Player Matchup

Bellona
Bellona
 
Bellona
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Crocigat0r
Janus
Level 97
God Stats
0W - 2L
1,329 SR
Queue Stats
31W - 30L
1,522 Elo+
Solo
Danzaburou
Danzaburou
WeenieWarden
Danzaburou
Level 127
God Stats
2W - 2L
1,614 SR
Queue Stats
11W - 9L
1,518 Elo+
Party 1
Loki
Loki
jarrinsonsmite
Loki
Level 87
God Stats
6W - 9L
1,467 SR
Queue Stats
193W - 240L
1,485 Elo+
Solo
Ymir
Ymir
ucantbanmenow
Ymir
Level 45
God Stats
4W - 4L
1,559 SR
Queue Stats
6W - 4L
1,488 Elo+
Party 1
Team Averages
Level 85
1,494 SR
1,503 Elo+

VS

Team Averages
Level 88
1,479 SR
1,420 Elo+
Mulan
Mulan
ColbaltFang
Mulan
Level 48
God Stats
3W - 2L
1,695 SR
Queue Stats
4W - 6L
1,290 Elo+
Solo
Bacchus
Bacchus
Phorcyte
Bacchus
Level 98
God Stats
1W - 1L
1,124 SR
Queue Stats
5W - 5L
1,375 Elo+
Solo
Ao Kuang
Ao Kuang
SikOWolF_
Ao Kuang
Level 79
God Stats
18W - 6L
1,665 SR
Queue Stats
149W - 119L
1,479 Elo+
Party 2
Vulcan
Vulcan
Warrior0001
Vulcan
Level 127
God Stats
1W - 1L
1,322 SR
Queue Stats
38W - 34L
1,477 Elo+
Solo
Danzaburou
Danzaburou
mastermilker-TTV
Danzaburou
Level 86
God Stats
14W - 8L
1,591 SR
Queue Stats
271W - 280L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
1 / 0 / 1
7,299
521
9,545
11,792
13,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
13
0 / 4 / 1
7,447
532
6,719
9,607
3,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
WeenieWarden
Danzaburou
12
1 / 4 / 0
7,237
517
4,104
9,728
4,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 1 / 1
6,628
473
2,405
10,043
3,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

11
1 / 2 / 0
7,411
529
3,199
8,950
6,391
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,274
448
6,051
14,075
11,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bacchus
Phorcyte
Bacchus
12
2 / 0 / 6
7,140
510
5,900
6,843
6,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
SikOWolF_
Ao Kuang
15
7 / 1 / 2
8,644
617
7,437
8,795
4,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
14
2 / 1 / 0
8,232
588
6,724
6,434
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
mastermilker-TTV
Danzaburou
11
0 / 1 / 8
6,932
495
6,058
8,629
3,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
11
11
Deaths
5
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
0
1
1.5
W
0
2
0
0
L
Janus
0
4
1
0.13
W
Bacchus
Phorcyte
Bacchus
2
0
6
5
W
Ao Kuang
SikOWolF_
Ao Kuang
7
1
2
8
W
Vulcan
2
1
0
2
L
Danzaburou
WeenieWarden
Danzaburou
1
4
0
0.25
L
1
1
1
1.5
W
Danzaburou
mastermilker-TTV
Danzaburou
0
1
8
4
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,972
Damage
32,170
50,120
Taken
44,776
31,465
Mitigated
28,069
13,597
Healing
11,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
9,545
3,149
0
5,638
11,792
13,818
0
903
9,993
0
46,031
W
6,051
1,205
0
3,386
14,075
11,754
0
0
12,815
0
29,666
L
Janus
6,719
645
0
1,484
9,607
3,624
0
6,951
2,656
63,995
0
W
Bacchus
Phorcyte
Bacchus
5,900
293
336
1,790
6,843
6,885
0
1,728
5,111
22,515
0
W
Ao Kuang
SikOWolF_
Ao Kuang
7,437
1,824
0
1,609
8,795
4,105
0
2,609
6,088
71,135
4,670
W
Vulcan
6,724
2,982
0
1,200
6,434
2,274
789
3,458
2,706
67,672
0
L
Danzaburou
WeenieWarden
Danzaburou
4,104
1,815
0
2,477
9,728
4,176
544
4,628
5,100
0
57,109
L
2,405
523
0
2,852
10,043
3,456
0
2,770
7,273
0
38,736
W
Danzaburou
mastermilker-TTV
Danzaburou
6,058
1,654
0
3,003
8,629
3,051
987
1,713
6,878
0
42,761
L
3,199
187
100
1,046
8,950
6,391
0
4,776
4,174
18,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,022
Gold Earned
37,222
370
Minions Killed
354
0
Camps Cleared
0
1,306,524
Distance Traveled
1,432,295
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,299
521
60
4
0
263,070
0
W
Mulan
6,274
448
43
3
0
271,294
2
L
Janus
7,447
532
120
9
0
269,945
0
W
Bacchus
7,140
510
26
2
0
306,436
6
W
Ao Kuang
8,644
617
117
8
0
315,534
0
W
Vulcan
8,232
588
111
8
0
273,709
0
L
Danzaburou
7,237
517
107
8
0
249,481
2
L
Loki
6,628
473
55
4
0
262,494
0
W
Danzaburou
6,932
495
57
4
0
265,322
0
L
Ymir
7,411
529
28
2
0
261,534
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role