Player Matchup

Sun Wukong
Sun Wukong
Masters
LordEPickle
Sun Wukong
Masters
Level 140
God Stats
60W - 43L
1,641 SR
Queue Stats
366W - 338L
2,542 MMR
Solo
Janus
Janus
Masters
Suuwhoop
Janus
Masters
Level 178
God Stats
34W - 34L
1,585 SR
Queue Stats
410W - 369L
2,883 MMR
Solo
Sylvanus
Sylvanus
Masters
WhySoSerious
Sylvanus
Masters
Level 174
God Stats
7W - 12L
1,396 SR
Queue Stats
430W - 398L
2,643 MMR
Party 1
Anhur
Anhur
Diamond I
iGrammarJew
Anhur
Diamond I
Level 172
God Stats
3W - 1L
1,551 SR
Queue Stats
255W - 228L
2,532 MMR
Solo
Apollo
Apollo
Masters
telltoo
Apollo
Masters
Level 128
God Stats
13W - 25L
1,504 SR
Queue Stats
176W - 137L
2,802 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 158
1,535 SR
2,680 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 180
1,642 SR
2,675 MMR
Sobek
Sobek
Diamond I
CaptGrundle
Sobek
Diamond I
Level 148
God Stats
1W - 1L
1,789 SR
Queue Stats
259W - 227L
2,491 MMR
Solo
Maman Brigitte
Maman Brigitte
Masters
GoopyB
Maman Brigitte
Masters
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 23L
3,083 MMR
Solo
Hachiman
Hachiman
Masters
Ignís
Hachiman
Masters
Level 158
God Stats
3W - 2L
1,647 SR
Queue Stats
303W - 269L
2,490 MMR
Solo
Nike
Nike
Diamond II
Synapzis
Nike
Diamond II
Level 212
God Stats
0W - 1L
1,469 SR
Queue Stats
112W - 81L
2,617 MMR
Solo
Baba Yaga
Baba Yaga
Masters
gmrxiii
Baba Yaga
Masters
Level 224
God Stats
1W - 1L
1,806 SR
Queue Stats
439W - 410L
2,693 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LordEPickle
Sun Wukong
18
2 / 3 / 9
12,941
616
15,422
20,474
22,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Janus
Suuwhoop
Janus
20
5 / 2 / 7
13,665
651
16,344
9,461
5,287
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
WhySoSerious
Sylvanus
15
2 / 3 / 17
11,800
562
8,835
25,797
35,187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
5 / 3 / 8
12,455
593
14,186
18,490
8,154
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
telltoo
Apollo
19
11 / 3 / 6
13,229
630
29,850
27,615
15,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Ao KuangSusanoLoki

VS

Bans
AthenaThorThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 5
9,003
429
6,129
30,632
27,526
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Maman Brigitte
GoopyB
Maman Brigitte
18
7 / 7 / 3
11,243
535
18,005
25,401
9,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
Ignís
Hachiman
15
3 / 7 / 2
9,967
475
13,704
18,478
6,828
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
16
2 / 4 / 5
10,559
503
19,158
27,037
24,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Baba Yaga
gmrxiii
Baba Yaga
15
1 / 2 / 3
9,872
470
15,831
11,413
5,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
32
25
Kills
14
14
Deaths
25
47
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
L
Maman Brigitte
GoopyB
Maman Brigitte
7
7
3
1.21
L
Hachiman
Ignís
Hachiman
3
7
2
0.57
W
Sun Wukong
LordEPickle
Sun Wukong
2
3
9
2.17
W
Janus
Suuwhoop
Janus
5
2
7
4.25
L
Nike
2
4
5
1.13
W
Sylvanus
WhySoSerious
Sylvanus
2
3
17
3.5
L
Baba Yaga
gmrxiii
Baba Yaga
1
2
3
1.25
W
5
3
8
3
W
Apollo
telltoo
Apollo
11
3
6
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,637
Damage
72,827
101,837
Taken
112,961
86,456
Mitigated
73,742
34,348
Healing
20,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,129
471
0
4,006
30,632
27,526
0
9,557
20,921
20,244
0
L
Maman Brigitte
GoopyB
Maman Brigitte
18,005
697
0
6,688
25,401
9,819
0
3,687
21,626
101,359
2,989
L
Hachiman
Ignís
Hachiman
13,704
8,136
0
3,427
18,478
6,828
841
3,256
15,190
0
83,729
W
Sun Wukong
LordEPickle
Sun Wukong
15,422
2,823
0
4,731
20,474
22,002
0
5,321
14,622
0
103,751
W
Janus
Suuwhoop
Janus
16,344
718
0
612
9,461
5,287
785
4,459
4,940
134,899
0
L
Nike
19,158
1,285
0
4,808
27,037
24,366
0
5,565
21,332
1,915
96,541
W
Sylvanus
WhySoSerious
Sylvanus
8,835
1,925
6,762
8,677
25,797
35,187
936
13,997
11,012
23,806
0
L
Baba Yaga
gmrxiii
Baba Yaga
15,831
1,067
0
2,019
11,413
5,203
55
4,636
6,635
87,504
0
W
14,186
9,082
0
6,044
18,490
8,154
2,937
4,964
12,155
0
106,409
W
Apollo
telltoo
Apollo
29,850
20,446
0
7,522
27,615
15,826
1,165
12,027
15,525
0
122,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,090
Gold Earned
50,644
680
Minions Killed
597
0
Camps Cleared
0
2,352,241
Distance Traveled
2,180,319
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,003
429
22
1
0
472,299
6
L
Maman Brigitte
11,243
535
135
6
0
454,309
5
L
Hachiman
9,967
475
142
7
0
394,040
5
W
Sun Wukong
12,941
616
167
8
0
455,998
1
W
Janus
13,665
651
219
10
0
464,244
0
L
Nike
10,559
503
146
7
0
438,764
3
W
Sylvanus
11,800
562
27
1
0
457,557
6
L
Baba Yaga
9,872
470
152
7
0
420,907
3
W
Anhur
12,455
593
142
7
0
387,613
7
W
Apollo
13,229
630
125
6
0
586,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role