Player Matchup

Fenrir
Fenrir
Blackout580
Fenrir
Level 29
God Stats
1W - 4L
1,187 SR
Queue Stats
3W - 5L
1,346 Elo+
Party 2
Aphrodite
Aphrodite
GloxMark
Aphrodite
Level 17
God Stats
1W - 1L
1,289 SR
Queue Stats
2W - 6L
1,214 Elo+
Party 2
Charybdis
Charybdis
MichaelR0955
Charybdis
Level 34
God Stats
1W - 1L
1,302 SR
Queue Stats
5W - 8L
1,370 Elo+
Party 2
Cthulhu
Cthulhu
Panzeh5473
Cthulhu
Level 35
God Stats
1W - 5L
1,165 SR
Queue Stats
3W - 7L
1,258 Elo+
Party 2
Scylla
Scylla
Valstrator
Scylla
Level 24
God Stats
1W - 2L
1,328 SR
Queue Stats
2W - 7L
1,184 Elo+
Party 2
Team Averages
Level 28
1,254 SR
1,275 Elo+

VS

Team Averages
Level 45
1,419 SR
1,456 Elo+
Hachiman
Hachiman
HitEmUp1
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Loki
Loki
Jedijjj100
Loki
Level 44
God Stats
0W - 2L
1,377 SR
Queue Stats
3W - 6L
1,381 Elo+
Solo
Cabrakan
Cabrakan
Nastyaw
Cabrakan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,448 Elo+
Party 1
Thanatos
Thanatos
prophetgd
Thanatos
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Poseidon
Poseidon
ulikemybolts
Poseidon
Level 55
God Stats
0W - 2L
1,217 SR
Queue Stats
21W - 20L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
8 / 3 / 9
11,296
1,255
9,662
14,906
8,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
GloxMark
Aphrodite
16
0 / 0 / 15
9,693
1,077
8,451
4,990
2,826
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
MichaelR0955
Charybdis
15
4 / 0 / 6
9,664
1,074
7,835
7,064
2,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Panzeh5473
Cthulhu
16
4 / 1 / 11
10,439
1,160
10,202
9,275
11,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Valstrator
Scylla
16
6 / 2 / 10
10,196
1,133
10,719
7,919
3,031
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

278

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HitEmUp1
Hachiman
14
0 / 5 / 1
8,770
974
7,118
9,450
3,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 1 / 3
9,219
1,024
5,681
3,389
1,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cabrakan
Nastyaw
Cabrakan
15
0 / 6 / 4
9,891
1,099
6,119
17,262
23,013
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
prophetgd
Thanatos
15
2 / 3 / 3
9,640
1,071
9,648
8,260
3,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
ulikemybolts
Poseidon
15
2 / 7 / 1
9,977
1,109
11,603
12,908
5,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
18
22
Kills
6
6
Deaths
22
51
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
8
3
9
4.17
W
Aphrodite
GloxMark
Aphrodite
0
0
15
7.5
L
Hachiman
HitEmUp1
Hachiman
0
5
1
0.1
L
2
1
3
3.5
W
Charybdis
MichaelR0955
Charybdis
4
0
6
7
L
Cabrakan
Nastyaw
Cabrakan
0
6
4
0.33
W
Cthulhu
Panzeh5473
Cthulhu
4
1
11
9.5
W
Scylla
Valstrator
Scylla
6
2
10
5.5
L
Thanatos
prophetgd
Thanatos
2
3
3
1.17
L
Poseidon
ulikemybolts
Poseidon
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,869
Damage
40,169
44,154
Taken
51,269
28,716
Mitigated
37,314
11,399
Healing
6,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
9,662
2,947
0
1,135
14,906
8,336
0
6,480
8,426
0
15,378
W
Aphrodite
GloxMark
Aphrodite
8,451
1,162
4,295
2,940
4,990
2,826
0
1,906
3,084
23,342
0
L
Hachiman
HitEmUp1
Hachiman
7,118
4,176
0
667
9,450
3,953
0
5,949
3,367
0
21,527
L
5,681
1,217
0
0
3,389
1,390
0
2,501
888
0
11,710
W
Charybdis
MichaelR0955
Charybdis
7,835
4,885
0
649
7,064
2,771
0
2,057
5,007
0
19,312
L
Cabrakan
Nastyaw
Cabrakan
6,119
1,244
14
1,309
17,262
23,013
0
8,687
8,220
9,596
0
W
Cthulhu
Panzeh5473
Cthulhu
10,202
449
1,297
160
9,275
11,752
0
3,663
5,612
26,399
0
W
Scylla
Valstrator
Scylla
10,719
602
695
228
7,919
3,031
0
3,616
4,303
14,822
0
L
Thanatos
prophetgd
Thanatos
9,648
1,278
481
3,554
8,260
3,805
0
5,013
3,097
0
26,131
L
Poseidon
ulikemybolts
Poseidon
11,603
1,466
0
250
12,908
5,153
0
7,222
5,529
37,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,288
Gold Earned
47,497
135
Minions Killed
158
1
Camps Cleared
6
936,261
Distance Traveled
735,977
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,296
1,255
20
2
1
194,832
0
W
Aphrodite
9,693
1,077
37
4
0
189,245
0
L
Hachiman
8,770
974
39
4
1
129,236
0
L
Loki
9,219
1,024
9
1
1
76,656
0
W
Charybdis
9,664
1,074
25
3
0
140,745
0
L
Cabrakan
9,891
1,099
6
1
1
184,236
0
W
Cthulhu
10,439
1,160
38
4
0
207,986
0
W
Scylla
10,196
1,133
15
2
0
203,453
0
L
Thanatos
9,640
1,071
32
4
1
191,171
0
L
Poseidon
9,977
1,109
72
8
2
154,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role