Player Matchup

Hercules
Hercules
Duece_Biggalowe
Hercules
Level 55
God Stats
0W - 1L
1,355 SR
Queue Stats
42W - 51L
1,369 Elo+
Party 2
Hun Batz
Hun Batz
afishboy13
Hun Batz
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 34L
1,417 Elo+
Party 2
Kukulkan
Kukulkan
idd211
Kukulkan
Level 69
God Stats
8W - 7L
1,527 SR
Queue Stats
35W - 38L
1,402 Elo+
Party 2
Team Averages
Level 73
1,461 SR
1,396 Elo+

VS

Team Averages
Level 99
1,442 SR
1,434 Elo+
Bacchus
Bacchus
DashingEnds
Bacchus
Level 101
God Stats
5W - 4L
1,328 SR
Queue Stats
70W - 83L
1,387 Elo+
Party 1
Scylla
Scylla
Unoriginal12
Scylla
Level 132
God Stats
2W - 1L
1,527 SR
Queue Stats
136W - 127L
1,519 Elo+
Party 1
Bakasura
Bakasura
eltrolsupremo98
Bakasura
Level 65
God Stats
18W - 17L
1,472 SR
Queue Stats
55W - 48L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
9
0 / 3 / 4
7,256
660
3,457
9,973
9,019
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
afishboy13
Hun Batz
11
3 / 3 / 2
8,274
752
8,270
10,624
4,642
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
idd211
Kukulkan
10
2 / 4 / 3
7,883
717
7,764
7,543
2,834
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DashingEnds
Bacchus
12
3 / 1 / 6
8,807
801
8,500
9,205
10,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
11
2 / 3 / 5
8,430
766
6,803
8,011
2,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
12
5 / 1 / 3
9,191
836
8,549
10,198
5,607
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
5
Kills
10
10
Deaths
5
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DashingEnds
Bacchus
3
1
6
6
L
Hercules
0
3
4
0.67
W
Scylla
2
3
5
1.5
L
Hun Batz
afishboy13
Hun Batz
3
3
2
1.33
W
Bakasura
5
1
3
6.5
L
Kukulkan
idd211
Kukulkan
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,491
Damage
23,852
28,140
Taken
27,414
16,495
Mitigated
18,479
4,813
Healing
5,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DashingEnds
Bacchus
8,500
725
0
1,980
9,205
10,196
532
2,747
6,458
16,222
301
L
Hercules
3,457
844
0
3,145
9,973
9,019
0
5,428
3,163
0
9,088
W
Scylla
6,803
594
0
750
8,011
2,676
406
1,536
6,475
27,278
0
L
Hun Batz
afishboy13
Hun Batz
8,270
2,903
0
760
10,624
4,642
0
4,788
4,655
0
30,231
W
Bakasura
8,549
6,400
0
2,480
10,198
5,607
911
3,903
6,295
0
26,216
L
Kukulkan
idd211
Kukulkan
7,764
468
0
908
7,543
2,834
0
3,262
3,577
34,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,413
Gold Earned
26,428
110
Minions Killed
112
0
Camps Cleared
0
544,840
Distance Traveled
646,714
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,807
801
13
1
0
224,008
0
L
Hercules
7,256
660
13
1
0
186,372
0
W
Scylla
8,430
766
36
3
0
200,400
0
L
Hun Batz
8,274
752
45
4
0
194,463
0
W
Bakasura
9,191
836
63
6
0
222,306
0
L
Kukulkan
7,883
717
52
5
0
164,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role