Player Matchup

Nemesis
Nemesis
GottaLuvTragedy
Nemesis
Level 43
God Stats
1W - 1L
1,757 SR
Queue Stats
8W - 6L
1,488 Elo+
Party 3
Kukulkan
Kukulkan
HogEater69
Kukulkan
Level 47
God Stats
6W - 12L
1,375 SR
Queue Stats
49W - 49L
1,452 Elo+
Party 4
Gilgamesh
Gilgamesh
K OG1751
Gilgamesh
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 24L
1,477 Elo+
Solo
Hachiman
Hachiman
Mexican_outlaw6
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,268 Elo+
Party 3
Hel
Hel
flashback512
Hel
Level 29
God Stats
6W - 8L
1,460 SR
Queue Stats
25W - 27L
1,454 Elo+
Party 4
Team Averages
Level 34
1,518 SR
1,428 Elo+

VS

Team Averages
Level 44
1,430 SR
1,345 Elo+
Sun Wukong
Sun Wukong
JLanz
Sun Wukong
Level 42
God Stats
2W - 2L
1,186 SR
Queue Stats
50W - 82L
1,378 Elo+
Party 1
Arachne
Arachne
Kimuraokamon
Arachne
Level 39
God Stats
4W - 6L
1,431 SR
Queue Stats
44W - 58L
1,445 Elo+
Solo
Cerberus
Cerberus
Vintachello
Cerberus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,276 Elo+
Party 2
Danzaburou
Danzaburou
XxSuperSwag45xX
Danzaburou
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,220 Elo+
Party 2
Baron Samedi
Baron Samedi
jorgidios
Baron Samedi
Level 29
God Stats
6W - 4L
1,532 SR
Queue Stats
44W - 62L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,532
443
4,996
12,922
4,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
HogEater69
Kukulkan
14
2 / 4 / 1
8,658
509
9,856
13,386
4,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
K OG1751
Gilgamesh
14
2 / 3 / 0
8,585
505
6,883
17,009
13,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hachiman
11
0 / 4 / 1
6,287
370
3,290
13,095
3,964
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 4 / 1
7,673
451
5,513
15,296
9,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JLanz
Sun Wukong
15
2 / 1 / 3
9,896
582
10,456
12,876
13,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
Kimuraokamon
Arachne
15
7 / 0 / 3
9,749
573
7,250
10,254
5,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
Vintachello
Cerberus
14
0 / 0 / 10
9,119
536
5,730
11,701
12,420
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
XxSuperSwag45xX
Danzaburou
15
2 / 1 / 3
9,473
557
7,172
9,126
3,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
jorgidios
Baron Samedi
17
6 / 2 / 2
10,113
595
14,366
9,433
5,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
4
Kills
17
17
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Kukulkan
HogEater69
Kukulkan
2
4
1
0.63
W
Sun Wukong
JLanz
Sun Wukong
2
1
3
3.5
L
Gilgamesh
K OG1751
Gilgamesh
2
3
0
0.67
W
Arachne
Kimuraokamon
Arachne
7
0
3
8.5
L
Hachiman
0
4
1
0.13
W
Cerberus
Vintachello
Cerberus
0
0
10
5
W
Danzaburou
XxSuperSwag45xX
Danzaburou
2
1
3
3.5
L
0
4
1
0.13
W
Baron Samedi
jorgidios
Baron Samedi
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,538
Damage
44,974
71,708
Taken
53,390
36,935
Mitigated
40,383
14,383
Healing
23,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,996
2,109
0
1,692
12,922
4,980
0
2,251
10,563
0
67,270
L
Kukulkan
HogEater69
Kukulkan
9,856
914
0
868
13,386
4,886
0
8,498
4,791
75,625
0
W
Sun Wukong
JLanz
Sun Wukong
10,456
2,033
0
3,386
12,876
13,151
706
1,892
10,984
0
67,274
L
Gilgamesh
K OG1751
Gilgamesh
6,883
1,185
0
737
17,009
13,134
0
1,875
14,176
0
59,286
W
Arachne
Kimuraokamon
Arachne
7,250
5,894
0
6,625
10,254
5,235
0
1,661
8,593
0
75,404
L
Hachiman
3,290
2,671
0
360
13,095
3,964
17
5,235
7,860
0
18,421
W
Cerberus
Vintachello
Cerberus
5,730
697
0
4,382
11,701
12,420
281
3,340
8,361
36,542
0
W
Danzaburou
XxSuperSwag45xX
Danzaburou
7,172
3,235
0
4,732
9,126
3,802
2,710
3,352
5,774
0
82,601
L
5,513
751
3,083
7,643
15,296
9,971
0
2,237
12,956
55,528
0
W
Baron Samedi
jorgidios
Baron Samedi
14,366
385
557
3,595
9,433
5,775
0
5,865
3,568
81,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,735
Gold Earned
48,350
442
Minions Killed
571
0
Camps Cleared
0
1,674,941
Distance Traveled
1,661,239
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,532
443
97
6
0
418,065
3
L
Kukulkan
8,658
509
129
8
0
340,593
0
W
Sun Wukong
9,896
582
115
7
0
333,540
6
L
Gilgamesh
8,585
505
100
6
0
320,841
2
W
Arachne
9,749
573
88
5
0
369,765
1
L
Hachiman
6,287
370
41
2
0
270,572
0
W
Cerberus
9,119
536
106
6
0
314,481
0
W
Danzaburou
9,473
557
122
7
0
319,896
0
L
Hel
7,673
451
75
4
0
324,870
2
W
Baron Samedi
10,113
595
140
8
0
323,557
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role