Player Matchup

Hera
Hera
 
Hera
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
BARTLsKEET
Jing Wei
Level 87
God Stats
23W - 25L
1,507 SR
Queue Stats
76W - 90L
1,406 Elo+
Solo
Cthulhu
Cthulhu
Forbez2
Cthulhu
Level 66
God Stats
3W - 0L
1,849 SR
Queue Stats
212W - 220L
1,504 Elo+
Solo
Maman Brigitte
Maman Brigitte
TTV_Ochido
Maman Brigitte
Level 106
God Stats
4W - 5L
1,366 SR
Queue Stats
16W - 20L
1,455 Elo+
Solo
Amaterasu
Amaterasu
tearxabyss
Amaterasu
Level 83
God Stats
8W - 5L
1,641 SR
Queue Stats
95W - 83L
1,494 Elo+
Solo
Team Averages
Level 93
1,573 SR
1,472 Elo+

VS

Team Averages
Level 113
1,473 SR
1,435 Elo+
Achilles
Achilles
ClearMold99635
Achilles
Level 111
God Stats
3W - 2L
1,276 SR
Queue Stats
13W - 14L
1,367 Elo+
Solo
Chang'e
Chang'e
IllI-APEX-IllI
Chang'e
Level 146
God Stats
0W - 2L
1,271 SR
Queue Stats
80W - 89L
1,409 Elo+
Party 1
Bakasura
Bakasura
Rampaging_Plague
Bakasura
Level 108
God Stats
6W - 5L
1,584 SR
Queue Stats
223W - 216L
1,488 Elo+
Solo
Bacchus
Bacchus
SimplyFraud-_-
Bacchus
Level 81
God Stats
1W - 1L
1,734 SR
Queue Stats
28W - 36L
1,395 Elo+
Party 1
Izanami
Izanami
TheMightyBean--
Izanami
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
1 / 0 / 1
8,076
673
6,304
4,370
1,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jing Wei
BARTLsKEET
Jing Wei
10
0 / 2 / 4
6,396
533
8,537
8,177
3,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Forbez2
Cthulhu
11
1 / 2 / 2
6,591
549
2,712
11,846
7,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Maman Brigitte
TTV_Ochido
Maman Brigitte
14
9 / 1 / 0
8,553
713
9,011
9,699
3,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
tearxabyss
Amaterasu
11
0 / 0 / 1
6,806
567
3,516
11,503
6,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
0 / 0 / 0
6,706
559
7,812
10,148
8,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 2 / 0
6,482
540
2,912
10,444
3,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 6 / 2
5,892
491
3,621
12,739
4,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
2 / 2 / 2
6,161
513
4,243
9,981
10,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 1 / 2
5,735
478
6,669
6,250
2,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
11
Kills
5
5
Deaths
11
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
0
1
1.5
W
Jing Wei
BARTLsKEET
Jing Wei
0
2
4
1
L
Achilles
0
0
0
0
W
Cthulhu
Forbez2
Cthulhu
1
2
2
1
L
1
2
0
0.5
L
0
6
2
0.17
L
2
2
2
1.5
W
Maman Brigitte
TTV_Ochido
Maman Brigitte
9
1
0
9
L
2
1
2
3
W
Amaterasu
tearxabyss
Amaterasu
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,080
Damage
25,257
45,595
Taken
49,562
22,336
Mitigated
29,062
19,169
Healing
13,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
6,304
1,690
0
2,587
4,370
1,633
367
1,928
2,442
75,563
0
W
Jing Wei
BARTLsKEET
Jing Wei
8,537
8,016
0
2,380
8,177
3,111
1,092
1,883
6,194
0
46,320
L
Achilles
7,812
1,440
0
3,545
10,148
8,246
0
2,023
8,125
0
43,826
W
Cthulhu
Forbez2
Cthulhu
2,712
476
1,080
2,944
11,846
7,480
215
2,180
9,506
24,066
0
L
2,912
280
0
5,586
10,444
3,981
0
6,309
4,135
44,089
0
L
3,621
2,766
0
1,648
12,739
4,574
0
5,256
7,483
0
41,305
L
4,243
1,231
110
1,841
9,981
10,208
0
2,146
7,835
17,121
0
W
Maman Brigitte
TTV_Ochido
Maman Brigitte
9,011
507
0
4,881
9,699
3,798
0
1,164
8,364
77,563
0
L
6,669
4,649
0
852
6,250
2,053
0
2,293
3,957
0
37,667
W
Amaterasu
tearxabyss
Amaterasu
3,516
1,554
0
5,297
11,503
6,314
444
0
11,448
0
39,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,422
Gold Earned
30,976
423
Minions Killed
280
0
Camps Cleared
0
1,246,823
Distance Traveled
1,190,866
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,076
673
130
11
0
209,342
0
W
Jing Wei
6,396
533
77
6
0
219,389
0
L
Achilles
6,706
559
67
6
0
232,589
2
W
Cthulhu
6,591
549
27
2
0
269,047
0
L
Chang'e
6,482
540
67
6
0
231,718
0
L
Bakasura
5,892
491
71
6
0
268,272
0
L
Bacchus
6,161
513
24
2
0
227,721
0
W
Maman Brigitte
8,553
713
114
10
0
289,373
0
L
Izanami
5,735
478
51
4
0
230,566
4
W
Amaterasu
6,806
567
75
6
0
259,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role