Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
ThaRealScoot
Bastet
Level 46
God Stats
2W - 1L
1,727 SR
Queue Stats
68W - 62L
1,472 Elo+
Party 1
Mulan
Mulan
d-a-r-i-a-n
Mulan
Level 145
God Stats
30W - 22L
1,616 SR
Queue Stats
821W - 836L
1,553 Elo+
Party 1
Team Averages
Level 106
1,614 SR
1,508 Elo+

VS

Team Averages
Level 93
1,373 SR
1,376 Elo+
Medusa
Medusa
P47 Pilot1231
Medusa
Level 89
God Stats
2W - 6L
1,215 SR
Queue Stats
22W - 32L
1,332 Elo+
Solo
Kuzenbo
Kuzenbo
ROMANS10nine810
Kuzenbo
Level 102
God Stats
28W - 37L
1,439 SR
Queue Stats
620W - 631L
1,428 Elo+
Solo
Chang'e
Chang'e
dat_way545
Chang'e
Level 89
God Stats
155W - 154L
1,466 SR
Queue Stats
613W - 649L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
1 / 0 / 2
7,342
734
3,407
4,712
1,925
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
9
3 / 1 / 2
7,361
736
5,090
8,319
3,442
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

10
1 / 0 / 4
7,365
737
9,195
8,446
7,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
6,773
677
3,811
7,869
2,527
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 1 / 1
6,706
671
3,723
6,113
7,057
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
dat_way545
Chang'e
10
0 / 1 / 1
7,049
705
10,154
9,112
3,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
5
Kills
1
1
Deaths
5
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
0
2
2
L
1
3
0
0.33
L
0
1
1
0.5
W
Bastet
3
1
2
4
W
1
0
4
3
L
Chang'e
dat_way545
Chang'e
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,692
Damage
17,688
21,477
Taken
23,094
13,158
Mitigated
12,625
4,122
Healing
6,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
3,407
236
0
0
4,712
1,925
0
3,636
872
37,608
0
L
3,811
1,338
0
0
7,869
2,527
30
873
6,590
0
22,120
L
3,723
1,736
0
0
6,113
7,057
13
1,510
4,307
16,480
0
W
Bastet
5,090
1,594
0
1,104
8,319
3,442
0
5,434
2,503
0
13,306
W
9,195
686
0
3,018
8,446
7,791
0
4,062
4,068
0
23,520
L
Chang'e
dat_way545
Chang'e
10,154
665
1,335
4,847
9,112
3,041
0
1,723
7,185
33,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,068
Gold Earned
20,528
97
Minions Killed
98
0
Camps Cleared
0
571,964
Distance Traveled
560,683
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,342
734
62
6
0
190,519
0
L
Medusa
6,773
677
29
3
0
174,329
0
L
Kuzenbo
6,706
671
15
2
0
201,397
6
W
Bastet
7,361
736
20
2
0
203,090
0
W
Mulan
7,365
737
15
2
0
178,355
0
L
Chang'e
7,049
705
54
5
0
184,957
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role