Player Matchup

Amaterasu
Amaterasu
Arjay63_
Amaterasu
Level 43
God Stats
9W - 4L
1,699 SR
Queue Stats
60W - 75L
1,386 Elo+
Party 1
Merlin
Merlin
echoF
Merlin
Level 45
God Stats
2W - 0L
1,466 SR
Queue Stats
47W - 69L
1,360 Elo+
Party 1
Danzaburou
Danzaburou
yellowmell0w
Danzaburou
Level 28
God Stats
13W - 13L
1,507 SR
Queue Stats
35W - 48L
1,330 Elo+
Party 1
Team Averages
Level 39
1,557 SR
1,358 Elo+

VS

Team Averages
Level 29
1,500 SR
1,092 Elo+
He Bo
He Bo
BigHuncho773
He Bo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 27L
1,057 Elo+
Party 2
Sobek
Sobek
TOBYSxREVENGE
Sobek
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,163 Elo+
Party 2
Hun Batz
Hun Batz
ZelleWins
Hun Batz
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 27L
1,057 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Arjay63_
Amaterasu
12
4 / 4 / 8
10,229
852
7,342
15,699
10,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Merlin
echoF
Merlin
13
5 / 2 / 9
10,556
880
13,103
7,250
2,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
yellowmell0w
Danzaburou
13
6 / 3 / 7
10,537
878
10,734
8,774
3,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 2
9,503
792
5,965
12,291
4,158
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

11
1 / 7 / 3
8,599
717
1,447
13,353
9,923
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hun Batz
ZelleWins
Hun Batz
12
4 / 2 / 4
9,238
770
6,628
12,871
10,610
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
15
Kills
9
9
Deaths
15
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Arjay63_
Amaterasu
4
4
8
2
L
4
6
2
0.83
L
1
7
3
0.36
L
Hun Batz
ZelleWins
Hun Batz
4
2
4
3
W
Merlin
echoF
Merlin
5
2
9
4.75
W
Danzaburou
yellowmell0w
Danzaburou
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,179
Damage
14,040
31,723
Taken
38,515
16,035
Mitigated
24,691
9,195
Healing
1,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Arjay63_
Amaterasu
7,342
4,511
0
5,642
15,699
10,320
570
4,468
10,232
0
24,639
L
5,965
1,125
0
222
12,291
4,158
0
3,106
9,185
26,671
0
L
1,447
216
0
585
13,353
9,923
0
4,265
9,088
8,719
0
L
Hun Batz
ZelleWins
Hun Batz
6,628
989
0
598
12,871
10,610
0
6,360
6,511
0
18,885
W
Merlin
echoF
Merlin
13,103
1,198
0
1,396
7,250
2,622
737
1,269
5,981
53,521
0
W
Danzaburou
yellowmell0w
Danzaburou
10,734
3,930
0
2,157
8,774
3,093
1,138
2,310
6,464
0
39,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,322
Gold Earned
27,340
124
Minions Killed
61
0
Camps Cleared
0
605,139
Distance Traveled
545,093
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,229
852
19
2
0
212,871
0
L
He Bo
9,503
792
36
3
0
179,380
0
L
Sobek
8,599
717
9
1
0
140,827
0
L
Hun Batz
9,238
770
16
1
0
224,886
2
W
Merlin
10,556
880
59
5
0
203,318
0
W
Danzaburou
10,537
878
46
4
0
188,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role