Player Matchup

He Bo
He Bo
Ashalai
He Bo
Level 159
God Stats
7W - 4L
1,920 SR
Queue Stats
63W - 35L
1,708 Elo+
Solo
Surtr
Surtr
Phobia47
Surtr
Level 129
God Stats
1W - 1L
1,314 SR
Queue Stats
1W - 4L
1,158 Elo+
Party 2
Charybdis
Charybdis
TheReallMan
Charybdis
Level 155
God Stats
0W - 2L
1,204 SR
Queue Stats
13W - 9L
1,520 Elo+
Party 2
Team Averages
Level 148
1,479 SR
1,462 Elo+

VS

Team Averages
Level 165
1,667 SR
1,563 Elo+
Surtr
Surtr
DeeBundles
Surtr
Level 230
God Stats
4W - 4L
1,693 SR
Queue Stats
101W - 82L
1,646 Elo+
Solo
Anubis
Anubis
Dishuman
Anubis
Level 147
God Stats
28W - 22L
1,594 SR
Queue Stats
164W - 150L
1,512 Elo+
Party 1
Rama
Rama
MurtaghInfin8
Rama
Level 119
God Stats
24W - 10L
1,713 SR
Queue Stats
83W - 80L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Ashalai
He Bo
12
3 / 2 / 2
9,079
825
9,538
7,878
2,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Surtr
Phobia47
Surtr
9
0 / 8 / 4
7,506
682
3,775
12,155
8,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
TheReallMan
Charybdis
11
1 / 4 / 3
8,003
728
3,513
7,098
1,869
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
12
4 / 2 / 8
9,343
849
5,664
10,496
7,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Dishuman
Anubis
12
5 / 1 / 9
9,663
878
9,482
7,257
3,227
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 2 / 7
9,370
852
7,193
8,373
2,102
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
4
Kills
14
14
Deaths
5
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
He Bo
Ashalai
He Bo
3
2
2
2
W
Surtr
4
2
8
4
W
Anubis
Dishuman
Anubis
5
1
9
9.5
W
5
2
7
4.25
L
Surtr
Phobia47
Surtr
0
8
4
0.25
L
Charybdis
TheReallMan
Charybdis
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,826
Damage
22,339
27,131
Taken
26,126
12,979
Mitigated
12,514
2,848
Healing
8,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Ashalai
He Bo
9,538
445
0
250
7,878
2,350
453
3,058
4,692
39,219
0
W
Surtr
5,664
1,873
0
2,052
10,496
7,185
102
2,125
8,135
432
27,895
W
Anubis
Dishuman
Anubis
9,482
353
0
3,979
7,257
3,227
706
3,097
4,083
46,710
0
W
7,193
5,931
0
2,307
8,373
2,102
2,098
4,667
3,596
0
34,762
L
Surtr
Phobia47
Surtr
3,775
1,021
0
1,256
12,155
8,760
215
4,326
7,701
213
13,647
L
Charybdis
TheReallMan
Charybdis
3,513
1,826
0
1,342
7,098
1,869
1,141
2,482
4,331
0
20,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,588
Gold Earned
28,376
123
Minions Killed
157
0
Camps Cleared
0
531,262
Distance Traveled
571,343
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,079
825
75
7
0
191,146
0
W
Surtr
9,343
849
43
4
0
199,857
0
W
Anubis
9,663
878
55
5
0
184,510
0
W
Rama
9,370
852
59
5
0
186,976
10
L
Surtr
7,506
682
11
1
0
168,412
0
L
Charybdis
8,003
728
37
3
0
171,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role