Player Matchup

Agni
Agni
Silver I
BuckFumbleduck
Agni
Silver I
Level 127
God Stats
10W - 7L
1,633 SR
Queue Stats
48W - 55L
1,370 MMR
Solo
Da Ji
Da Ji
Gold V
Esqavi
Da Ji
Gold V
Level 89
God Stats
0W - 3L
1,188 SR
Queue Stats
34W - 41L
1,321 MMR
Party 1
Lancelot
Lancelot
Silver II
MilesHighest
Lancelot
Silver II
Level 141
God Stats
2W - 10L
1,426 SR
Queue Stats
45W - 59L
1,181 MMR
Party 2
Ishtar
Ishtar
Silver III
WillieIsHope
Ishtar
Silver III
Level 83
God Stats
3W - 4L
1,566 SR
Queue Stats
58W - 69L
1,154 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
tumadre3624
Baron Samedi
Gold V
Level 142
God Stats
2W - 5L
1,538 SR
Queue Stats
26W - 32L
1,396 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,470 SR
1,284 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 136
1,518 SR
1,329 MMR
Hun Batz
Hun Batz
Gold IV
DarkPE
Hun Batz
Gold IV
Level 128
God Stats
2W - 2L
1,508 SR
Queue Stats
144W - 145L
1,350 MMR
Solo
Anubis
Anubis
Gold V
HardxCorpsxKali
Anubis
Gold V
Level 155
God Stats
9W - 11L
1,471 SR
Queue Stats
78W - 82L
1,371 MMR
Solo
Izanami
Izanami
Gold IV
MauroDelta90
Izanami
Gold IV
Level 126
God Stats
9W - 7L
1,525 SR
Queue Stats
340W - 349L
1,318 MMR
Solo
Achilles
Achilles
Gold V
TermiNeitoR-0811
Achilles
Gold V
Level 126
God Stats
3W - 5L
1,359 SR
Queue Stats
120W - 127L
1,280 MMR
Solo
Ymir
Ymir
Gold V
TheSadSageHBK
Ymir
Gold V
Level 145
God Stats
11W - 4L
1,724 SR
Queue Stats
220W - 232L
1,326 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 2
3,466
693
1,115
2,302
492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Esqavi
Da Ji
6
2 / 1 / 2
3,918
784
2,769
4,311
1,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Lancelot
MilesHighest
Lancelot
7
0 / 0 / 0
4,082
816
1,437
4,781
2,104
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ishtar
6
0 / 2 / 0
3,278
656
1,483
3,153
831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
tumadre3624
Baron Samedi
6
1 / 1 / 0
3,831
766
1,814
4,055
2,386
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
JanusLokiAthena

VS

Bans
AphroditeThanatosSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DarkPE
Hun Batz
6
2 / 2 / 1
3,983
797
2,020
4,223
1,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 2 / 0
4,180
836
1,935
3,175
1,419
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
MauroDelta90
Izanami
7
2 / 0 / 1
4,235
847
2,882
3,150
1,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

7
0 / 0 / 0
4,049
810
2,195
3,959
1,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 0 / 0
3,636
727
1,479
4,185
2,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
4
Kills
5
5
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
W
Hun Batz
DarkPE
Hun Batz
2
2
1
1.25
L
Da Ji
Esqavi
Da Ji
2
1
2
3
W
1
2
0
0.5
W
Izanami
MauroDelta90
Izanami
2
0
1
2.5
L
Lancelot
MilesHighest
Lancelot
0
0
0
0
W
0
0
0
0
W
0
0
0
0
L
Ishtar
0
2
0
0
L
Baron Samedi
tumadre3624
Baron Samedi
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,618
Damage
10,511
18,602
Taken
18,692
6,956
Mitigated
7,761
6,347
Healing
5,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,115
139
0
784
2,302
492
0
497
1,805
8,311
0
W
Hun Batz
DarkPE
Hun Batz
2,020
1,239
0
170
4,223
1,235
0
513
3,710
0
19,869
L
Da Ji
Esqavi
Da Ji
2,769
1,216
0
818
4,311
1,143
0
1,585
2,726
0
12,621
W
1,935
90
0
1,118
3,175
1,419
328
1,039
2,136
22,613
0
W
Izanami
MauroDelta90
Izanami
2,882
1,896
0
850
3,150
1,211
32
471
2,679
0
28,110
L
Lancelot
MilesHighest
Lancelot
1,437
399
0
2,596
4,781
2,104
0
0
4,491
0
22,716
W
2,195
750
0
1,876
3,959
1,798
0
0
3,959
0
21,870
W
1,479
506
0
1,783
4,185
2,098
0
906
3,279
8,933
0
L
Ishtar
1,483
916
0
0
3,153
831
0
533
2,405
0
14,555
L
Baron Samedi
tumadre3624
Baron Samedi
1,814
419
242
1,907
4,055
2,386
0
799
3,155
13,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,575
Gold Earned
20,083
137
Minions Killed
181
0
Camps Cleared
0
536,133
Distance Traveled
560,677
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
3,466
693
22
4
0
77,051
0
W
Hun Batz
3,983
797
36
7
0
131,741
0
L
Da Ji
3,918
784
25
5
0
127,296
0
W
Anubis
4,180
836
36
7
0
110,007
0
W
Izanami
4,235
847
51
10
0
97,597
1
L
Lancelot
4,082
816
44
9
0
123,465
0
W
Achilles
4,049
810
40
8
0
110,010
0
W
Ymir
3,636
727
18
4
0
111,322
0
L
Ishtar
3,278
656
31
6
0
107,909
0
L
Baron Samedi
3,831
766
15
3
0
100,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role