Player Matchup

Awilix
Awilix
Gold V
 
Awilix
Gold V
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
Artich99
Kuzenbo
Silver I
Level 66
God Stats
24W - 27L
1,482 SR
Queue Stats
117W - 127L
1,190 MMR
Solo
Neith
Neith
Gold V
Karamati
Neith
Gold V
Level 178
God Stats
7W - 9L
1,420 SR
Queue Stats
169W - 166L
1,246 MMR
Solo
Nu Wa
Nu Wa
Silver I
SAGE ANUBIS
Nu Wa
Silver I
Level 157
God Stats
29W - 21L
1,615 SR
Queue Stats
579W - 590L
1,250 MMR
Solo
Chaac
Chaac
Silver I
Torztain
Chaac
Silver I
Level 171
God Stats
6W - 1L
1,746 SR
Queue Stats
98W - 106L
1,247 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,553 SR
1,286 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,446 SR
1,213 MMR
Poseidon
Poseidon
Gold V
Coldbloodio
Poseidon
Gold V
Level 66
God Stats
3W - 3L
1,346 SR
Queue Stats
53W - 62L
1,193 MMR
Solo
Ymir
Ymir
Silver I
GLFishy
Ymir
Silver I
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,251 MMR
Solo
Artemis
Artemis
Gold V
Gold-Llama1080
Artemis
Gold V
Level 142
God Stats
0W - 1L
1,529 SR
Queue Stats
17W - 23L
1,234 MMR
Party 1
He Bo
He Bo
Silver II
Hyperblue7537
He Bo
Silver II
Level 108
God Stats
4W - 5L
1,448 SR
Queue Stats
243W - 256L
1,147 MMR
Solo
Ra
Ra
Silver V
MadWorld739
Ra
Silver V
Level 146
God Stats
0W - 2L
1,405 SR
Queue Stats
14W - 19L
1,238 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
3 / 2 / 3
6,440
585
5,106
8,402
3,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
Artich99
Kuzenbo
10
3 / 1 / 5
6,102
555
4,461
8,714
6,286
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
Karamati
Neith
12
4 / 0 / 3
7,275
661
5,576
5,378
2,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
3 / 0 / 2
6,772
616
7,428
4,140
1,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Torztain
Chaac
12
1 / 0 / 3
7,363
669
5,566
6,343
3,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
CharonNe ZhaAo Kuang

VS

Bans
FenrirThanatosBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Coldbloodio
Poseidon
10
1 / 4 / 0
5,547
504
4,954
7,251
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
GLFishy
Ymir
8
0 / 1 / 0
5,109
464
1,793
8,999
5,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 1 / 0
5,269
479
3,085
5,434
1,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 4 / 1
5,879
534
3,800
10,049
2,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 4 / 0
6,024
548
3,709
8,658
2,797
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
14
Kills
3
3
Deaths
14
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
3
2
3
2.25
W
Kuzenbo
Artich99
Kuzenbo
3
1
5
5.5
L
Poseidon
Coldbloodio
Poseidon
1
4
0
0.25
L
Ymir
GLFishy
Ymir
0
1
0
0
L
0
1
0
0
L
1
4
1
0.38
W
Neith
Karamati
Neith
4
0
3
5.5
L
1
4
0
0.25
W
3
0
2
4
W
Chaac
Torztain
Chaac
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,137
Damage
17,341
32,977
Taken
40,391
16,192
Mitigated
14,830
6,641
Healing
9,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
5,106
1,539
0
422
8,402
3,278
0
4,399
4,003
0
42,685
W
Kuzenbo
Artich99
Kuzenbo
4,461
1,346
0
875
8,714
6,286
148
3,496
5,070
13,048
0
L
Poseidon
Coldbloodio
Poseidon
4,954
1,860
0
1,385
7,251
1,985
0
678
6,547
30,866
0
L
Ymir
GLFishy
Ymir
1,793
745
0
1,735
8,999
5,548
0
3,226
5,752
16,758
0
L
3,085
1,184
0
1,244
5,434
1,816
0
1,343
3,946
0
37,218
L
3,800
218
0
3,151
10,049
2,684
0
2,434
7,481
41,444
735
W
Neith
Karamati
Neith
5,576
2,033
0
1,995
5,378
2,003
943
531
4,847
0
51,013
L
3,709
290
240
1,844
8,658
2,797
196
3,706
4,776
57,407
0
W
7,428
2,239
0
743
4,140
1,398
551
1,842
2,298
45,438
0
W
Chaac
Torztain
Chaac
5,566
650
0
2,606
6,343
3,227
260
3,603
2,740
0
44,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,952
Gold Earned
27,828
306
Minions Killed
310
0
Camps Cleared
0
1,117,092
Distance Traveled
1,073,803
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,440
585
65
6
0
265,800
2
W
Kuzenbo
6,102
555
22
2
0
237,402
2
L
Poseidon
5,547
504
47
4
0
204,532
0
L
Ymir
5,109
464
19
2
0
233,931
0
L
Artemis
5,269
479
65
6
0
198,817
0
L
He Bo
5,879
534
80
7
0
221,425
0
W
Neith
7,275
661
79
7
0
184,751
3
L
Ra
6,024
548
99
9
0
215,098
0
W
Nu Wa
6,772
616
60
5
0
203,247
4
W
Chaac
7,363
669
80
7
0
225,892
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role