Player Matchup

Maui
Maui
Forestxavier20
Maui
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 59L
1,496 Elo+
Party 3
Zeus
Zeus
MuramasaKuro
Zeus
Level 153
God Stats
1W - 1L
1,285 SR
Queue Stats
37W - 28L
1,542 Elo+
Solo
Sol
Sol
TheWindDragon
Sol
Level 143
God Stats
1W - 2L
1,222 SR
Queue Stats
341W - 355L
1,518 Elo+
Party 3
Bacchus
Bacchus
elmasnajx
Bacchus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,347 Elo+
Solo
Izanami
Izanami
polygonpainter
Izanami
Level 99
God Stats
2W - 3L
1,229 SR
Queue Stats
134W - 141L
1,472 Elo+
Solo
Team Averages
Level 125
1,347 SR
1,475 Elo+

VS

Team Averages
Level 107
1,468 SR
1,472 Elo+
Amaterasu
Amaterasu
Grizzly790
Amaterasu
Level 123
God Stats
1W - 3L
1,473 SR
Queue Stats
113W - 152L
1,370 Elo+
Party 1
Ares
Ares
IOoOBubblesOoOI
Ares
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 154L
1,520 Elo+
Party 2
Thanatos
Thanatos
NATEDOGG_LEMON
Thanatos
Level 122
God Stats
0W - 1L
1,501 SR
Queue Stats
14W - 9L
1,598 Elo+
Solo
Agni
Agni
OoOButtercupOoO
Agni
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 133L
1,546 Elo+
Party 2
Hera
Hera
pennypringle
Hera
Level 38
God Stats
0W - 4L
1,366 SR
Queue Stats
65W - 98L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 16
10,288
935
6,200
12,437
14,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

16
7 / 4 / 13
9,898
900
15,210
8,402
3,558
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
10 / 0 / 16
11,400
1,036
22,366
12,653
5,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
elmasnajx
Bacchus
17
4 / 1 / 18
9,621
875
8,367
9,327
7,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 5 / 15
7,951
723
6,978
8,674
3,413
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Grizzly790
Amaterasu
14
1 / 6 / 7
7,887
717
8,018
18,315
19,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 7 / 5
7,816
711
5,640
16,600
19,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
15
3 / 6 / 6
8,377
762
9,467
12,480
6,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
7 / 4 / 2
9,624
875
14,042
10,168
5,715
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 4 / 3
7,510
683
5,522
7,621
4,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
35
27
Kills
12
13
Deaths
27
78
Assists
23
Player
Kills
Deaths
Assists
KDA
W
6
3
16
4.67
L
Amaterasu
Grizzly790
Amaterasu
1
6
7
0.75
L
1
7
5
0.5
W
7
4
13
3.38
L
Thanatos
3
6
6
1
L
7
4
2
2
W
10
0
16
18
W
Bacchus
elmasnajx
Bacchus
4
1
18
13
L
0
4
3
0.38
W
0
5
15
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,121
Damage
42,689
51,493
Taken
65,184
34,243
Mitigated
55,426
20,975
Healing
15,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,200
1,581
1,705
2,280
12,437
14,222
0
6,372
5,562
10,116
0
L
Amaterasu
Grizzly790
Amaterasu
8,018
2,986
965
5,388
18,315
19,306
0
12,812
5,503
0
10,694
L
5,640
559
934
593
16,600
19,716
0
12,971
3,629
9,871
0
W
15,210
2,994
472
1,250
8,402
3,558
710
2,984
5,360
35,541
0
L
Thanatos
9,467
1,460
654
4,101
12,480
6,368
0
10,493
1,987
0
15,415
L
14,042
551
239
1,137
10,168
5,715
0
8,465
1,703
30,857
0
W
22,366
8,402
1,741
9,335
12,653
5,591
1,933
6,414
5,921
45,710
0
W
Bacchus
elmasnajx
Bacchus
8,367
598
509
2,317
9,327
7,459
184
4,093
4,978
16,099
0
L
5,522
1,316
394
661
7,621
4,321
0
7,402
219
16,628
0
W
6,978
4,631
475
891
8,674
3,413
902
4,523
3,918
0
10,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,158
Gold Earned
41,214
141
Minions Killed
87
0
Camps Cleared
0
1,041,576
Distance Traveled
954,138
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
10,288
935
6
1
0
205,890
0
L
Amaterasu
7,887
717
6
1
0
218,517
0
L
Ares
7,816
711
9
1
0
168,485
0
W
Zeus
9,898
900
43
4
0
178,811
0
L
Thanatos
8,377
762
14
1
0
228,027
0
L
Agni
9,624
875
33
3
0
168,842
0
W
Sol
11,400
1,036
59
5
0
222,172
0
W
Bacchus
9,621
875
21
2
0
257,496
0
L
Hera
7,510
683
25
2
0
170,267
0
W
Izanami
7,951
723
12
1
0
177,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role