Player Matchup

Martichoras
Martichoras
BUDDY_REVEL
Martichoras
Level 158
God Stats
3W - 5L
1,335 SR
Queue Stats
249W - 252L
1,465 Elo+
Party 1
Aphrodite
Aphrodite
ChakalRS
Aphrodite
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 173L
1,424 Elo+
Party 1
Agni
Agni
Hades_panda
Agni
Level 159
God Stats
4W - 3L
1,605 SR
Queue Stats
230W - 228L
1,480 Elo+
Party 1
Thor
Thor
KS_Queirozmattzz
Thor
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
292W - 272L
1,454 Elo+
Party 1
Atlas
Atlas
mzaquine
Atlas
Level 251
God Stats
12W - 16L
1,551 SR
Queue Stats
454W - 448L
1,459 Elo+
Party 1
Team Averages
Level 170
1,498 SR
1,456 Elo+

VS

Team Averages
Level 142
1,574 SR
1,491 Elo+
Yemoja
Yemoja
DripDavo
Yemoja
Level 147
God Stats
0W - 1L
1,103 SR
Queue Stats
22W - 21L
1,549 Elo+
Party 2
Janus
Janus
Jphans5
Janus
Level 127
God Stats
0W - 1L
1,487 SR
Queue Stats
35W - 33L
1,525 Elo+
Party 2
Jormungandr
Jormungandr
ShadowBlaze40
Jormungandr
Level 128
God Stats
2W - 1L
1,773 SR
Queue Stats
19W - 17L
1,527 Elo+
Party 2
Erlang Shen
Erlang Shen
XIX SirKing XVX
Erlang Shen
Level 139
God Stats
2W - 1L
1,808 SR
Queue Stats
367W - 386L
1,419 Elo+
Solo
Ares
Ares
dari_ninja
Ares
Level 170
God Stats
5W - 4L
1,700 SR
Queue Stats
569W - 589L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
BUDDY_REVEL
Martichoras
20
8 / 1 / 18
12,978
811
21,627
17,452
10,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
ChakalRS
Aphrodite
18
3 / 1 / 16
11,472
717
8,102
13,926
9,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

20
13 / 2 / 12
13,028
814
28,211
12,057
6,461
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 2 / 13
10,767
673
9,170
19,113
16,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Atlas
mzaquine
Atlas
18
3 / 3 / 18
11,913
745
14,866
21,954
25,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DripDavo
Yemoja
16
0 / 5 / 7
9,365
585
12,149
17,525
13,506
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Jphans5
Janus
18
3 / 7 / 4
10,833
677
20,165
14,772
6,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
ShadowBlaze40
Jormungandr
17
2 / 7 / 6
10,230
639
13,543
21,809
23,118
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
XIX SirKing XVX
Erlang Shen
17
4 / 4 / 3
9,953
622
12,409
18,211
18,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 6 / 2
8,481
530
6,562
17,226
10,799

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
31
29
Kills
9
9
Deaths
29
77
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Martichoras
BUDDY_REVEL
Martichoras
8
1
18
17
W
Aphrodite
ChakalRS
Aphrodite
3
1
16
11
L
Yemoja
DripDavo
Yemoja
0
5
7
0.7
W
13
2
12
9.5
L
Janus
Jphans5
Janus
3
7
4
0.71
W
2
2
13
4.25
L
Jormungandr
ShadowBlaze40
Jormungandr
2
7
6
0.71
L
Erlang Shen
XIX SirKing XVX
Erlang Shen
4
4
3
1.38
L
0
6
2
0.17
W
Atlas
mzaquine
Atlas
3
3
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,976
Damage
64,828
84,502
Taken
89,543
67,533
Mitigated
71,798
49,901
Healing
20,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
BUDDY_REVEL
Martichoras
21,627
5,732
1,473
5,720
17,452
10,332
3,698
13,452
3,757
0
58,571
W
Aphrodite
ChakalRS
Aphrodite
8,102
1,093
17,721
10,608
13,926
9,312
1,119
8,843
4,877
15,692
0
L
Yemoja
DripDavo
Yemoja
12,149
1,196
5,806
2,168
17,525
13,506
0
12,149
5,376
22,431
0
W
28,211
2,603
176
1,400
12,057
6,461
1,903
7,421
4,556
44,651
0
L
Janus
Jphans5
Janus
20,165
742
611
1,034
14,772
6,324
0
9,312
5,460
44,117
0
W
9,170
612
2,906
4,253
19,113
16,196
1,079
8,647
9,732
780
18,947
L
Jormungandr
ShadowBlaze40
Jormungandr
13,543
2,101
688
2,248
21,809
23,118
0
13,233
8,576
29,727
0
L
Erlang Shen
XIX SirKing XVX
Erlang Shen
12,409
4,183
1,340
3,410
18,211
18,051
0
8,915
9,296
0
27,698
L
6,562
114
104
2,900
17,226
10,799
0
8,179
9,047
9,015
0
W
Atlas
mzaquine
Atlas
14,866
4,245
1,303
4,341
21,954
25,232
152
14,056
7,774
30,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,158
Gold Earned
48,862
176
Minions Killed
142
0
Camps Cleared
0
1,471,478
Distance Traveled
1,191,345
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
12,978
811
88
6
0
301,585
0
W
Aphrodite
11,472
717
29
2
0
300,941
0
L
Yemoja
9,365
585
24
2
0
287,882
0
W
Agni
13,028
814
32
2
0
301,487
0
L
Janus
10,833
677
69
4
0
240,137
0
W
Thor
10,767
673
16
1
0
286,118
0
L
Jormungandr
10,230
639
38
2
0
227,425
0
L
Erlang Shen
9,953
622
9
1
0
262,062
0
L
Ares
8,481
530
2
0
0
173,839
0
W
Atlas
11,913
745
11
1
0
281,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role