Player Matchup

Ishtar
Ishtar
Cynka
Ishtar
Level 143
God Stats
2W - 2L
1,838 SR
Queue Stats
18W - 18L
1,483 Elo+
Party 1
Charon
Charon
Grimoru
Charon
Level 82
God Stats
1W - 1L
1,913 SR
Queue Stats
16W - 17L
1,477 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SkylinQ
Morgan Le Fay
Level 88
God Stats
2W - 2L
1,685 SR
Queue Stats
16W - 16L
1,481 Elo+
Party 1
Team Averages
Level 104
1,812 SR
1,480 Elo+

VS

Team Averages
Level 91
1,526 SR
1,510 Elo+
Artemis
Artemis
Billers
Artemis
Level 76
God Stats
4W - 3L
1,565 SR
Queue Stats
5W - 6L
1,384 Elo+
Solo
Sun Wukong
Sun Wukong
Pedrokun127
Sun Wukong
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,619 Elo+
Solo
Anubis
Anubis
SuperNova9320
Anubis
Level 100
God Stats
2W - 1L
1,514 SR
Queue Stats
14W - 10L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Cynka
Ishtar
15
2 / 7 / 1
12,320
648
11,508
15,909
6,616
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
Grimoru
Charon
14
0 / 6 / 2
12,070
635
8,765
24,978
26,620
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
SkylinQ
Morgan Le Fay
15
1 / 5 / 2
12,653
666
22,694
17,618
6,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Billers
Artemis
18
10 / 2 / 6
15,337
807
22,593
16,680
8,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Pedrokun127
Sun Wukong
17
1 / 0 / 17
13,955
734
11,138
19,961
27,184
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
7 / 1 / 9
15,461
814
18,558
13,722
8,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
3
Kills
18
18
Deaths
3
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Artemis
Billers
Artemis
10
2
6
6.5
L
Ishtar
Cynka
Ishtar
2
7
1
0.36
L
Charon
Grimoru
Charon
0
6
2
0.17
W
Sun Wukong
Pedrokun127
Sun Wukong
1
0
17
9.5
L
Morgan Le Fay
SkylinQ
Morgan Le Fay
1
5
2
0.4
W
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,967
Damage
52,289
58,505
Taken
50,363
40,173
Mitigated
43,377
4,610
Healing
17,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Billers
Artemis
22,593
8,955
482
7,723
16,680
8,110
1,728
11,334
5,346
0
73,719
L
Ishtar
Cynka
Ishtar
11,508
6,952
0
3,328
15,909
6,616
0
3,875
12,034
0
67,126
L
Charon
Grimoru
Charon
8,765
905
0
0
24,978
26,620
0
9,145
15,833
30,040
1,332
W
Sun Wukong
Pedrokun127
Sun Wukong
11,138
1,828
0
2,472
19,961
27,184
752
9,820
10,141
0
41,803
L
Morgan Le Fay
SkylinQ
Morgan Le Fay
22,694
502
0
1,282
17,618
6,937
0
5,726
11,892
69,185
0
W
18,558
1,014
0
7,185
13,722
8,083
1,219
9,549
4,173
92,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,043
Gold Earned
44,753
198
Minions Killed
231
0
Camps Cleared
0
897,031
Distance Traveled
1,003,713
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
15,337
807
64
3
0
330,467
7
L
Ishtar
12,320
648
90
5
0
286,437
4
L
Charon
12,070
635
38
2
0
291,601
5
W
Sun Wukong
13,955
734
33
2
0
358,051
6
L
Morgan Le Fay
12,653
666
70
4
0
318,993
0
W
Anubis
15,461
814
134
7
0
315,195
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role