Player Matchup

Hel
Hel
D13G0M3J14
Hel
Level 65
God Stats
1W - 0L
1,501 SR
Queue Stats
17W - 24L
1,378 Elo+
Solo
Bacchus
Bacchus
HelloThere109
Bacchus
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 28L
1,431 Elo+
Party 3
Scylla
Scylla
dabbersmith
Scylla
Level 88
God Stats
7W - 13L
1,443 SR
Queue Stats
212W - 229L
1,376 Elo+
Party 3
Athena
Athena
lmJayss
Athena
Level 89
God Stats
2W - 2L
1,270 SR
Queue Stats
200W - 187L
1,454 Elo+
Solo
Ao Kuang
Ao Kuang
xxDark_Stalkerxx
Ao Kuang
Level 122
God Stats
2W - 3L
1,270 SR
Queue Stats
150W - 151L
1,416 Elo+
Solo
Team Averages
Level 85
1,397 SR
1,411 Elo+

VS

Team Averages
Level 101
1,471 SR
1,442 Elo+
Lancelot
Lancelot
 
Lancelot
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Allstar Adams
He Bo
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,337 Elo+
Party 1
Yemoja
Yemoja
Hanna06h
Yemoja
Level 109
God Stats
2W - 1L
1,570 SR
Queue Stats
116W - 132L
1,395 Elo+
Party 2
Skadi
Skadi
Prezador
Skadi
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,557 Elo+
Party 1
Ares
Ares
TrapHumble
Ares
Level 107
God Stats
0W - 2L
1,285 SR
Queue Stats
113W - 99L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 16
9,307
846
8,825
9,430
6,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Bacchus
15
3 / 0 / 12
9,416
856
7,382
11,709
18,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
19
7 / 1 / 9
10,909
992
20,078
6,571
3,367
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
lmJayss
Athena
16
4 / 2 / 12
10,327
939
11,316
18,724
22,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 5 / 8
8,110
737
4,683
10,001
5,340
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
0 / 8 / 7
7,118
647
8,912
14,187
7,847
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 2 / 6
7,746
704
6,893
7,616
5,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Hanna06h
Yemoja
14
1 / 1 / 6
7,237
658
5,184
7,742
8,095
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Skadi
Prezador
Skadi
16
5 / 2 / 4
9,036
821
14,599
11,780
7,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 4 / 6
8,124
739
9,013
15,725
25,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
38
17
Kills
9
9
Deaths
17
57
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
8
7
0.44
L
2
2
6
2.5
W
1
1
16
9
L
Yemoja
Hanna06h
Yemoja
1
1
6
4
W
Bacchus
3
0
12
9
L
Skadi
Prezador
Skadi
5
2
4
3.5
L
1
4
6
1
W
Scylla
7
1
9
11.5
W
Athena
lmJayss
Athena
4
2
12
5
W
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,284
Damage
44,601
56,435
Taken
57,050
56,312
Mitigated
53,711
37,442
Healing
19,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
8,912
2,621
900
612
14,187
7,847
0
13,435
680
0
12,869
L
6,893
1,049
285
879
7,616
5,318
0
6,812
718
18,878
0
W
8,825
173
16,475
6,507
9,430
6,078
1,018
4,448
4,982
21,262
0
L
Yemoja
Hanna06h
Yemoja
5,184
1,386
9,172
1,817
7,742
8,095
0
7,039
563
11,660
0
W
Bacchus
7,382
524
2,083
3,777
11,709
18,545
557
4,266
7,443
10,672
0
L
Skadi
Prezador
Skadi
14,599
7,422
1,410
1,195
11,780
7,078
0
10,603
951
0
35,084
L
9,013
868
1,169
2,118
15,725
25,373
0
13,611
1,854
11,001
0
W
Scylla
20,078
987
0
0
6,571
3,367
1,294
1,544
5,027
48,659
0
W
Athena
lmJayss
Athena
11,316
2,346
3,174
3,781
18,724
22,982
872
8,034
10,690
15,954
0
W
4,683
1,523
449
1,196
10,001
5,340
687
2,798
7,203
6,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,069
Gold Earned
39,261
123
Minions Killed
95
0
Camps Cleared
0
1,163,457
Distance Traveled
982,061
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,118
647
11
1
0
216,654
0
L
He Bo
7,746
704
18
2
0
179,723
0
W
Hel
9,307
846
28
3
0
238,152
0
L
Yemoja
7,237
658
6
1
0
205,815
0
W
Bacchus
9,416
856
10
1
0
256,980
0
L
Skadi
9,036
821
59
5
0
182,506
0
L
Ares
8,124
739
1
0
0
197,363
0
W
Scylla
10,909
992
72
7
0
216,418
0
W
Athena
10,327
939
10
1
0
236,933
0
W
Ao Kuang
8,110
737
3
0
0
214,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role