Player Matchup

Izanami
Izanami
ActiveCamo295
Izanami
Level 49
God Stats
1W - 1L
1,461 SR
Queue Stats
5W - 10L
1,073 Elo+
Party 1
Merlin
Merlin
Kidstarrr
Merlin
Level 57
God Stats
1W - 0L
1,455 SR
Queue Stats
5W - 10L
1,134 Elo+
Party 1
Skadi
Skadi
drDripology
Skadi
Level 41
God Stats
2W - 2L
1,399 SR
Queue Stats
2W - 4L
773 Elo+
Party 1
Nox
Nox
ismesnake
Nox
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 27L
1,372 Elo+
Solo
Mulan
Mulan
llStanWickll
Mulan
Level 66
God Stats
2W - 0L
1,470 SR
Queue Stats
5W - 10L
1,134 Elo+
Party 1
Team Averages
Level 51
1,457 SR
1,097 Elo+

VS

Team Averages
Level 51
1,613 SR
1,454 Elo+
Aphrodite
Aphrodite
FluffyPotatoX
Aphrodite
Level 44
God Stats
1W - 1L
1,648 SR
Queue Stats
53W - 69L
1,390 Elo+
Solo
Sol
Sol
Margarethatcherr
Sol
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 29L
1,375 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RubenRybn1k
Ah Muzen Cab
Level 86
God Stats
2W - 2L
1,827 SR
Queue Stats
3W - 2L
1,665 Elo+
Solo
King Arthur
King Arthur
v0idedmind_
King Arthur
Level 39
God Stats
1W - 1L
1,698 SR
Queue Stats
36W - 42L
1,439 Elo+
Solo
Ratatoskr
Ratatoskr
xX7YoUnG_Bl00d7X
Ratatoskr
Level 55
God Stats
5W - 13L
1,390 SR
Queue Stats
85W - 93L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
9
0 / 0 / 1
5,144
572
1,781
4,331
1,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Kidstarrr
Merlin
8
1 / 0 / 3
5,051
561
4,941
2,500
768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 1 / 0
4,964
552
2,590
4,635
1,506
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 0 / 0
4,773
530
2,119
4,325
1,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 1 / 1
6,228
692
3,911
6,122
3,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FluffyPotatoX
Aphrodite
8
0 / 1 / 0
4,795
533
554
4,707
2,597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 1 / 0
4,395
488
2,933
7,167
2,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
RubenRybn1k
Ah Muzen Cab
9
1 / 1 / 0
4,781
531
4,498
6,033
2,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
v0idedmind_
King Arthur
5
0 / 2 / 0
4,083
454
2,250
5,612
3,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
1
0 / 0 / 0
3,290
366
0
363
75
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
5
Kills
1
2
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
0
0
1
0.5
L
Aphrodite
FluffyPotatoX
Aphrodite
0
1
0
0
W
Merlin
Kidstarrr
Merlin
1
0
3
2.5
L
0
1
0
0
L
Ah Muzen Cab
RubenRybn1k
Ah Muzen Cab
1
1
0
1
W
1
1
0
1
W
0
0
0
0
W
3
1
1
3.5
L
King Arthur
v0idedmind_
King Arthur
0
2
0
0
L
Ratatoskr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,342
Damage
10,235
21,913
Taken
23,882
8,408
Mitigated
10,203
3,525
Healing
9,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
1,781
1,030
0
785
4,331
1,254
156
77
4,254
0
36,050
L
Aphrodite
FluffyPotatoX
Aphrodite
554
215
2,494
1,581
4,707
2,597
0
2,219
2,328
20,184
0
W
Merlin
Kidstarrr
Merlin
4,941
533
170
281
2,500
768
204
960
1,540
18,993
0
L
2,933
1,379
0
2,071
7,167
2,414
0
3,467
3,366
23,922
0
L
Ah Muzen Cab
RubenRybn1k
Ah Muzen Cab
4,498
2,519
0
1,794
6,033
2,079
0
0
6,033
0
28,291
W
2,590
962
0
0
4,635
1,506
952
0
4,635
0
23,678
W
2,119
94
0
1,440
4,325
1,632
139
1,670
2,655
25,828
0
W
3,911
731
0
849
6,122
3,248
481
780
5,342
0
33,388
L
King Arthur
v0idedmind_
King Arthur
2,250
321
0
1,490
5,612
3,038
0
726
4,732
0
15,266
L
Ratatoskr
0
0
0
117
363
75
0
0
363
0
946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,160
Gold Earned
21,344
214
Minions Killed
132
0
Camps Cleared
0
840,418
Distance Traveled
588,008
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,144
572
52
6
0
178,919
2
L
Aphrodite
4,795
533
23
3
0
168,592
0
W
Merlin
5,051
561
28
3
0
158,558
0
L
Sol
4,395
488
50
6
0
168,867
0
L
Ah Muzen Cab
4,781
531
33
4
0
159,700
0
W
Skadi
4,964
552
33
4
0
158,321
0
W
Nox
4,773
530
47
5
0
173,692
1
W
Mulan
6,228
692
54
6
0
170,928
0
L
King Arthur
4,083
454
23
3
0
78,548
0
L
Ratatoskr
3,290
366
3
0
0
12,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role