Player Matchup

Freya
Freya
Bronze III
Darkchil
Freya
Bronze III
Level 88
God Stats
1W - 1L
1,543 SR
Queue Stats
1W - 1L
1,469 MMR
Party 2
Bellona
Bellona
Bronze III
KillerCane
Bellona
Bronze III
Level 55
God Stats
1W - 0L
1,502 SR
Queue Stats
1W - 1L
1,469 MMR
Party 2
Skadi
Skadi
Silver II
XRuthlessXReign
Skadi
Silver II
Level 139
God Stats
1W - 0L
1,320 SR
Queue Stats
11W - 24L
1,359 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 94
1,455 SR
1,432 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,395 SR
1,141 MMR
Medusa
Medusa
Bronze I
Cletussss
Medusa
Bronze I
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 23L
924 MMR
Party 1
Hercules
Hercules
Bronze I
Merky69
Hercules
Bronze I
Level 84
God Stats
0W - 1L
1,335 SR
Queue Stats
5W - 12L
1,100 MMR
Party 1
Kukulkan
Kukulkan
Gold V
antoravi
Kukulkan
Gold V
Level 147
God Stats
0W - 4L
1,349 SR
Queue Stats
99W - 97L
1,399 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Darkchil
Freya
16
8 / 4 / 2
12,870
858
12,456
14,225
6,944
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
KillerCane
Bellona
14
2 / 2 / 7
11,599
773
5,159
15,960
14,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 4 / 7
11,169
745
5,386
12,857
5,014
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
BacchusDiscordiaKhepriGebYmir

VS

Bans
MartichorasUllrHou YiNeithDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cletussss
Medusa
15
4 / 5 / 3
11,774
785
11,487
11,581
5,543
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Merky69
Hercules
7
0 / 1 / 3
9,044
603
315
3,091
1,659
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
antoravi
Kukulkan
15
5 / 4 / 2
12,474
832
11,168
10,224
4,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
10
Kills
9
10
Deaths
10
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
Cletussss
Medusa
4
5
3
1.1
W
Freya
Darkchil
Freya
8
4
2
2.25
W
Bellona
KillerCane
Bellona
2
2
7
2.75
L
Hercules
Merky69
Hercules
0
1
3
1.5
W
0
4
7
0.88
L
Kukulkan
antoravi
Kukulkan
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,001
Damage
22,970
43,042
Taken
24,896
26,825
Mitigated
12,138
11,482
Healing
3,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Cletussss
Medusa
11,487
4,963
0
1,228
11,581
5,543
573
4,662
6,919
0
46,966
W
Freya
Darkchil
Freya
12,456
2,980
70
4,931
14,225
6,944
856
4,938
9,287
43,938
0
W
Bellona
KillerCane
Bellona
5,159
736
0
4,917
15,960
14,867
1,608
4,369
11,591
0
28,246
L
Hercules
Merky69
Hercules
315
0
0
840
3,091
1,659
0
1,944
1,147
0
466
W
5,386
2,303
0
1,564
12,857
5,014
1,126
3,189
9,668
0
59,015
L
Kukulkan
antoravi
Kukulkan
11,168
412
0
1,070
10,224
4,936
0
6,331
3,893
62,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,638
Gold Earned
33,292
149
Minions Killed
134
0
Camps Cleared
0
777,861
Distance Traveled
541,896
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,774
785
54
4
0
226,213
0
W
Freya
12,870
858
44
3
0
252,168
0
W
Bellona
11,599
773
30
2
0
271,066
2
L
Hercules
9,044
603
1
0
0
61,321
0
W
Skadi
11,169
745
75
5
0
254,627
0
L
Kukulkan
12,474
832
79
5
0
254,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role