Player Matchup

Chaac
Chaac
HiPNoTiX
Chaac
Level 180
God Stats
11W - 2L
1,725 SR
Queue Stats
268W - 272L
1,538 Elo+
Party 1
Sobek
Sobek
JusT A S4V4G3
Sobek
Level 147
God Stats
2W - 1L
1,702 SR
Queue Stats
20W - 19L
1,520 Elo+
Party 1
Fafnir
Fafnir
PeskyPorkers
Fafnir
Level 125
God Stats
3W - 2L
1,481 SR
Queue Stats
77W - 94L
1,505 Elo+
Party 1
Xbalanque
Xbalanque
Say Less Bro
Xbalanque
Level 149
God Stats
1W - 0L
1,693 SR
Queue Stats
18W - 21L
1,478 Elo+
Party 1
Chernobog
Chernobog
sadaesd
Chernobog
Level 145
God Stats
1W - 1L
1,268 SR
Queue Stats
4W - 5L
1,383 Elo+
Party 1
Team Averages
Level 149
1,574 SR
1,485 Elo+

VS

Team Averages
Level 136
1,469 SR
1,558 Elo+
Ares
Ares
Aposcrypha
Ares
Level 127
God Stats
1W - 3L
1,313 SR
Queue Stats
193W - 114L
1,602 Elo+
Solo
Thor
Thor
GOD EATER 187
Thor
Level 150
God Stats
4W - 5L
1,446 SR
Queue Stats
832W - 810L
1,550 Elo+
Solo
Hercules
Hercules
Leuxthor
Hercules
Level 141
God Stats
5W - 4L
1,630 SR
Queue Stats
193W - 185L
1,582 Elo+
Party 2
Bastet
Bastet
itslukeyeah
Bastet
Level 129
God Stats
1W - 2L
1,519 SR
Queue Stats
212W - 208L
1,579 Elo+
Party 2
Ravana
Ravana
unequivocaIIy
Ravana
Level 134
God Stats
4W - 4L
1,437 SR
Queue Stats
188W - 207L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
HiPNoTiX
Chaac
16
5 / 2 / 15
9,502
1,056
13,073
15,006
18,163
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
3 / 5 / 11
8,035
893
4,996
14,816
18,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fafnir
15
4 / 4 / 18
8,812
979
6,351
11,509
16,950
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xbalanque
Say Less Bro
Xbalanque
14
8 / 2 / 12
8,820
980
12,224
7,251
3,221
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chernobog
sadaesd
Chernobog
15
4 / 2 / 17
8,599
955
11,512
7,430
3,371
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 7
8,493
944
10,718
15,987
20,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 6 / 5
7,500
833
7,977
11,867
12,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
Leuxthor
Hercules
12
2 / 4 / 6
7,139
793
4,531
13,736
16,733
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
13
2 / 3 / 6
7,338
815
6,254
8,018
4,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

14
4 / 4 / 6
8,171
908
5,956
7,847
8,778
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
44
24
Kills
14
15
Deaths
24
73
Assists
30
Player
Kills
Deaths
Assists
KDA
L
4
7
7
1.07
L
2
6
5
0.75
W
Chaac
HiPNoTiX
Chaac
5
2
15
6.25
W
3
5
11
1.7
L
Hercules
Leuxthor
Hercules
2
4
6
1.25
W
Fafnir
4
4
18
3.25
W
Xbalanque
Say Less Bro
Xbalanque
8
2
12
7
L
Bastet
2
3
6
1.67
W
Chernobog
sadaesd
Chernobog
4
2
17
6.25
L
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,156
Damage
35,436
56,012
Taken
57,455
59,795
Mitigated
63,178
15,624
Healing
11,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,718
838
305
1,051
15,987
20,805
0
2,371
13,616
14,530
0
L
7,977
598
418
516
11,867
12,661
0
3,273
8,594
7,517
7,719
W
Chaac
HiPNoTiX
Chaac
13,073
1,482
1,118
5,496
15,006
18,163
619
3,084
11,922
604
28,368
W
4,996
561
423
2,568
14,816
18,090
23
3,462
11,354
7,760
0
L
Hercules
Leuxthor
Hercules
4,531
973
0
4,889
13,736
16,733
64
2,344
11,392
0
10,556
W
Fafnir
6,351
1,548
1,459
1,862
11,509
16,950
521
3,688
7,821
11,872
0
W
Xbalanque
Say Less Bro
Xbalanque
12,224
7,814
717
1,327
7,251
3,221
3,351
2,774
4,477
0
22,986
L
Bastet
6,254
1,973
1,254
1,554
8,018
4,201
0
1,966
6,052
0
14,280
W
Chernobog
sadaesd
Chernobog
11,512
5,777
0
654
7,430
3,371
3,635
1,614
5,816
0
26,927
L
5,956
1,127
215
887
7,847
8,778
490
1,692
6,155
0
15,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,768
Gold Earned
38,641
109
Minions Killed
65
0
Camps Cleared
0
792,019
Distance Traveled
765,756
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,493
944
6
1
0
148,919
0
L
Thor
7,500
833
10
1
0
110,427
0
W
Chaac
9,502
1,056
34
4
0
188,316
0
W
Sobek
8,035
893
5
1
0
157,286
0
L
Hercules
7,139
793
9
1
0
172,024
0
W
Fafnir
8,812
979
8
1
0
148,682
0
W
Xbalanque
8,820
980
28
3
0
147,228
0
L
Bastet
7,338
815
15
2
0
177,916
0
W
Chernobog
8,599
955
34
4
0
150,507
0
L
Ravana
8,171
908
25
3
0
156,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role