Player Matchup

Neith
Neith
 
Neith
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BEASTPOPER2828
Zeus
Level 89
God Stats
96W - 79L
1,554 SR
Queue Stats
447W - 460L
1,425 Elo+
Solo
Cu Chulainn
Cu Chulainn
CannabisCowboyTV
Cu Chulainn
Level 94
God Stats
1W - 1L
1,217 SR
Queue Stats
9W - 30L
1,308 Elo+
Party 1
Atlas
Atlas
bob_the_fisht
Atlas
Level 120
God Stats
2W - 1L
1,427 SR
Queue Stats
75W - 115L
1,421 Elo+
Party 1
Fenrir
Fenrir
catstogo
Fenrir
Level 154
God Stats
6W - 7L
1,581 SR
Queue Stats
63W - 119L
1,387 Elo+
Party 1
Team Averages
Level 132
1,456 SR
1,408 Elo+

VS

Team Averages
Level 128
1,554 SR
1,477 Elo+
Sol
Sol
 
Sol
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Boper_MN
Thor
Level 82
God Stats
2W - 3L
1,681 SR
Queue Stats
64W - 64L
1,486 Elo+
Party 2
Chiron
Chiron
Christian CCP
Chiron
Level 158
God Stats
11W - 12L
1,517 SR
Queue Stats
333W - 339L
1,429 Elo+
Solo
Chang'e
Chang'e
MrPurpleOwnedYou
Chang'e
Level 170
God Stats
4W - 7L
1,430 SR
Queue Stats
181W - 173L
1,493 Elo+
Solo
Ymir
Ymir
andrew41914
Ymir
Level 115
God Stats
1W - 3L
1,644 SR
Queue Stats
74W - 73L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 3 / 2
6,424
535
5,452
8,320
3,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
6 / 1 / 6
8,027
669
11,500
7,445
2,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
CannabisCowboyTV
Cu Chulainn
11
1 / 3 / 0
6,411
534
5,930
11,571
8,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
3 / 1 / 9
6,976
581
5,956
7,300
5,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
catstogo
Fenrir
12
8 / 1 / 6
7,749
646
10,615
8,760
3,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
3 / 1 / 1
8,745
729
8,049
10,116
5,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thor
11
3 / 3 / 1
6,758
563
4,711
11,511
4,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 3 / 2
6,666
556
5,548
10,353
3,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 7 / 1
5,877
490
3,905
12,214
3,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 5 / 2
6,122
510
4,994
13,021
10,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
19
Kills
9
9
Deaths
19
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
3
2
0.67
L
Sol
 
Sol
3
1
1
3.5
W
6
1
6
9
L
Thor
3
3
1
1.17
W
Cu Chulainn
CannabisCowboyTV
Cu Chulainn
1
3
0
0.33
L
1
3
2
0.67
L
0
7
1
0.07
L
2
5
2
0.6
W
3
1
9
7.5
W
Fenrir
catstogo
Fenrir
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,453
Damage
27,207
43,396
Taken
57,215
23,905
Mitigated
26,965
8,654
Healing
14,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,452
657
0
1,638
8,320
3,146
183
2,037
6,283
0
49,474
L
Sol
 
Sol
8,049
3,076
0
5,987
10,116
5,087
405
0
10,116
68,434
8,076
W
11,500
1,609
0
375
7,445
2,979
230
3,877
3,568
66,753
0
L
Thor
4,711
1,022
0
420
11,511
4,049
0
4,778
6,733
0
45,303
W
Cu Chulainn
CannabisCowboyTV
Cu Chulainn
5,930
768
0
330
11,571
8,283
0
7,243
4,328
0
46,632
L
5,548
1,374
173
4,308
10,353
3,913
0
1,318
9,035
0
46,478
L
3,905
151
391
2,419
12,214
3,745
0
6,328
5,886
30,410
0
L
4,994
1,905
0
1,241
13,021
10,171
0
5,032
7,989
18,558
0
W
5,956
2,423
0
1,410
7,300
5,820
0
1,951
5,349
18,414
0
W
Fenrir
catstogo
Fenrir
10,615
3,437
0
4,901
8,760
3,677
0
1,404
7,356
0
56,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,587
Gold Earned
34,168
360
Minions Killed
342
0
Camps Cleared
0
1,197,192
Distance Traveled
1,167,126
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,424
535
79
7
0
206,534
0
L
Sol
8,745
729
124
10
0
230,657
6
W
Zeus
8,027
669
112
9
0
208,054
0
L
Thor
6,758
563
65
5
0
240,677
0
W
Cu Chulainn
6,411
534
80
7
0
220,482
0
L
Chiron
6,666
556
75
6
0
219,736
4
L
Chang'e
5,877
490
52
4
0
237,618
3
L
Ymir
6,122
510
26
2
0
238,438
1
W
Atlas
6,976
581
7
1
0
269,969
2
W
Fenrir
7,749
646
82
7
0
292,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role