Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Bimblino
Ah Muzen Cab
Level 117
God Stats
1W - 0L
1,402 SR
Queue Stats
22W - 11L
1,576 Elo+
Party 1
King Arthur
King Arthur
Chaotic Barlos
King Arthur
Level 104
God Stats
1W - 0L
1,402 SR
Queue Stats
11W - 1L
1,802 Elo+
Party 1
Amaterasu
Amaterasu
DaGamingFailure
Amaterasu
Level 157
God Stats
1W - 0L
1,476 SR
Queue Stats
11W - 16L
1,431 Elo+
Party 1
Neith
Neith
McRR
Neith
Level 108
God Stats
8W - 0L
1,981 SR
Queue Stats
250W - 245L
1,526 Elo+
Solo
Team Averages
Level 120
1,552 SR
1,567 Elo+

VS

Team Averages
Level 99
1,567 SR
1,514 Elo+
Bacchus
Bacchus
DesertKilo
Bacchus
Level 87
God Stats
2W - 2L
1,766 SR
Queue Stats
127W - 125L
1,486 Elo+
Party 2
Charybdis
Charybdis
DesertRomeo
Charybdis
Level 123
God Stats
1W - 1L
1,859 SR
Queue Stats
65W - 46L
1,559 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LimpingPeen
Morgan Le Fay
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,441 Elo+
Solo
Ishtar
Ishtar
Powerthesun
Ishtar
Level 93
God Stats
1W - 2L
1,524 SR
Queue Stats
133W - 111L
1,546 Elo+
Party 2
Ravana
Ravana
steeltoecowboy
Ravana
Level 105
God Stats
0W - 1L
1,183 SR
Queue Stats
112W - 90L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
4 / 4 / 7
9,864
759
13,087
15,434
17,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
Bimblino
Ah Muzen Cab
17
3 / 1 / 12
9,637
741
14,115
12,500
6,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

King Arthur
Chaotic Barlos
King Arthur
18
4 / 3 / 11
10,836
834
5,416
16,296
21,614
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amaterasu
DaGamingFailure
Amaterasu
15
3 / 7 / 10
9,662
743
7,157
23,017
22,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
McRR
Neith
19
6 / 0 / 9
10,364
797
19,157
17,058
10,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DesertKilo
Bacchus
10
0 / 3 / 5
7,200
554
3,858
8,219
10,375
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
DesertRomeo
Charybdis
16
2 / 5 / 7
9,582
737
16,547
14,743
6,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
LimpingPeen
Morgan Le Fay
16
0 / 4 / 11
8,761
674
11,719
11,079
5,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
18
5 / 3 / 8
10,187
784
17,651
13,536
6,726
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
8 / 5 / 3
10,213
786
10,648
14,877
12,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
49
20
Kills
15
15
Deaths
20
49
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
4
7
1.88
W
Ah Muzen Cab
Bimblino
Ah Muzen Cab
3
1
12
9
W
King Arthur
Chaotic Barlos
King Arthur
4
3
11
3.17
W
Amaterasu
DaGamingFailure
Amaterasu
3
7
10
1.14
L
Bacchus
DesertKilo
Bacchus
0
3
5
0.83
L
Charybdis
DesertRomeo
Charybdis
2
5
7
1.1
L
Morgan Le Fay
LimpingPeen
Morgan Le Fay
0
4
11
1.38
W
Neith
McRR
Neith
6
0
9
10.5
L
Ishtar
5
3
8
3
L
8
5
3
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,932
Damage
60,423
84,305
Taken
62,454
79,201
Mitigated
42,181
36,039
Healing
20,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
13,087
499
602
4,877
15,434
17,996
1,025
2,951
12,483
24,986
0
W
Ah Muzen Cab
Bimblino
Ah Muzen Cab
14,115
1,920
903
2,060
12,500
6,863
416
2,820
9,680
0
28,271
W
King Arthur
Chaotic Barlos
King Arthur
5,416
113
893
2,550
16,296
21,614
281
3,196
13,100
0
12,847
W
Amaterasu
DaGamingFailure
Amaterasu
7,157
2,566
1,134
5,543
23,017
22,554
302
3,580
19,437
0
11,962
L
Bacchus
DesertKilo
Bacchus
3,858
219
1,321
2,409
8,219
10,375
0
1,665
6,554
5,972
0
L
Charybdis
DesertRomeo
Charybdis
16,547
6,501
874
2,666
14,743
6,865
238
3,257
11,486
0
34,013
L
Morgan Le Fay
LimpingPeen
Morgan Le Fay
11,719
436
555
738
11,079
5,247
0
2,588
8,491
24,970
0
W
Neith
McRR
Neith
19,157
2,851
6,707
10,770
17,058
10,174
890
3,030
14,028
0
43,475
L
Ishtar
17,651
11,336
2,040
5,243
13,536
6,726
0
2,841
10,695
0
37,135
L
10,648
1,545
1,215
3,148
14,877
12,968
0
2,736
12,141
0
15,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,363
Gold Earned
45,943
142
Minions Killed
170
0
Camps Cleared
0
1,326,024
Distance Traveled
1,030,067
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,864
759
34
3
0
230,376
0
W
Ah Muzen Cab
9,637
741
32
2
0
270,758
0
W
King Arthur
10,836
834
21
2
0
285,191
0
W
Amaterasu
9,662
743
12
1
0
247,915
0
L
Bacchus
7,200
554
4
0
0
121,508
0
L
Charybdis
9,582
737
69
5
0
195,911
0
L
Morgan Le Fay
8,761
674
29
2
0
240,122
0
W
Neith
10,364
797
43
3
0
291,784
0
L
Ishtar
10,187
784
51
4
0
233,477
0
L
Ravana
10,213
786
17
1
0
239,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role