Player Matchup

Geb
Geb
 
Geb
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
 
Ishtar
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
Orou13
Lancelot
Level 189
God Stats
1W - 5L
1,208 SR
Queue Stats
213W - 176L
1,572 Elo+
Solo
Cliodhna
Cliodhna
Pavluwa
Cliodhna
Level 140
God Stats
2W - 3L
1,666 SR
Queue Stats
539W - 547L
1,642 Elo+
Solo
Danzaburou
Danzaburou
TimeToGrow
Danzaburou
Level 184
God Stats
31W - 36L
1,493 SR
Queue Stats
755W - 802L
1,529 Elo+
Party 2
Team Averages
Level 147
1,474 SR
1,549 Elo+

VS

Team Averages
Level 100
1,642 SR
1,607 Elo+
Atlas
Atlas
Fanktoom
Atlas
Level 129
God Stats
5W - 1L
1,699 SR
Queue Stats
138W - 86L
1,639 Elo+
Party 1
Bastet
Bastet
Krisu145
Bastet
Level 159
God Stats
1W - 0L
1,731 SR
Queue Stats
87W - 57L
1,644 Elo+
Party 1
Xing Tian
Xing Tian
Lee200029
Xing Tian
Level 160
God Stats
3W - 2L
1,518 SR
Queue Stats
170W - 185L
1,472 Elo+
Solo
Artemis
Artemis
Maun04
Artemis
Level 27
God Stats
2W - 0L
1,765 SR
Queue Stats
19W - 11L
1,633 Elo+
Party 1
Heimdallr
Heimdallr
TheAssaultMain
Heimdallr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 33L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
2 / 5 / 9
9,414
941
8,941
19,498
17,216
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Ishtar
 
Ishtar
15
4 / 5 / 4
8,293
829
8,686
11,724
5,225
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
Orou13
Lancelot
14
2 / 5 / 5
8,384
838
8,074
11,477
10,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
Pavluwa
Cliodhna
14
4 / 5 / 5
8,512
851
6,225
11,638
5,035
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
TimeToGrow
Danzaburou
12
0 / 5 / 6
7,452
745
3,920
11,150
4,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Fanktoom
Atlas
16
8 / 3 / 13
10,538
1,054
12,671
11,982
11,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Bastet
Krisu145
Bastet
16
5 / 3 / 14
9,616
962
14,878
12,243
6,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
Lee200029
Xing Tian
15
2 / 2 / 15
9,510
951
8,535
10,635
14,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Maun04
Artemis
17
5 / 3 / 14
9,840
984
12,294
8,077
4,590
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
TheAssaultMain
Heimdallr
16
5 / 2 / 11
9,896
990
10,189
7,612
4,339
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
92
12
Kills
25
25
Deaths
13
29
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
5
9
1.3
L
Ishtar
 
Ishtar
4
5
4
1.2
W
Atlas
Fanktoom
Atlas
8
3
13
4.83
W
Bastet
Krisu145
Bastet
5
3
14
4
W
Xing Tian
Lee200029
Xing Tian
2
2
15
4.75
W
Artemis
Maun04
Artemis
5
3
14
4
L
Lancelot
Orou13
Lancelot
2
5
5
0.9
L
Cliodhna
Pavluwa
Cliodhna
4
5
5
1.3
W
Heimdallr
TheAssaultMain
Heimdallr
5
2
11
5.25
L
Danzaburou
TimeToGrow
Danzaburou
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,846
Damage
58,567
65,487
Taken
50,549
42,954
Mitigated
41,452
10,669
Healing
12,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
8,941
64
1,338
3,078
19,498
17,216
0
7,000
12,498
16,424
0
L
Ishtar
 
Ishtar
8,686
6,726
518
1,533
11,724
5,225
1,170
3,786
7,938
0
18,633
W
Atlas
Fanktoom
Atlas
12,671
3,120
215
1,182
11,982
11,941
0
2,743
9,178
22,888
0
W
Bastet
Krisu145
Bastet
14,878
3,154
2,087
3,449
12,243
6,536
268
2,266
9,835
0
20,186
W
Xing Tian
Lee200029
Xing Tian
8,535
593
932
1,469
10,635
14,046
140
2,048
8,265
13,153
0
W
Artemis
Maun04
Artemis
12,294
7,801
276
713
8,077
4,590
3,900
1,872
5,939
0
28,682
L
Lancelot
Orou13
Lancelot
8,074
394
0
502
11,477
10,947
349
4,119
7,358
2,764
7,901
L
Cliodhna
Pavluwa
Cliodhna
6,225
915
719
1,827
11,638
5,035
218
3,361
8,277
0
16,752
W
Heimdallr
TheAssaultMain
Heimdallr
10,189
6,724
197
2,096
7,612
4,339
3,650
2,136
5,427
0
32,024
L
Danzaburou
TimeToGrow
Danzaburou
3,920
1,117
0
1,154
11,150
4,531
65
2,940
8,210
0
17,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,055
Gold Earned
49,400
115
Minions Killed
130
0
Camps Cleared
0
919,013
Distance Traveled
1,004,656
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,414
941
19
2
0
178,885
0
L
Ishtar
8,293
829
40
4
0
179,588
0
W
Atlas
10,538
1,054
16
2
0
199,737
0
W
Bastet
9,616
962
10
1
0
216,643
0
W
Xing Tian
9,510
951
10
1
0
205,460
0
W
Artemis
9,840
984
34
3
0
181,888
0
L
Lancelot
8,384
838
6
1
0
204,889
0
L
Cliodhna
8,512
851
25
3
0
176,249
0
W
Heimdallr
9,896
990
60
6
0
200,928
0
L
Danzaburou
7,452
745
25
3
0
179,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role