Player Matchup

Chaac
Chaac
LVBK777KUSH
Chaac
Level 127
God Stats
1W - 1L
1,521 SR
Queue Stats
57W - 56L
1,470 Elo+
Solo
Hou Yi
Hou Yi
PM_Technical
Hou Yi
Level 129
God Stats
1W - 2L
1,401 SR
Queue Stats
227W - 228L
1,420 Elo+
Solo
Nu Wa
Nu Wa
VesperAzy
Nu Wa
Level 66
God Stats
1W - 1L
1,267 SR
Queue Stats
7W - 15L
1,293 Elo+
Solo
Scylla
Scylla
sureal800
Scylla
Level 112
God Stats
27W - 34L
1,433 SR
Queue Stats
1,039W - 1,086L
1,481 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
zerofoldup
Ah Muzen Cab
Level 89
God Stats
7W - 10L
1,398 SR
Queue Stats
457W - 485L
1,464 Elo+
Party 1
Team Averages
Level 105
1,404 SR
1,426 Elo+

VS

Team Averages
Level 84
1,455 SR
1,386 Elo+
Charybdis
Charybdis
Commander_Ganon
Charybdis
Level 105
God Stats
1W - 3L
1,279 SR
Queue Stats
6W - 8L
1,337 Elo+
Solo
Nu Wa
Nu Wa
HylianOak
Nu Wa
Level 102
God Stats
8W - 8L
1,501 SR
Queue Stats
24W - 42L
1,352 Elo+
Party 2
Nemesis
Nemesis
Invictus206
Nemesis
Level 109
God Stats
1W - 2L
1,516 SR
Queue Stats
49W - 98L
1,356 Elo+
Party 2
Janus
Janus
LENISTHER
Janus
Level 69
God Stats
1W - 2L
1,481 SR
Queue Stats
68W - 62L
1,479 Elo+
Solo
Chaac
Chaac
stevenf79
Chaac
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 7
11,414
1,038
10,216
13,721
14,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
17
3 / 3 / 3
10,605
964
9,515
10,546
4,425
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
VesperAzy
Nu Wa
16
0 / 1 / 8
10,511
956
12,424
6,709
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
sureal800
Scylla
16
4 / 1 / 4
10,975
998
14,433
6,888
2,374
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
zerofoldup
Ah Muzen Cab
16
1 / 0 / 6
10,586
962
11,419
6,728
2,659
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

268

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Commander_Ganon
Charybdis
16
1 / 2 / 2
10,128
921
8,409
14,389
5,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
HylianOak
Nu Wa
16
1 / 1 / 3
10,590
963
8,607
7,505
3,525
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
Invictus206
Nemesis
16
3 / 2 / 2
10,668
970
9,349
11,584
5,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
LENISTHER
Janus
15
0 / 4 / 1
9,635
876
7,622
14,890
6,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
stevenf79
Chaac
16
0 / 2 / 4
10,420
947
7,013
13,572
9,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
11
Kills
5
5
Deaths
11
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Commander_Ganon
Charybdis
1
2
2
1
L
Nu Wa
HylianOak
Nu Wa
1
1
3
2.5
L
Nemesis
Invictus206
Nemesis
3
2
2
2
L
Janus
LENISTHER
Janus
0
4
1
0.13
W
3
0
7
6.5
W
Hou Yi
3
3
3
1.5
W
Nu Wa
VesperAzy
Nu Wa
0
1
8
4
L
Chaac
stevenf79
Chaac
0
2
4
1
W
Scylla
sureal800
Scylla
4
1
4
6
W
Ah Muzen Cab
zerofoldup
Ah Muzen Cab
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,007
Damage
41,000
44,592
Taken
61,940
26,000
Mitigated
30,869
5,329
Healing
6,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Commander_Ganon
Charybdis
8,409
3,832
0
862
14,389
5,732
0
6,182
8,207
0
26,565
L
Nu Wa
HylianOak
Nu Wa
8,607
2,777
101
576
7,505
3,525
0
3,590
3,915
36,341
0
L
Nemesis
Invictus206
Nemesis
9,349
3,237
0
699
11,584
5,518
0
5,902
5,682
0
19,737
L
Janus
LENISTHER
Janus
7,622
132
335
533
14,890
6,231
0
5,681
9,209
25,928
0
W
10,216
652
0
4,337
13,721
14,017
0
4,763
8,569
1,185
32,556
W
Hou Yi
9,515
3,151
0
559
10,546
4,425
0
2,304
7,915
0
33,704
W
Nu Wa
VesperAzy
Nu Wa
12,424
2,672
0
0
6,709
2,525
0
3,095
3,326
35,794
0
L
Chaac
stevenf79
Chaac
7,013
751
0
3,652
13,572
9,863
0
6,367
7,205
0
29,204
W
Scylla
sureal800
Scylla
14,433
0
0
0
6,888
2,374
0
3,195
3,523
23,375
0
W
Ah Muzen Cab
zerofoldup
Ah Muzen Cab
11,419
2,429
0
433
6,728
2,659
0
2,160
4,354
0
35,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,091
Gold Earned
51,441
230
Minions Killed
261
8
Camps Cleared
7
1,085,672
Distance Traveled
1,019,837
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,128
921
54
5
0
190,222
0
L
Nu Wa
10,590
963
56
5
0
192,040
0
L
Nemesis
10,668
970
37
3
0
222,064
0
L
Janus
9,635
876
63
6
1
214,621
0
W
Chaac
11,414
1,038
47
4
0
243,220
0
W
Hou Yi
10,605
964
50
5
1
207,796
0
W
Nu Wa
10,511
956
42
4
4
185,966
0
L
Chaac
10,420
947
51
5
6
200,890
0
W
Scylla
10,975
998
23
2
0
209,406
0
W
Ah Muzen Cab
10,586
962
68
6
3
239,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role