Player Matchup

Gilgamesh
Gilgamesh
Mootamaradona
Gilgamesh
Level 65
God Stats
3W - 7L
1,255 SR
Queue Stats
82W - 96L
1,399 Elo+
Party 2
Sol
Sol
XX_Qusa1_DA
Sol
Level 99
God Stats
12W - 6L
1,678 SR
Queue Stats
96W - 119L
1,396 Elo+
Party 2
Bacchus
Bacchus
i_xX-ibrahem-Xx
Bacchus
Level 81
God Stats
11W - 9L
1,488 SR
Queue Stats
157W - 155L
1,467 Elo+
Party 2
Lancelot
Lancelot
jalal945
Lancelot
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 71L
1,341 Elo+
Party 2
Zhong Kui
Zhong Kui
shinyhobbit
Zhong Kui
Level 69
God Stats
1W - 2L
1,226 SR
Queue Stats
160W - 168L
1,465 Elo+
Solo
Team Averages
Level 75
1,429 SR
1,414 Elo+

VS

Team Averages
Level 83
1,531 SR
1,438 Elo+
Neith
Neith
DEC Lahm02
Neith
Level 105
God Stats
82W - 72L
1,510 SR
Queue Stats
314W - 343L
1,428 Elo+
Party 3
Janus
Janus
Gilbou9458397
Janus
Level 97
God Stats
15W - 11L
1,578 SR
Queue Stats
406W - 423L
1,441 Elo+
Party 3
Maman Brigitte
Maman Brigitte
Ninkavbed
Maman Brigitte
Level 129
God Stats
5W - 7L
1,457 SR
Queue Stats
601W - 582L
1,468 Elo+
Solo
Sun Wukong
Sun Wukong
ViruzZ_BlackzZ
Sun Wukong
Level 46
God Stats
4W - 5L
1,558 SR
Queue Stats
80W - 79L
1,450 Elo+
Party 1
Surtr
Surtr
gangstar81
Surtr
Level 38
God Stats
5W - 3L
1,551 SR
Queue Stats
45W - 68L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Mootamaradona
Gilgamesh
12
2 / 3 / 0
7,354
525
7,626
14,198
12,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
4 / 1 / 7
8,610
615
10,431
8,407
3,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
5 / 0 / 8
8,410
601
4,082
12,221
15,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
jalal945
Lancelot
11
1 / 4 / 3
6,861
490
4,270
11,169
4,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
shinyhobbit
Zhong Kui
15
4 / 2 / 1
8,846
632
5,244
8,841
6,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
1 / 4 / 1
6,656
475
5,217
8,389
3,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 2 / 2
7,476
534
5,059
4,805
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Maman Brigitte
Ninkavbed
Maman Brigitte
13
8 / 3 / 1
8,067
576
10,556
13,446
5,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
ViruzZ_BlackzZ
Sun Wukong
12
1 / 3 / 2
6,973
498
7,038
12,052
7,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Surtr
5
0 / 4 / 1
4,947
353
1,207
8,089
3,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
16
Kills
10
10
Deaths
16
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
1
4
1
0.38
L
0
2
2
0.5
W
Gilgamesh
Mootamaradona
Gilgamesh
2
3
0
0.67
L
Maman Brigitte
Ninkavbed
Maman Brigitte
8
3
1
2.83
L
Sun Wukong
ViruzZ_BlackzZ
Sun Wukong
1
3
2
0.67
W
4
1
7
7.5
L
Surtr
0
4
1
0.13
W
5
0
8
9
W
Lancelot
jalal945
Lancelot
1
4
3
0.63
W
Zhong Kui
shinyhobbit
Zhong Kui
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,653
Damage
29,077
54,836
Taken
46,781
41,807
Mitigated
21,948
20,402
Healing
8,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
5,217
1,882
0
2,698
8,389
3,356
0
5,910
2,479
0
41,253
L
5,059
128
0
500
4,805
2,098
0
3,220
1,585
68,846
0
W
Gilgamesh
Mootamaradona
Gilgamesh
7,626
1,884
0
2,200
14,198
12,205
0
2,939
11,259
0
47,509
L
Maman Brigitte
Ninkavbed
Maman Brigitte
10,556
1,038
0
1,976
13,446
5,555
0
4,268
9,012
54,572
1,506
L
Sun Wukong
ViruzZ_BlackzZ
Sun Wukong
7,038
1,015
0
2,258
12,052
7,008
52
658
10,658
0
44,761
W
10,431
4,844
0
5,625
8,407
3,183
1,975
1,593
6,814
70,675
6,073
L
Surtr
1,207
640
120
914
8,089
3,931
0
5,654
2,435
363
8,772
W
4,082
432
160
5,132
12,221
15,386
0
1,751
10,470
23,022
0
W
Lancelot
jalal945
Lancelot
4,270
716
0
3,280
11,169
4,435
204
5,163
6,006
0
42,815
W
Zhong Kui
shinyhobbit
Zhong Kui
5,244
656
0
4,005
8,841
6,598
141
4,422
4,419
60,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,081
Gold Earned
34,119
376
Minions Killed
346
0
Camps Cleared
0
1,375,881
Distance Traveled
1,184,657
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,656
475
64
5
0
186,653
0
L
Janus
7,476
534
121
9
0
276,831
0
W
Gilgamesh
7,354
525
67
5
0
253,402
0
L
Maman Brigitte
8,067
576
86
6
0
293,852
0
L
Sun Wukong
6,973
498
61
4
0
296,185
0
W
Sol
8,610
615
117
8
0
249,628
0
L
Surtr
4,947
353
14
1
0
131,136
2
W
Bacchus
8,410
601
27
2
0
289,373
0
W
Lancelot
6,861
490
57
4
0
316,845
0
W
Zhong Kui
8,846
632
108
8
0
266,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role