Player Matchup

Zeus
Zeus
EDOM SLAYER4596
Zeus
Level 105
God Stats
15W - 4L
1,812 SR
Queue Stats
120W - 120L
1,482 Elo+
Solo
Merlin
Merlin
Grhyme10
Merlin
Level 12
God Stats
1W - 3L
1,095 SR
Queue Stats
7W - 10L
1,325 Elo+
Party 1
Thanatos
Thanatos
Hawkdaddy3730
Thanatos
Level 42
God Stats
1W - 2L
1,109 SR
Queue Stats
11W - 15L
1,373 Elo+
Party 1
Jormungandr
Jormungandr
IRB__GOTTI
Jormungandr
Level 147
God Stats
127W - 109L
1,552 SR
Queue Stats
380W - 362L
1,555 Elo+
Party 3
Ishtar
Ishtar
SchwapGod
Ishtar
Level 29
God Stats
22W - 15L
1,547 SR
Queue Stats
33W - 23L
1,527 Elo+
Party 3
Team Averages
Level 67
1,423 SR
1,452 Elo+

VS

Team Averages
Level 114
1,475 SR
1,472 Elo+
Jing Wei
Jing Wei
KingCup9964
Jing Wei
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 16L
1,510 Elo+
Solo
Bacchus
Bacchus
NUGGETK22
Bacchus
Level 115
God Stats
5W - 6L
1,575 SR
Queue Stats
178W - 155L
1,465 Elo+
Party 2
Baron Samedi
Baron Samedi
NightParakeet
Baron Samedi
Level 89
God Stats
4W - 5L
1,467 SR
Queue Stats
94W - 78L
1,507 Elo+
Party 2
Pele
Pele
myazzischapped
Pele
Level 121
God Stats
1W - 1L
1,699 SR
Queue Stats
25W - 34L
1,419 Elo+
Solo
Terra
Terra
squdgibo
Terra
Level 144
God Stats
0W - 2L
1,134 SR
Queue Stats
81W - 98L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 6
10,141
534
12,826
12,585
4,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
Grhyme10
Merlin
15
3 / 6 / 1
9,561
503
7,037
10,351
5,553
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
Hawkdaddy3730
Thanatos
16
5 / 5 / 5
10,437
549
7,318
18,790
8,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
IRB__GOTTI
Jormungandr
15
1 / 0 / 10
10,616
559
7,626
16,027
16,208
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Ishtar
SchwapGod
Ishtar
17
2 / 1 / 1
10,447
550
6,747
9,069
4,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
KingCup9964
Jing Wei
16
1 / 0 / 2
9,744
513
7,555
9,755
3,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
NUGGETK22
Bacchus
16
7 / 5 / 6
10,170
535
13,682
19,740
16,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
NightParakeet
Baron Samedi
16
4 / 5 / 2
9,599
505
13,295
11,111
4,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
3 / 3 / 6
10,632
560
9,466
22,299
10,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
squdgibo
Terra
7
0 / 1 / 1
6,525
343
1,133
4,298
2,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
32
14
Kills
15
16
Deaths
14
23
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
4
6
1.5
W
Merlin
Grhyme10
Merlin
3
6
1
0.58
W
Thanatos
Hawkdaddy3730
Thanatos
5
5
5
1.5
W
Jormungandr
IRB__GOTTI
Jormungandr
1
0
10
6
L
Jing Wei
KingCup9964
Jing Wei
1
0
2
2
L
Bacchus
NUGGETK22
Bacchus
7
5
6
2
L
Baron Samedi
NightParakeet
Baron Samedi
4
5
2
1
W
Ishtar
SchwapGod
Ishtar
2
1
1
2.5
L
3
3
6
2
L
Terra
squdgibo
Terra
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,554
Damage
45,131
66,822
Taken
67,203
38,763
Mitigated
38,039
21,198
Healing
20,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,826
798
0
2,863
12,585
4,825
635
7,388
5,079
76,361
0
W
Merlin
Grhyme10
Merlin
7,037
864
0
1,629
10,351
5,553
308
5,390
4,561
53,747
0
W
Thanatos
Hawkdaddy3730
Thanatos
7,318
1,477
117
9,730
18,790
8,011
152
5,941
12,543
0
62,321
W
Jormungandr
IRB__GOTTI
Jormungandr
7,626
1,140
0
3,475
16,027
16,208
78
6,510
9,409
55,361
0
L
Jing Wei
KingCup9964
Jing Wei
7,555
4,563
0
4,773
9,755
3,991
2,093
2,729
6,970
0
90,129
L
Bacchus
NUGGETK22
Bacchus
13,682
1,090
0
4,106
19,740
16,491
312
5,993
13,663
51,760
0
L
Baron Samedi
NightParakeet
Baron Samedi
13,295
749
1,499
2,177
11,111
4,623
1,214
7,432
3,548
67,328
0
W
Ishtar
SchwapGod
Ishtar
6,747
4,866
0
3,384
9,069
4,166
859
1,863
7,120
0
75,891
L
9,466
1,406
0
5,628
22,299
10,258
0
8,994
13,066
0
121,628
L
Terra
squdgibo
Terra
1,133
33
336
1,996
4,298
2,676
0
1,728
2,467
5,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,202
Gold Earned
46,670
520
Minions Killed
510
0
Camps Cleared
0
1,875,191
Distance Traveled
1,640,711
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,141
534
130
7
0
330,518
2
W
Merlin
9,561
503
84
4
0
349,984
0
W
Thanatos
10,437
549
87
5
0
424,666
2
W
Jormungandr
10,616
559
68
4
0
420,880
4
L
Jing Wei
9,744
513
150
8
0
391,396
2
L
Bacchus
10,170
535
76
4
0
357,587
3
L
Baron Samedi
9,599
505
118
6
0
351,387
0
W
Ishtar
10,447
550
151
8
0
349,143
4
L
Pele
10,632
560
154
8
0
414,054
7
L
Terra
6,525
343
12
1
0
126,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role