Player Matchup

Heimdallr
Heimdallr
Phluhx
Heimdallr
Level 22
God Stats
2W - 3L
1,623 SR
Queue Stats
17W - 18L
1,466 Elo+
Party 1
Amaterasu
Amaterasu
SlapNu1zz
Amaterasu
Level 43
God Stats
0W - 2L
1,256 SR
Queue Stats
62W - 83L
1,362 Elo+
Party 1
Achilles
Achilles
THATGAMER12210
Achilles
Level 106
God Stats
6W - 5L
1,474 SR
Queue Stats
141W - 133L
1,541 Elo+
Party 1
Bacchus
Bacchus
TemptingBark846
Bacchus
Level 123
God Stats
2W - 2L
1,732 SR
Queue Stats
300W - 273L
1,560 Elo+
Party 1
Merlin
Merlin
onkkizi
Merlin
Level 81
God Stats
4W - 1L
1,928 SR
Queue Stats
222W - 211L
1,473 Elo+
Party 1
Team Averages
Level 75
1,603 SR
1,480 Elo+

VS

Team Averages
Level 63
1,478 SR
1,491 Elo+
Chang'e
Chang'e
 
Chang'e
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
 
Skadi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Antjr1234
Arachne
Level 143
God Stats
18W - 7L
1,672 SR
Queue Stats
128W - 101L
1,559 Elo+
Party 3
Shiva
Shiva
Kjurak
Shiva
Level 119
God Stats
1W - 1L
1,220 SR
Queue Stats
15W - 25L
1,398 Elo+
Party 2
Yemoja
Yemoja
SlurpyDerpyCow
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Phluhx
Heimdallr
8
0 / 1 / 1
4,665
518
3,730
5,621
2,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
SlapNu1zz
Amaterasu
6
0 / 0 / 0
3,827
425
768
5,659
3,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
8
0 / 2 / 1
4,735
526
3,454
8,365
3,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 0 / 0
4,520
502
4,764
5,640
4,646
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
onkkizi
Merlin
9
1 / 3 / 0
5,278
586
2,379
4,302
1,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
4 / 1 / 0
5,999
667
3,771
5,585
1,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Skadi
 
Skadi
8
1 / 1 / 1
5,174
575
4,183
5,362
1,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
Antjr1234
Arachne
9
1 / 0 / 2
5,376
597
5,167
9,626
3,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shiva
Kjurak
Shiva
11
0 / 0 / 0
6,149
683
3,544
4,237
1,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

7
0 / 0 / 3
5,149
572
1,555
4,972
1,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
2
Kills
6
6
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
1
0
4
W
Skadi
 
Skadi
1
1
1
1.5
W
Arachne
Antjr1234
Arachne
1
0
2
2
W
Shiva
Kjurak
Shiva
0
0
0
0
L
Heimdallr
Phluhx
Heimdallr
0
1
1
0.5
L
Amaterasu
SlapNu1zz
Amaterasu
0
0
0
0
W
0
0
3
1.5
L
Achilles
0
2
1
0.25
L
1
0
0
1
L
Merlin
onkkizi
Merlin
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,095
Damage
18,220
29,587
Taken
29,782
14,987
Mitigated
10,259
9,120
Healing
11,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
3,771
212
400
1,813
5,585
1,722
32
1,679
3,906
31,478
0
W
Skadi
 
Skadi
4,183
1,405
0
298
5,362
1,626
646
1,936
3,426
0
36,271
W
Arachne
Antjr1234
Arachne
5,167
3,134
0
4,062
9,626
3,305
0
2,027
7,599
0
33,569
W
Shiva
Kjurak
Shiva
3,544
1,329
0
1,530
4,237
1,690
0
0
4,237
0
42,026
L
Heimdallr
Phluhx
Heimdallr
3,730
1,464
0
2,327
5,621
2,322
0
630
4,991
0
30,580
L
Amaterasu
SlapNu1zz
Amaterasu
768
472
0
1,423
5,659
3,548
0
0
5,659
0
8,371
W
1,555
829
1,555
2,261
4,972
1,916
299
1,501
3,471
12,879
0
L
Achilles
3,454
1,119
0
3,317
8,365
3,246
0
2,305
6,060
0
29,679
L
4,764
933
0
1,553
5,640
4,646
0
668
4,972
13,306
0
L
Merlin
onkkizi
Merlin
2,379
271
0
500
4,302
1,225
0
1,723
2,579
34,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,025
Gold Earned
27,847
215
Minions Killed
271
0
Camps Cleared
0
853,781
Distance Traveled
875,217
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,999
667
48
5
0
176,920
2
W
Skadi
5,174
575
66
7
0
169,389
0
W
Arachne
5,376
597
59
7
0
227,515
0
W
Shiva
6,149
683
83
9
0
157,150
1
L
Heimdallr
4,665
518
54
6
0
156,853
1
L
Amaterasu
3,827
425
16
2
0
135,052
1
W
Yemoja
5,149
572
15
2
0
144,243
0
L
Achilles
4,735
526
64
7
0
216,576
0
L
Bacchus
4,520
502
11
1
0
194,434
2
L
Merlin
5,278
586
70
8
0
150,866
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role