Player Matchup

Ra
Ra
Eyrax
Ra
Level 63
God Stats
1W - 1L
1,200 SR
Queue Stats
9W - 9L
1,429 Elo+
Solo
Kuzenbo
Kuzenbo
IsidoroSexDiablo
Kuzenbo
Level 107
God Stats
18W - 14L
1,533 SR
Queue Stats
39W - 39L
1,493 Elo+
Solo
Jing Wei
Jing Wei
beautysleep
Jing Wei
Level 66
God Stats
2W - 0L
1,610 SR
Queue Stats
22W - 21L
1,505 Elo+
Solo
Nu Wa
Nu Wa
g59records
Nu Wa
Level 158
God Stats
2W - 0L
1,899 SR
Queue Stats
60W - 19L
1,746 Elo+
Party 1
Tsukuyomi
Tsukuyomi
m3ssys
Tsukuyomi
Level 82
God Stats
45W - 32L
1,569 SR
Queue Stats
136W - 116L
1,500 Elo+
Party 1
Team Averages
Level 95
1,562 SR
1,535 Elo+

VS

Team Averages
Level 102
1,478 SR
1,496 Elo+
Cupid
Cupid
 
Cupid
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
KlutzyDig
Shiva
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,347 Elo+
Solo
Anubis
Anubis
iPsychopath
Anubis
Level 68
God Stats
38W - 20L
1,675 SR
Queue Stats
230W - 226L
1,492 Elo+
Solo
Ne Zha
Ne Zha
kopyto007
Ne Zha
Level 103
God Stats
1W - 5L
1,215 SR
Queue Stats
305W - 283L
1,433 Elo+
Solo
Maui
Maui
lioneldjonson
Maui
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,711 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
15
4 / 0 / 10
9,131
1,304
3,781
3,155
980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

15
1 / 2 / 17
9,078
1,297
6,820
10,756
13,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
beautysleep
Jing Wei
15
11 / 2 / 9
10,814
1,545
18,833
9,491
3,797
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
15
3 / 1 / 15
9,295
1,328
11,993
5,668
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
m3ssys
Tsukuyomi
15
4 / 1 / 14
9,200
1,314
8,314
6,937
2,949
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

334

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
3 / 5 / 1
8,767
1,252
8,292
13,270
6,150
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
KlutzyDig
Shiva
13
0 / 4 / 2
7,537
1,077
3,550
9,288
7,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
13
1 / 5 / 2
8,066
1,152
8,695
10,578
5,661
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
kopyto007
Ne Zha
13
2 / 8 / 2
7,973
1,139
6,726
12,683
5,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 1 / 2
8,032
1,147
5,460
9,215
8,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
15
23
Kills
6
6
Deaths
23
65
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
3
5
1
0.7
W
Ra
4
0
10
9
W
1
2
17
4.75
L
Shiva
KlutzyDig
Shiva
0
4
2
0.25
W
Jing Wei
beautysleep
Jing Wei
11
2
9
7.75
W
Nu Wa
3
1
15
10.5
L
Anubis
1
5
2
0.4
L
Ne Zha
kopyto007
Ne Zha
2
8
2
0.38
L
0
1
2
1
W
Tsukuyomi
m3ssys
Tsukuyomi
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,741
Damage
32,723
36,007
Taken
55,034
23,572
Mitigated
33,825
6,715
Healing
3,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
8,292
5,412
262
274
13,270
6,150
0
5,485
7,785
0
21,399
W
Ra
3,781
418
1,660
331
3,155
980
0
1,617
1,497
25,797
0
W
6,820
2,316
0
979
10,756
13,773
0
4,238
6,380
8,960
0
L
Shiva
KlutzyDig
Shiva
3,550
703
124
623
9,288
7,977
0
3,938
5,350
0
16,965
W
Jing Wei
beautysleep
Jing Wei
18,833
14,800
0
1,178
9,491
3,797
0
4,559
4,848
0
28,921
W
Nu Wa
11,993
2,323
0
133
5,668
2,073
0
2,531
3,090
28,097
0
L
Anubis
8,695
39
0
1,201
10,578
5,661
0
4,149
6,429
32,147
0
L
Ne Zha
kopyto007
Ne Zha
6,726
1,644
0
352
12,683
5,487
0
4,888
7,795
0
17,847
L
5,460
962
0
471
9,215
8,550
0
4,134
5,081
12,490
0
W
Tsukuyomi
m3ssys
Tsukuyomi
8,314
2,350
0
2,434
6,937
2,949
0
1,210
5,598
0
17,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,518
Gold Earned
40,375
141
Minions Killed
144
7
Camps Cleared
5
763,120
Distance Traveled
693,709
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,767
1,252
25
4
2
152,025
0
W
Ra
9,131
1,304
64
9
3
154,227
0
W
Kuzenbo
9,078
1,297
9
1
0
153,351
2
L
Shiva
7,537
1,077
28
4
1
102,069
0
W
Jing Wei
10,814
1,545
19
3
0
146,192
0
W
Nu Wa
9,295
1,328
36
5
3
145,830
0
L
Anubis
8,066
1,152
56
8
1
138,628
0
L
Ne Zha
7,973
1,139
17
2
0
134,245
0
L
Maui
8,032
1,147
18
3
1
166,742
0
W
Tsukuyomi
9,200
1,314
13
2
1
163,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role