Player Matchup

Terra
Terra
Dxedsoldier
Terra
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 49L
1,597 Elo+
Party 2
Chronos
Chronos
Memroh-
Chronos
Level 103
God Stats
1W - 1L
1,733 SR
Queue Stats
64W - 55L
1,538 Elo+
Solo
Erlang Shen
Erlang Shen
OG_OMONEY
Erlang Shen
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,519 Elo+
Party 1
Jing Wei
Jing Wei
RidingJohnson
Jing Wei
Level 18
God Stats
0W - 2L
1,270 SR
Queue Stats
12W - 14L
1,465 Elo+
Party 1
Odin
Odin
dobby4ever
Odin
Level 89
God Stats
2W - 1L
1,627 SR
Queue Stats
69W - 49L
1,623 Elo+
Party 2
Team Averages
Level 63
1,526 SR
1,548 Elo+

VS

Team Averages
Level 97
1,478 SR
1,570 Elo+
Skadi
Skadi
 
Skadi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yu Huang
Yu Huang
BasicKinkz
Yu Huang
Level 69
God Stats
5W - 3L
1,555 SR
Queue Stats
163W - 63L
1,800 Elo+
Party 3
Geb
Geb
JustinSoma
Geb
Level 112
God Stats
4W - 1L
1,571 SR
Queue Stats
174W - 184L
1,444 Elo+
Solo
Neith
Neith
Metomiam
Neith
Level 91
God Stats
1W - 1L
1,264 SR
Queue Stats
56W - 64L
1,510 Elo+
Solo
Guan Yu
Guan Yu
PigeonBeak7
Guan Yu
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 7L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 4
6,973
634
3,912
14,892
11,273
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chronos
Memroh-
Chronos
11
1 / 5 / 2
7,101
646
6,580
10,430
4,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
OG_OMONEY
Erlang Shen
12
1 / 4 / 0
7,110
646
5,882
13,768
8,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
RidingJohnson
Jing Wei
13
1 / 6 / 3
7,906
719
7,066
12,290
4,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 4 / 3
7,387
672
6,682
16,440
16,646
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
9 / 2 / 8
9,763
888
17,446
12,250
5,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Yu Huang
BasicKinkz
Yu Huang
17
5 / 1 / 16
10,050
914
18,267
6,771
4,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

13
0 / 3 / 20
9,007
819
7,316
16,077
17,237
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Neith
Metomiam
Neith
15
4 / 0 / 14
9,113
828
10,229
6,245
3,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
PigeonBeak7
Guan Yu
15
5 / 2 / 16
9,999
909
10,270
17,136
19,570
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
97
4
Kills
23
23
Deaths
8
12
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
9
2
8
6.5
W
Yu Huang
BasicKinkz
Yu Huang
5
1
16
13
L
0
4
4
0.5
W
0
3
20
3.33
L
Chronos
Memroh-
Chronos
1
5
2
0.4
W
Neith
Metomiam
Neith
4
0
14
11
L
Erlang Shen
OG_OMONEY
Erlang Shen
1
4
0
0.25
W
Guan Yu
PigeonBeak7
Guan Yu
5
2
16
6.5
L
Jing Wei
RidingJohnson
Jing Wei
1
6
3
0.42
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,122
Damage
63,528
67,820
Taken
58,479
45,224
Mitigated
50,062
23,331
Healing
23,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
17,446
7,483
837
1,869
12,250
5,778
2,794
2,257
9,993
0
30,169
W
Yu Huang
BasicKinkz
Yu Huang
18,267
1,693
1,957
973
6,771
4,161
1,713
767
6,004
36,311
0
L
3,912
709
5,625
3,611
14,892
11,273
0
6,641
8,227
6,689
199
W
7,316
279
2,534
1,872
16,077
17,237
561
2,529
13,548
10,395
0
L
Chronos
Memroh-
Chronos
6,580
422
573
1,843
10,430
4,491
0
4,052
6,362
16,818
0
W
Neith
Metomiam
Neith
10,229
1,717
0
989
6,245
3,316
2,469
868
5,377
0
26,962
L
Erlang Shen
OG_OMONEY
Erlang Shen
5,882
2,626
1,004
4,751
13,768
8,731
0
5,193
8,527
0
10,359
W
Guan Yu
PigeonBeak7
Guan Yu
10,270
984
6,369
6,534
17,136
19,570
424
3,872
13,264
0
15,427
L
Jing Wei
RidingJohnson
Jing Wei
7,066
5,760
508
1,147
12,290
4,083
0
4,591
7,667
0
19,570
L
6,682
694
919
3,350
16,440
16,646
0
4,884
11,454
0
11,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,477
Gold Earned
47,932
86
Minions Killed
102
0
Camps Cleared
0
907,450
Distance Traveled
1,090,996
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,763
888
29
3
0
210,659
0
W
Yu Huang
10,050
914
36
3
0
197,286
0
L
Terra
6,973
634
7
1
0
184,710
0
W
Geb
9,007
819
2
0
0
208,496
0
L
Chronos
7,101
646
20
2
0
177,757
0
W
Neith
9,113
828
32
3
0
222,880
0
L
Erlang Shen
7,110
646
12
1
0
190,369
0
W
Guan Yu
9,999
909
3
0
0
251,675
0
L
Jing Wei
7,906
719
35
3
0
161,793
0
L
Odin
7,387
672
12
1
0
192,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role