Bastet
Kaizen27
Bastet
11
1
15
18.5
W
6
1
18
15
L
0
6
1
0.08
L
2
1
2
3
W
Eset
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,683
Damage
67,002
73,896
Taken
43,358
42,034
Mitigated
25,704
17,313
Healing
17,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
9,449
1,941
2,961
1,470
7,116
3,477
806
2,302
4,619
0
15,160
L
6,397
3,050
12
909
12,251
6,222
0
5,340
6,911
0
9,648
W
Xing Tian
CaitiBrooke17
Xing Tian
5,971
160
1,923
2,221
12,559
12,143
452
4,663
7,671
8,419
0
L
Olorun
Cesarfs19
Olorun
5,692
2,641
757
822
10,835
4,606
0
7,763
3,072
15,795
0
L
Cerberus
ColdBratKat
Cerberus
9,112
571
913
3,528
21,890
12,666
0
13,078
8,812
21,548
164
W
Bastet
Kaizen27
Bastet
17,103
4,091
835
1,759
9,433
4,233
625
2,998
6,190
0
21,247
W
23,348
8,801
407
1,087
6,435
2,703
1,988
2,090
4,130
47,516
0
L
1,484
363
51
148
9,117
2,919
0
2,388
6,729
0
2,794
L
4,998
198
607
9,566
19,803
15,621
0
11,881
7,922
0
20,950
W
Eset
11,131
272
2,751
1,586
7,815
3,148
186
2,587
5,082
25,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,993
Gold Earned
48,604
113
Minions Killed
114
0
Camps Cleared
0
861,542
Distance Traveled
1,236,802
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,425
857
23
2
0
249,779
0
L
Set
7,819
711
5
0
0
162,634
0
W
Xing Tian
8,962
815
4
0
0
247,110
0
L
Olorun
7,327
666
31
3
0
163,588
0
L
Cerberus
7,414
674
39
4
0
170,010
0
W
Bastet
10,250
932
15
1
0
260,529
0
W
Vulcan
10,870
988
48
4
0
233,708
0
L
Artemis
6,576
598
5
0
0
117,369
0
L
Osiris
7,857
714
33
3
0
247,941
0
W
Eset
9,097
827
24
2
0
245,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role