Player Matchup

Ao Kuang
Ao Kuang
Kolokotronis1959
Ao Kuang
Level 155
God Stats
17W - 13L
1,604 SR
Queue Stats
239W - 245L
1,424 Elo+
Party 2
Vulcan
Vulcan
SapphireDeluxe
Vulcan
Level 126
God Stats
5W - 3L
1,592 SR
Queue Stats
877W - 914L
1,398 Elo+
Party 2
Zhong Kui
Zhong Kui
Whiteeagle303
Zhong Kui
Level 126
God Stats
1W - 3L
1,439 SR
Queue Stats
181W - 210L
1,330 Elo+
Party 2
Hercules
Hercules
XeuWhiss
Hercules
Level 128
God Stats
3W - 0L
1,826 SR
Queue Stats
19W - 29L
1,368 Elo+
Solo
Skadi
Skadi
vintagehun
Skadi
Level 73
God Stats
1W - 2L
1,313 SR
Queue Stats
24W - 54L
1,299 Elo+
Party 2
Team Averages
Level 122
1,555 SR
1,364 Elo+

VS

Team Averages
Level 110
1,448 SR
1,450 Elo+
Fenrir
Fenrir
 
Fenrir
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
Alpha2463
Baba Yaga
Level 79
God Stats
1W - 1L
1,715 SR
Queue Stats
13W - 21L
1,369 Elo+
Solo
Nox
Nox
Aquuma
Nox
Level 128
God Stats
0W - 3L
1,227 SR
Queue Stats
176W - 176L
1,446 Elo+
Party 1
Ishtar
Ishtar
IIMarlon03II
Ishtar
Level 98
God Stats
0W - 2L
1,301 SR
Queue Stats
181W - 211L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 3
6,625
552
3,929
10,933
4,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 2 / 1
6,170
514
5,598
5,887
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zhong Kui
Whiteeagle303
Zhong Kui
10
4 / 0 / 3
6,616
551
7,267
7,124
4,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
XeuWhiss
Hercules
13
6 / 0 / 2
8,014
668
10,284
9,322
7,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
12
4 / 1 / 2
7,198
600
6,808
6,398
2,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
2 / 3 / 0
6,042
504
2,967
10,701
4,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
 
Erlang Shen
9
0 / 7 / 0
5,373
448
6,096
15,212
11,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
Alpha2463
Baba Yaga
11
2 / 1 / 1
6,188
516
5,467
6,414
2,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nox
Aquuma
Nox
9
0 / 1 / 2
5,663
472
1,818
6,089
3,474
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
10
0 / 5 / 1
5,823
485
4,463
9,673
3,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
17
Kills
4
4
Deaths
17
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
3
0
0.67
L
Erlang Shen
 
Erlang Shen
0
7
0
0
L
Baba Yaga
Alpha2463
Baba Yaga
2
1
1
2.5
L
Nox
Aquuma
Nox
0
1
2
1
L
Ishtar
0
5
1
0.1
W
3
1
3
4.5
W
0
2
1
0.25
W
Zhong Kui
Whiteeagle303
Zhong Kui
4
0
3
5.5
W
Hercules
XeuWhiss
Hercules
6
0
2
7
W
Skadi
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,886
Damage
20,811
39,664
Taken
48,089
20,327
Mitigated
25,719
12,918
Healing
12,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,967
944
0
3,968
10,701
4,332
0
3,787
6,832
0
31,495
L
Erlang Shen
 
Erlang Shen
6,096
3,770
0
3,636
15,212
11,616
0
1,980
12,582
0
31,867
L
Baba Yaga
Alpha2463
Baba Yaga
5,467
259
0
941
6,414
2,591
0
4,737
1,677
43,004
0
L
Nox
Aquuma
Nox
1,818
274
0
1,745
6,089
3,474
0
3,040
3,049
17,798
0
L
Ishtar
4,463
3,141
0
1,844
9,673
3,706
0
3,484
6,189
0
39,585
W
3,929
1,203
0
4,339
10,933
4,086
0
1,776
9,015
42,318
763
W
5,598
1,647
0
750
5,887
2,080
0
3,077
2,552
44,990
0
W
Zhong Kui
Whiteeagle303
Zhong Kui
7,267
290
0
3,215
7,124
4,633
501
1,528
5,506
30,899
0
W
Hercules
XeuWhiss
Hercules
10,284
4,090
0
3,592
9,322
7,311
0
0
9,322
3,111
49,276
W
Skadi
6,808
3,392
0
1,022
6,398
2,217
1,086
414
5,984
0
48,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,623
Gold Earned
29,089
379
Minions Killed
257
0
Camps Cleared
0
1,180,045
Distance Traveled
1,166,638
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,042
504
48
4
0
273,692
0
L
Erlang Shen
5,373
448
37
3
0
238,686
0
L
Baba Yaga
6,188
516
75
6
0
226,225
3
L
Nox
5,663
472
23
2
0
222,432
1
L
Ishtar
5,823
485
74
6
0
205,603
0
W
Ao Kuang
6,625
552
72
6
0
265,592
0
W
Vulcan
6,170
514
72
6
0
223,577
0
W
Zhong Kui
6,616
551
56
5
0
219,605
0
W
Hercules
8,014
668
91
8
0
239,311
0
W
Skadi
7,198
600
88
7
0
231,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role