Player Matchup

Ymir
Ymir
MoNkEySwAg123
Ymir
Level 66
God Stats
2W - 1L
1,818 SR
Queue Stats
22W - 10L
1,492 Elo+
Party 1
He Bo
He Bo
TalonDoom
He Bo
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,791 Elo+
Party 1
Da Ji
Da Ji
ViktoriaTheWitch
Da Ji
Level 58
God Stats
3W - 2L
1,667 SR
Queue Stats
16W - 9L
1,492 Elo+
Party 1
Team Averages
Level 44
1,662 SR
1,592 Elo+

VS

Team Averages
Level 55
1,689 SR
1,481 Elo+
Sun Wukong
Sun Wukong
Thebossofthehous
Sun Wukong
Level 66
God Stats
2W - 4L
1,650 SR
Queue Stats
139W - 149L
1,491 Elo+
Party 2
Zeus
Zeus
TipsyMusician31
Zeus
Level 38
God Stats
0W - 1L
1,729 SR
Queue Stats
16W - 18L
1,506 Elo+
Solo
Medusa
Medusa
Tonyds99
Medusa
Level 61
God Stats
6W - 3L
1,688 SR
Queue Stats
19W - 15L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 7
8,254
825
4,891
8,980
8,505
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
TalonDoom
He Bo
11
2 / 4 / 5
8,035
804
5,545
8,284
3,320
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
5 / 1 / 3
8,017
802
8,644
8,331
5,112
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Thebossofthehous
Sun Wukong
9
0 / 2 / 5
7,355
736
6,246
9,581
8,173
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
4 / 3 / 1
8,201
820
10,988
5,892
1,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Tonyds99
Medusa
9
1 / 5 / 1
7,008
701
4,280
9,812
2,761
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
10
Kills
5
5
Deaths
10
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
0
7
6.5
W
He Bo
TalonDoom
He Bo
2
4
5
1.13
L
Sun Wukong
Thebossofthehous
Sun Wukong
0
2
5
1.25
L
4
3
1
1.5
L
Medusa
Tonyds99
Medusa
1
5
1
0.3
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,080
Damage
21,514
25,595
Taken
25,285
16,937
Mitigated
12,713
377
Healing
2,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,891
1,469
0
250
8,980
8,505
0
5,232
3,748
16,317
0
W
He Bo
TalonDoom
He Bo
5,545
825
0
120
8,284
3,320
0
3,236
5,048
32,379
0
L
Sun Wukong
Thebossofthehous
Sun Wukong
6,246
1,184
0
1,633
9,581
8,173
0
4,814
4,767
0
19,307
L
10,988
861
0
380
5,892
1,779
0
2,769
3,123
32,042
0
L
Medusa
Tonyds99
Medusa
4,280
2,014
0
780
9,812
2,761
0
3,487
6,325
0
21,799
W
8,644
3,070
0
7
8,331
5,112
0
2,855
5,476
0
20,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,306
Gold Earned
22,564
97
Minions Killed
91
0
Camps Cleared
0
588,848
Distance Traveled
546,575
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,254
825
16
2
0
203,628
5
W
He Bo
8,035
804
50
5
0
184,316
0
L
Sun Wukong
7,355
736
17
2
0
207,676
0
L
Zeus
8,201
820
42
4
0
171,837
0
L
Medusa
7,008
701
32
3
0
167,062
0
W
Da Ji
8,017
802
31
3
0
200,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role