Player Matchup

Chaac
Chaac
De_Gamer_447
Chaac
Level 127
God Stats
1W - 0L
1,639 SR
Queue Stats
25W - 15L
1,598 Elo+
Party 2
Discordia
Discordia
Dr-Manakin
Discordia
Level 65
God Stats
2W - 0L
1,413 SR
Queue Stats
24W - 20L
1,537 Elo+
Party 2
Maui
Maui
Fazantjes
Maui
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 30L
1,563 Elo+
Party 2
Ix Chel
Ix Chel
ltsChazz
Ix Chel
Level 124
God Stats
1W - 0L
1,279 SR
Queue Stats
4W - 4L
1,508 Elo+
Party 2
Cernunnos
Cernunnos
mikman95
Cernunnos
Level 155
God Stats
15W - 12L
1,501 SR
Queue Stats
1,165W - 1,190L
1,436 Elo+
Solo
Team Averages
Level 124
1,466 SR
1,528 Elo+

VS

Team Averages
Level 129
1,589 SR
1,520 Elo+
Jing Wei
Jing Wei
LittleCombee
Jing Wei
Level 129
God Stats
0W - 1L
1,231 SR
Queue Stats
5W - 3L
1,627 Elo+
Party 1
Pele
Pele
LucasFullx
Pele
Level 135
God Stats
0W - 2L
1,521 SR
Queue Stats
7W - 11L
1,436 Elo+
Party 3
Ishtar
Ishtar
TiPSY1488
Ishtar
Level 104
God Stats
1W - 1L
1,715 SR
Queue Stats
27W - 32L
1,490 Elo+
Solo
Sobek
Sobek
Yungtdawg
Sobek
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,528 Elo+
Party 1
Ix Chel
Ix Chel
lNiki16
Ix Chel
Level 154
God Stats
0W - 1L
1,977 SR
Queue Stats
27W - 26L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 4 / 16
13,098
936
30,202
25,279
36,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Dr-Manakin
Discordia
18
6 / 4 / 17
10,919
780
17,899
10,601
5,231
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
19
4 / 3 / 23
11,820
844
5,598
19,348
28,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ix Chel
ltsChazz
Ix Chel
20
11 / 5 / 17
12,295
878
23,349
14,033
8,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
mikman95
Cernunnos
13
1 / 1 / 8
9,241
660
4,254
2,964
2,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
LittleCombee
Jing Wei
16
6 / 10 / 6
9,688
692
15,371
18,311
9,498
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 8 / 8
9,458
676
7,808
16,114
7,665
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ishtar
TiPSY1488
Ishtar
15
4 / 7 / 5
9,496
678
10,179
14,665
7,590
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Yungtdawg
Sobek
16
1 / 5 / 9
9,907
708
7,328
21,931
30,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
lNiki16
Ix Chel
18
4 / 7 / 7
10,666
762
10,679
17,065
9,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
52
37
Kills
17
17
Deaths
37
81
Assists
35
Player
Kills
Deaths
Assists
KDA
W
15
4
16
5.75
W
Discordia
Dr-Manakin
Discordia
6
4
17
3.63
W
Maui
4
3
23
5.17
L
Jing Wei
LittleCombee
Jing Wei
6
10
6
0.9
L
2
8
8
0.75
L
Ishtar
TiPSY1488
Ishtar
4
7
5
0.93
L
Sobek
Yungtdawg
Sobek
1
5
9
1.1
L
Ix Chel
lNiki16
Ix Chel
4
7
7
1.07
W
Ix Chel
ltsChazz
Ix Chel
11
5
17
3.9
W
Cernunnos
mikman95
Cernunnos
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,302
Damage
51,365
72,225
Taken
88,086
80,828
Mitigated
65,176
28,618
Healing
18,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,202
1,671
705
7,236
25,279
36,169
1,769
5,515
19,566
0
52,406
W
Discordia
Dr-Manakin
Discordia
17,899
360
1,189
2,548
10,601
5,231
1,667
3,525
7,076
24,769
0
W
Maui
5,598
685
1,437
3,578
19,348
28,779
712
3,613
15,735
16,852
0
L
Jing Wei
LittleCombee
Jing Wei
15,371
11,240
467
380
18,311
9,498
60
11,204
6,898
0
23,345
L
7,808
1,372
143
1,732
16,114
7,665
0
7,534
8,269
0
13,227
L
Ishtar
TiPSY1488
Ishtar
10,179
5,693
810
734
14,665
7,590
0
7,509
6,905
0
21,479
L
Sobek
Yungtdawg
Sobek
7,328
240
1,704
4,743
21,931
30,523
0
9,787
11,718
9,972
0
L
Ix Chel
lNiki16
Ix Chel
10,679
1,748
2,932
4,496
17,065
9,900
0
9,452
7,450
35,283
0
W
Ix Chel
ltsChazz
Ix Chel
23,349
3,472
6,577
3,585
14,033
8,521
2,333
4,420
9,613
45,605
0
W
Cernunnos
mikman95
Cernunnos
4,254
1,259
1,363
400
2,964
2,128
874
934
2,030
0
9,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,373
Gold Earned
49,215
132
Minions Killed
121
0
Camps Cleared
0
1,120,372
Distance Traveled
1,098,372
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,098
936
44
3
0
279,546
0
W
Discordia
10,919
780
16
1
0
261,613
0
W
Maui
11,820
844
18
1
0
268,850
0
L
Jing Wei
9,688
692
20
1
0
205,499
0
L
Pele
9,458
676
13
1
0
225,196
0
L
Ishtar
9,496
678
27
2
0
181,556
0
L
Sobek
9,907
708
2
0
0
264,452
0
L
Ix Chel
10,666
762
59
4
0
221,669
0
W
Ix Chel
12,295
878
41
3
0
245,956
0
W
Cernunnos
9,241
660
13
1
0
64,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role