Player Matchup

Achilles
Achilles
 
Achilles
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Elmwes
Hel
Level 98
God Stats
1W - 0L
1,260 SR
Queue Stats
28W - 20L
1,580 Elo+
Party 2
Neith
Neith
Miruvis
Neith
Level 125
God Stats
4W - 4L
1,506 SR
Queue Stats
48W - 50L
1,540 Elo+
Party 2
Team Averages
Level 113
1,422 SR
1,540 Elo+

VS

Team Averages
Level 137
1,522 SR
1,498 Elo+
Izanami
Izanami
Kingumbreon994
Izanami
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,464 Elo+
Solo
Ra
Ra
v5 Freestyle
Ra
Level 120
God Stats
9W - 10L
1,531 SR
Queue Stats
69W - 70L
1,506 Elo+
Party 1
Ares
Ares
v5 Jammy
Ares
Level 148
God Stats
2W - 2L
1,535 SR
Queue Stats
213W - 217L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
4 / 1 / 3
7,958
796
5,782
8,975
8,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hel
Elmwes
Hel
11
2 / 2 / 5
7,788
779
5,730
5,738
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Miruvis
Neith
12
2 / 0 / 6
8,167
817
9,198
6,198
2,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
7,082
708
2,548
6,604
2,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

9
0 / 4 / 2
6,966
697
4,797
5,976
2,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
11
3 / 1 / 0
7,826
783
7,219
11,154
11,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
8
Kills
3
3
Deaths
8
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
1
3
5.5
W
Hel
Elmwes
Hel
2
2
5
2.25
L
0
3
3
0.5
W
Neith
Miruvis
Neith
2
0
6
5
L
0
4
2
0.25
L
Ares
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,710
Damage
14,564
20,911
Taken
23,734
12,626
Mitigated
16,513
5,202
Healing
4,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
5,782
718
0
970
8,975
8,111
364
3,847
4,780
0
16,706
W
Hel
Elmwes
Hel
5,730
277
1,248
1,869
5,738
2,073
0
3,349
2,134
26,414
0
L
2,548
1,257
0
643
6,604
2,538
0
1,595
4,922
0
26,533
W
Neith
Miruvis
Neith
9,198
3,173
0
1,115
6,198
2,442
1,056
4,287
1,679
0
43,327
L
4,797
79
468
1,113
5,976
2,399
0
1,940
3,879
31,142
0
L
Ares
7,219
159
0
2,696
11,154
11,576
0
2,376
8,517
13,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,913
Gold Earned
21,874
121
Minions Killed
100
0
Camps Cleared
0
546,692
Distance Traveled
526,414
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,958
796
21
2
0
175,043
3
W
Hel
7,788
779
36
4
0
185,499
3
L
Izanami
7,082
708
51
5
0
175,777
3
W
Neith
8,167
817
64
6
0
186,150
2
L
Ra
6,966
697
43
4
0
173,965
0
L
Ares
7,826
783
6
1
0
176,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role