Player Matchup

Medusa
Medusa
Lightmagnavox
Medusa
Level 37
God Stats
4W - 0L
1,500 SR
Queue Stats
36W - 26L
1,573 Elo+
Solo
Cerberus
Cerberus
Nox-Deemonio01
Cerberus
Level 47
God Stats
2W - 0L
1,676 SR
Queue Stats
3W - 2L
1,335 Elo+
Solo
Hades
Hades
alerick12_angel
Hades
Level 63
God Stats
4W - 2L
1,656 SR
Queue Stats
112W - 113L
1,437 Elo+
Solo
Pele
Pele
icky000
Pele
Level 27
God Stats
2W - 4L
1,268 SR
Queue Stats
37W - 42L
1,397 Elo+
Party 2
Hel
Hel
iybk
Hel
Level 62
God Stats
30W - 26L
1,531 SR
Queue Stats
73W - 80L
1,423 Elo+
Party 2
Team Averages
Level 47
1,526 SR
1,433 Elo+

VS

Team Averages
Level 62
1,496 SR
1,394 Elo+
Anhur
Anhur
BobtheBox69
Anhur
Level 42
God Stats
1W - 6L
1,446 SR
Queue Stats
46W - 42L
1,434 Elo+
Party 1
Kukulkan
Kukulkan
DarkLaw420
Kukulkan
Level 42
God Stats
7W - 8L
1,517 SR
Queue Stats
25W - 48L
1,289 Elo+
Solo
Loki
Loki
Green x wrld
Loki
Level 88
God Stats
3W - 3L
1,593 SR
Queue Stats
151W - 124L
1,463 Elo+
Party 1
Charon
Charon
NuclearGoblin
Charon
Level 61
God Stats
4W - 5L
1,426 SR
Queue Stats
55W - 60L
1,367 Elo+
Solo
Baron Samedi
Baron Samedi
SimpChimpin
Baron Samedi
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 3
8,713
581
8,277
7,357
3,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
12
1 / 3 / 4
7,226
482
4,262
13,897
9,444
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 0 / 0
9,593
640
5,523
8,704
5,134
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
icky000
Pele
14
2 / 2 / 5
8,689
579
7,582
13,852
5,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hel
iybk
Hel
15
4 / 4 / 0
9,491
633
13,147
12,316
5,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
7,133
476
2,526
8,302
2,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
DarkLaw420
Kukulkan
13
0 / 1 / 0
7,315
488
4,768
6,602
2,369
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 2 / 2
8,542
569
9,073
12,507
5,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 2 / 4
7,135
476
9,000
15,344
12,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
SimpChimpin
Baron Samedi
14
2 / 3 / 2
7,573
505
7,021
11,896
5,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
19
11
Kills
9
9
Deaths
11
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
Kukulkan
DarkLaw420
Kukulkan
0
1
0
0
L
5
2
2
3
W
3
0
3
4.5
W
Cerberus
1
3
4
1
L
1
2
4
1.5
L
Baron Samedi
SimpChimpin
Baron Samedi
2
3
2
1
W
1
0
0
1
W
Pele
icky000
Pele
2
2
5
2.25
W
Hel
iybk
Hel
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,791
Damage
32,388
56,126
Taken
54,651
28,768
Mitigated
28,544
26,169
Healing
17,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,526
1,215
0
1,720
8,302
2,829
564
1,233
7,057
0
44,954
L
Kukulkan
DarkLaw420
Kukulkan
4,768
954
0
3,448
6,602
2,369
0
4,747
1,855
63,109
0
L
9,073
1,891
0
5,466
12,507
5,165
0
3,082
9,360
0
74,065
W
8,277
3,868
0
3,164
7,357
3,195
3,117
2,164
5,193
0
59,385
W
Cerberus
4,262
376
173
4,383
13,897
9,444
298
3,755
10,142
30,098
0
L
9,000
1,393
0
4,455
15,344
12,198
271
4,891
10,325
27,740
0
L
Baron Samedi
SimpChimpin
Baron Samedi
7,021
1,105
160
2,529
11,896
5,983
0
8,465
3,122
48,514
0
W
5,523
412
150
6,794
8,704
5,134
708
4,724
3,980
81,133
0
W
Pele
icky000
Pele
7,582
1,242
0
5,602
13,852
5,382
0
3,379
10,473
0
58,074
W
Hel
iybk
Hel
13,147
1,483
1,342
4,561
12,316
5,613
318
6,767
5,549
81,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,712
Gold Earned
37,698
545
Minions Killed
392
0
Camps Cleared
0
1,455,763
Distance Traveled
1,367,511
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,133
476
74
5
0
253,743
0
L
Kukulkan
7,315
488
98
7
0
221,139
0
L
Loki
8,542
569
109
7
0
314,388
2
W
Medusa
8,713
581
99
7
0
291,722
0
W
Cerberus
7,226
482
71
5
0
301,210
2
L
Charon
7,135
476
34
2
0
298,556
0
L
Baron Samedi
7,573
505
77
5
0
279,685
0
W
Hades
9,593
640
139
9
0
249,542
0
W
Pele
8,689
579
86
6
0
334,961
0
W
Hel
9,491
633
150
10
0
278,328
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role