Player Matchup

Janus
Janus
ExtractzYT123
Janus
Level 109
God Stats
0W - 1L
1,748 SR
Queue Stats
2W - 3L
1,738 Elo+
Party 2
Bakasura
Bakasura
NeptuneTheBlue
Bakasura
Level 58
God Stats
0W - 2L
1,295 SR
Queue Stats
154W - 172L
1,474 Elo+
Party 1
Erlang Shen
Erlang Shen
UselessAirBag
Erlang Shen
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 79L
1,451 Elo+
Party 1
Skadi
Skadi
Vannquishh
Skadi
Level 27
God Stats
2W - 3L
1,687 SR
Queue Stats
2W - 3L
1,738 Elo+
Party 2
King Arthur
King Arthur
topheee
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,738 Elo+
Party 2
Team Averages
Level 46
1,546 SR
1,628 Elo+

VS

Team Averages
Level 69
1,425 SR
1,356 Elo+
Hercules
Hercules
DirtyxGonzalez
Hercules
Level 41
God Stats
1W - 0L
1,400 SR
Queue Stats
5W - 5L
1,448 Elo+
Party 3
Anhur
Anhur
DontCallMeSmurf
Anhur
Level 49
God Stats
1W - 0L
1,262 SR
Queue Stats
7W - 10L
1,339 Elo+
Party 3
Janus
Janus
Nеzukо
Janus
Level 158
God Stats
1W - 0L
1,533 SR
Queue Stats
1W - 3L
1,285 Elo+
Party 4
Susano
Susano
Tananahaka
Susano
Level 56
God Stats
2W - 1L
1,430 SR
Queue Stats
24W - 33L
1,422 Elo+
Party 3
Hel
Hel
XxR4P1DZzzOoOo
Hel
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,285 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 2
7,697
641
6,373
6,986
2,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
12
6 / 4 / 0
7,452
621
8,013
11,959
4,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
UselessAirBag
Erlang Shen
11
0 / 4 / 4
6,835
570
4,086
12,100
8,196
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
11
1 / 4 / 0
6,331
528
2,891
6,051
1,532
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
topheee
King Arthur
11
2 / 1 / 4
6,322
527
5,285
10,841
9,789
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
3 / 1 / 0
6,351
529
4,515
8,960
6,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

12
2 / 2 / 5
7,104
592
3,102
6,203
1,978
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Nеzukо
Janus
14
4 / 2 / 1
8,259
688
4,752
7,451
2,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Susano
Tananahaka
Susano
12
8 / 2 / 2
7,959
663
9,412
11,917
4,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 4 / 2
6,267
522
4,884
7,002
4,107
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
27
11
Kills
17
17
Deaths
11
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hercules
3
1
0
3
W
2
2
5
2.25
L
2
4
2
0.75
L
Bakasura
6
4
0
1.5
W
Janus
Nеzukо
Janus
4
2
1
2.25
W
Susano
Tananahaka
Susano
8
2
2
4.5
L
Erlang Shen
UselessAirBag
Erlang Shen
0
4
4
0.5
L
Skadi
1
4
0
0.25
W
0
4
2
0.25
L
King Arthur
topheee
King Arthur
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,648
Damage
26,665
47,937
Taken
41,533
26,591
Mitigated
19,459
5,231
Healing
11,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
4,515
2,290
0
1,525
8,960
6,435
0
1,195
7,406
0
26,647
W
3,102
1,659
0
1,819
6,203
1,978
433
497
5,538
0
39,670
L
6,373
276
0
460
6,986
2,312
106
3,528
3,202
56,359
0
L
Bakasura
8,013
4,639
0
2,403
11,959
4,762
0
1,408
10,517
0
46,602
W
Janus
Nеzukо
Janus
4,752
192
0
1,371
7,451
2,578
127
2,395
4,560
64,587
0
W
Susano
Tananahaka
Susano
9,412
3,055
0
4,226
11,917
4,361
0
1,870
9,249
0
48,116
L
Erlang Shen
UselessAirBag
Erlang Shen
4,086
1,685
0
2,157
12,100
8,196
97
1,530
10,570
0
22,486
L
Skadi
2,891
1,831
0
211
6,051
1,532
975
0
6,051
0
42,575
W
4,884
1,045
790
1,997
7,002
4,107
36
378
5,526
17,999
0
L
King Arthur
topheee
King Arthur
5,285
1,022
0
0
10,841
9,789
0
2,867
7,961
361
15,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,637
Gold Earned
35,940
302
Minions Killed
315
0
Camps Cleared
0
1,241,437
Distance Traveled
1,161,314
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,351
529
38
3
0
244,761
0
W
Anhur
7,104
592
61
5
0
224,406
0
L
Janus
7,697
641
99
8
0
252,077
0
L
Bakasura
7,452
621
81
7
0
224,337
0
W
Janus
8,259
688
117
10
0
215,056
0
W
Susano
7,959
663
76
6
0
263,903
0
L
Erlang Shen
6,835
570
28
2
0
260,564
2
L
Skadi
6,331
528
77
6
0
226,932
0
W
Hel
6,267
522
23
2
0
213,188
0
L
King Arthur
6,322
527
17
1
0
277,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role