Player Matchup

Skadi
Skadi
Jonay
Skadi
Level 85
God Stats
6W - 7L
1,483 SR
Queue Stats
194W - 212L
1,485 Elo+
Party 1
Sun Wukong
Sun Wukong
KoroSenseî
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,699 Elo+
Party 1
Ah Puch
Ah Puch
xDerpul
Ah Puch
Level 83
God Stats
1W - 2L
1,481 SR
Queue Stats
192W - 212L
1,483 Elo+
Party 1
Team Averages
Level 57
1,488 SR
1,555 Elo+

VS

Team Averages
Level 52
1,438 SR
1,471 Elo+
Cthulhu
Cthulhu
Allkh
Cthulhu
Level 54
God Stats
13W - 18L
1,373 SR
Queue Stats
38W - 35L
1,471 Elo+
Solo
Ullr
Ullr
Arshveerr
Ullr
Level 66
God Stats
97W - 95L
1,490 SR
Queue Stats
316W - 325L
1,469 Elo+
Solo
Ix Chel
Ix Chel
pakpakrayan24
Ix Chel
Level 36
God Stats
2W - 2L
1,451 SR
Queue Stats
25W - 27L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Jonay
Skadi
9
1 / 6 / 1
7,276
728
5,741
8,690
3,268
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
KoroSenseî
Sun Wukong
10
1 / 2 / 1
6,975
698
5,805
11,496
10,947
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
xDerpul
Ah Puch
9
0 / 5 / 1
6,684
668
6,025
8,554
3,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Allkh
Cthulhu
11
5 / 1 / 7
8,316
832
9,702
9,308
4,299
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
11
2 / 0 / 8
7,696
770
8,248
8,519
3,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ix Chel
12
6 / 1 / 6
8,723
872
7,870
5,840
2,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
2
Kills
13
13
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Allkh
Cthulhu
5
1
7
8.5
W
Ullr
2
0
8
6
L
Skadi
Jonay
Skadi
1
6
1
0.25
L
Sun Wukong
KoroSenseî
Sun Wukong
1
2
1
0.75
W
Ix Chel
6
1
6
9
L
Ah Puch
xDerpul
Ah Puch
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,571
Damage
25,820
28,740
Taken
23,667
17,474
Mitigated
9,568
2,808
Healing
4,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Allkh
Cthulhu
9,702
599
240
1,579
9,308
4,299
0
3,367
5,715
23,632
0
W
Ullr
8,248
1,796
0
1,269
8,519
3,047
66
1,628
6,688
0
31,657
L
Skadi
Jonay
Skadi
5,741
2,514
0
641
8,690
3,268
73
5,680
2,822
0
22,168
L
Sun Wukong
KoroSenseî
Sun Wukong
5,805
855
0
844
11,496
10,947
0
6,986
4,264
0
17,060
W
Ix Chel
7,870
961
580
982
5,840
2,222
0
1,455
4,152
24,584
0
L
Ah Puch
xDerpul
Ah Puch
6,025
455
0
1,323
8,554
3,259
66
4,586
3,876
23,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,935
Gold Earned
24,735
77
Minions Killed
110
0
Camps Cleared
0
515,132
Distance Traveled
580,767
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,316
832
29
3
0
199,731
2
W
Ullr
7,696
770
47
5
0
185,732
0
L
Skadi
7,276
728
27
3
0
162,921
3
L
Sun Wukong
6,975
698
21
2
0
195,267
0
W
Ix Chel
8,723
872
34
3
0
195,304
2
L
Ah Puch
6,684
668
29
3
0
156,944
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role