Player Matchup

Discordia
Discordia
Bronze IV
BOSSB11TCH
Discordia
Bronze IV
Level 145
God Stats
0W - 1L
1,294 SR
Queue Stats
0W - 5L
1,322 MMR
Party 1
Chernobog
Chernobog
Silver I
CODE_AYSE3R
Chernobog
Silver I
Level 66
God Stats
10W - 7L
1,634 SR
Queue Stats
24W - 28L
1,374 MMR
Party 1
Nemesis
Nemesis
Gold V
TheSadSageHBK
Nemesis
Gold V
Level 145
God Stats
56W - 63L
1,496 SR
Queue Stats
220W - 232L
1,349 MMR
Solo
Merlin
Merlin
Bronze III
hourlongnine
Merlin
Bronze III
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 21L
1,315 MMR
Solo
Bacchus
Bacchus
Silver II
insaneplayer15_
Bacchus
Silver II
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 23L
1,340 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,485 SR
1,340 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 163
1,548 SR
1,412 MMR
Amaterasu
Amaterasu
Gold V
 
Amaterasu
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold V
 
Geb
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Gold IV
Heliumdarck
Tiamat
Gold IV
Level 178
God Stats
2W - 6L
1,464 SR
Queue Stats
297W - 315L
1,360 MMR
Solo
Mercury
Mercury
Gold IV
SN4KEY J4KE
Mercury
Gold IV
Level 179
God Stats
15W - 4L
1,727 SR
Queue Stats
518W - 532L
1,354 MMR
Solo
Danzaburou
Danzaburou
Gold II
temp-1428202653
Danzaburou
Gold II
Level 141
God Stats
8W - 12L
1,548 SR
Queue Stats
56W - 54L
1,347 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BOSSB11TCH
Discordia
12
2 / 3 / 4
7,019
501
8,608
8,524
3,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
CODE_AYSE3R
Chernobog
6
0 / 1 / 0
5,023
359
853
2,676
731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
12
3 / 2 / 2
7,367
526
9,175
11,596
4,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
12
0 / 0 / 1
6,607
472
5,912
6,908
3,152
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
2 / 2 / 3
6,551
468
4,686
9,392
9,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
HerculesMaman BrigitteAchillesBastet

VS

Bans
AthenaRaijinThorArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
1 / 0 / 2
8,283
592
5,030
12,054
10,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Geb
 
Geb
10
1 / 2 / 4
7,553
540
5,925
11,490
9,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
12
0 / 2 / 0
7,199
514
4,935
7,903
4,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
SN4KEY J4KE
Mercury
14
3 / 3 / 3
8,302
593
5,606
14,550
5,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
temp-1428202653
Danzaburou
14
3 / 1 / 1
9,180
656
5,041
6,690
2,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
7
Kills
8
8
Deaths
8
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
1
0
2
2
W
Geb
 
Geb
1
2
4
1.5
L
Discordia
BOSSB11TCH
Discordia
2
3
4
1.33
L
Chernobog
CODE_AYSE3R
Chernobog
0
1
0
0
W
Tiamat
0
2
0
0
W
Mercury
SN4KEY J4KE
Mercury
3
3
3
1.5
L
Nemesis
3
2
2
2
L
Merlin
0
0
1
0.5
L
2
2
3
1.75
W
Danzaburou
temp-1428202653
Danzaburou
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,234
Damage
26,537
39,096
Taken
52,687
21,062
Mitigated
32,133
8,955
Healing
20,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
5,030
1,518
0
7,502
12,054
10,237
291
5,999
6,055
0
45,685
W
Geb
 
Geb
5,925
418
0
1,205
11,490
9,292
41
4,815
6,675
25,021
0
L
Discordia
BOSSB11TCH
Discordia
8,608
615
0
2,449
8,524
3,059
0
3,171
5,353
49,361
0
L
Chernobog
CODE_AYSE3R
Chernobog
853
665
0
1,060
2,676
731
0
543
2,133
0
19,866
W
Tiamat
4,935
496
0
2,789
7,903
4,083
0
2,995
4,908
53,295
520
W
Mercury
SN4KEY J4KE
Mercury
5,606
2,895
0
4,998
14,550
5,680
1,024
3,637
10,913
0
78,866
L
Nemesis
9,175
5,681
0
2,382
11,596
4,816
0
3,353
8,243
0
58,225
L
Merlin
5,912
345
0
938
6,908
3,152
0
624
6,284
48,077
196
L
4,686
498
0
2,126
9,392
9,304
0
3,006
6,386
15,572
0
W
Danzaburou
temp-1428202653
Danzaburou
5,041
2,357
0
3,606
6,690
2,841
3,090
1,564
5,126
0
65,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,567
Gold Earned
40,517
300
Minions Killed
435
0
Camps Cleared
0
1,197,919
Distance Traveled
1,407,101
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,283
592
77
6
0
306,985
1
W
Geb
7,553
540
29
2
0
275,609
0
L
Discordia
7,019
501
77
6
0
241,171
0
L
Chernobog
5,023
359
41
3
0
114,260
0
W
Tiamat
7,199
514
96
7
0
247,776
1
W
Mercury
8,302
593
109
8
0
323,182
0
L
Nemesis
7,367
526
94
7
0
303,832
0
L
Merlin
6,607
472
77
6
0
265,232
0
L
Bacchus
6,551
468
11
1
0
273,424
3
W
Danzaburou
9,180
656
124
9
0
253,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role