Player Matchup

Achilles
Achilles
 
Achilles
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
CapTommy43
Zhong Kui
Level 163
God Stats
12W - 6L
1,688 SR
Queue Stats
607W - 585L
1,559 Elo+
Party 2
Cernunnos
Cernunnos
Sam_the_Cassell
Cernunnos
Level 149
God Stats
4W - 5L
1,386 SR
Queue Stats
349W - 320L
1,563 Elo+
Party 2
Atlas
Atlas
Tommi0532
Atlas
Level 29
God Stats
2W - 1L
1,553 SR
Queue Stats
31W - 30L
1,493 Elo+
Party 2
Cabrakan
Cabrakan
heroes1984
Cabrakan
Level 159
God Stats
3W - 2L
1,533 SR
Queue Stats
907W - 917L
1,487 Elo+
Solo
Team Averages
Level 131
1,532 SR
1,521 Elo+

VS

Team Averages
Level 104
1,643 SR
1,462 Elo+
Cthulhu
Cthulhu
AixTermination
Cthulhu
Level 99
God Stats
0W - 1L
1,181 SR
Queue Stats
28W - 35L
1,435 Elo+
Party 1
Agni
Agni
Derniere
Agni
Level 148
God Stats
1W - 1L
1,767 SR
Queue Stats
144W - 144L
1,528 Elo+
Solo
Persephone
Persephone
GirlAangel66
Persephone
Level 125
God Stats
3W - 4L
1,493 SR
Queue Stats
168W - 164L
1,438 Elo+
Solo
Thanatos
Thanatos
Infernoubi
Thanatos
Level 48
God Stats
2W - 1L
1,857 SR
Queue Stats
131W - 127L
1,449 Elo+
Party 1
Kukulkan
Kukulkan
Shinomed
Kukulkan
Level 102
God Stats
3W - 1L
1,918 SR
Queue Stats
39W - 45L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
19
3 / 3 / 8
11,277
752
9,877
16,871
21,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
CapTommy43
Zhong Kui
19
8 / 4 / 8
12,181
812
13,324
13,133
11,788
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cernunnos
Sam_the_Cassell
Cernunnos
19
5 / 2 / 5
11,947
796
9,524
11,659
6,235
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atlas
Tommi0532
Atlas
15
0 / 4 / 9
10,568
705
5,336
14,344
16,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
heroes1984
Cabrakan
17
2 / 3 / 11
11,595
773
6,291
23,066
25,961
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 5
10,134
676
7,132
13,220
15,474
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Agni
19
3 / 5 / 5
10,169
678
19,994
12,270
6,331
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
GirlAangel66
Persephone
19
4 / 2 / 6
10,550
703
14,603
12,555
6,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Infernoubi
Thanatos
13
2 / 4 / 7
8,274
552
7,347
9,107
4,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Shinomed
Kukulkan
5
0 / 3 / 1
6,748
450
0
2,798
936

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
37
18
Kills
13
16
Deaths
17
41
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
3
8
2.33
L
4
3
5
2.17
W
Zhong Kui
CapTommy43
Zhong Kui
8
4
8
3
L
Agni
3
5
5
1.1
L
Persephone
GirlAangel66
Persephone
4
2
6
3.5
L
Thanatos
Infernoubi
Thanatos
2
4
7
1.38
W
Cernunnos
Sam_the_Cassell
Cernunnos
5
2
5
3.75
L
Kukulkan
Shinomed
Kukulkan
0
3
1
0.17
W
Atlas
Tommi0532
Atlas
0
4
9
1.13
W
Cabrakan
heroes1984
Cabrakan
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,352
Damage
49,076
79,073
Taken
49,950
82,302
Mitigated
33,707
32,310
Healing
13,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
9,877
758
1,947
5,630
16,871
21,341
203
7,560
9,181
837
21,352
L
7,132
568
1,503
2,034
13,220
15,474
0
5,923
7,106
26,494
0
W
Zhong Kui
CapTommy43
Zhong Kui
13,324
1,510
2,039
5,622
13,133
11,788
3,454
6,301
6,685
33,411
0
L
Agni
19,994
2,564
551
281
12,270
6,331
0
5,901
5,875
36,181
0
L
Persephone
GirlAangel66
Persephone
14,603
968
2,045
3,916
12,555
6,689
0
6,522
5,764
39,062
0
L
Thanatos
Infernoubi
Thanatos
7,347
212
306
2,889
9,107
4,277
0
5,336
3,518
0
10,295
W
Cernunnos
Sam_the_Cassell
Cernunnos
9,524
3,898
1,192
4,660
11,659
6,235
5,087
6,956
4,489
0
43,839
L
Kukulkan
Shinomed
Kukulkan
0
0
0
0
2,798
936
0
1,870
928
0
0
W
Atlas
Tommi0532
Atlas
5,336
1,708
696
2,123
14,344
16,977
276
7,088
7,027
17,743
0
W
Cabrakan
heroes1984
Cabrakan
6,291
638
349
8,052
23,066
25,961
87
12,778
9,962
10,237
91

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,568
Gold Earned
45,875
166
Minions Killed
129
0
Camps Cleared
0
1,278,945
Distance Traveled
786,982
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,277
752
15
1
0
283,656
0
L
Cthulhu
10,134
676
33
2
0
200,147
0
W
Zhong Kui
12,181
812
71
5
0
244,297
0
L
Agni
10,169
678
35
2
0
194,248
0
L
Persephone
10,550
703
55
4
0
254,772
0
L
Thanatos
8,274
552
6
0
0
137,815
0
W
Cernunnos
11,947
796
58
4
0
245,266
0
L
Kukulkan
6,748
450
0
0
0
0
0
W
Atlas
10,568
705
18
1
0
272,409
0
W
Cabrakan
11,595
773
4
0
0
233,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role