Player Matchup

Bakasura
Bakasura
Blaublatt101
Bakasura
Level 77
God Stats
10W - 13L
1,502 SR
Queue Stats
68W - 60L
1,464 Elo+
Party 1
Xbalanque
Xbalanque
Bulletproofdude
Xbalanque
Level 129
God Stats
0W - 4L
1,443 SR
Queue Stats
90W - 72L
1,594 Elo+
Solo
Jormungandr
Jormungandr
Econ347
Jormungandr
Level 122
God Stats
7W - 4L
1,572 SR
Queue Stats
291W - 263L
1,543 Elo+
Party 1
Janus
Janus
XxGhost_rider32X
Janus
Level 141
God Stats
11W - 20L
1,496 SR
Queue Stats
261W - 269L
1,508 Elo+
Party 2
Hercules
Hercules
betytoborre
Hercules
Level 147
God Stats
3W - 3L
1,476 SR
Queue Stats
106W - 86L
1,536 Elo+
Party 2
Team Averages
Level 123
1,498 SR
1,529 Elo+

VS

Team Averages
Level 142
1,595 SR
1,480 Elo+
Gilgamesh
Gilgamesh
BIRIKAISER
Gilgamesh
Level 165
God Stats
6W - 4L
1,569 SR
Queue Stats
49W - 37L
1,520 Elo+
Solo
Arachne
Arachne
BoeBsTattoo
Arachne
Level 108
God Stats
2W - 1L
1,607 SR
Queue Stats
3W - 3L
1,298 Elo+
Solo
Ix Chel
Ix Chel
KoLe2000
Ix Chel
Level 86
God Stats
3W - 0L
1,844 SR
Queue Stats
319W - 272L
1,567 Elo+
Solo
Cupid
Cupid
Nordapokalypse
Cupid
Level 129
God Stats
7W - 5L
1,523 SR
Queue Stats
28W - 24L
1,538 Elo+
Solo
Bake Kujira
Bake Kujira
bananaoil
Bake Kujira
Level 223
God Stats
7W - 8L
1,434 SR
Queue Stats
566W - 552L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Blaublatt101
Bakasura
15
2 / 3 / 1
8,676
542
4,802
12,797
5,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
Bulletproofdude
Xbalanque
15
3 / 3 / 2
9,591
599
14,306
12,318
5,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
Econ347
Jormungandr
15
3 / 4 / 0
9,497
594
13,064
14,319
11,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 2 / 4
8,375
523
9,181
9,259
4,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hercules
betytoborre
Hercules
13
3 / 3 / 4
8,300
519
6,307
17,352
18,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BIRIKAISER
Gilgamesh
13
5 / 1 / 3
8,668
542
10,339
15,992
16,535
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
BoeBsTattoo
Arachne
14
7 / 2 / 2
8,345
522
10,283
11,492
5,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
KoLe2000
Ix Chel
14
0 / 3 / 3
8,091
506
6,645
8,970
4,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 4 / 6
7,926
495
4,755
14,849
5,352
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bake Kujira
bananaoil
Bake Kujira
16
3 / 2 / 1
10,005
625
8,610
17,482
17,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
30
12
Kills
15
15
Deaths
12
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BIRIKAISER
Gilgamesh
5
1
3
6.5
L
Bakasura
Blaublatt101
Bakasura
2
3
1
0.83
W
Arachne
BoeBsTattoo
Arachne
7
2
2
4
L
Xbalanque
Bulletproofdude
Xbalanque
3
3
2
1.33
L
Jormungandr
Econ347
Jormungandr
3
4
0
0.75
W
Ix Chel
KoLe2000
Ix Chel
0
3
3
0.5
W
0
4
6
0.75
L
1
2
4
1.5
W
Bake Kujira
bananaoil
Bake Kujira
3
2
1
1.75
L
Hercules
betytoborre
Hercules
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,660
Damage
40,632
66,045
Taken
68,785
45,107
Mitigated
48,187
14,877
Healing
17,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BIRIKAISER
Gilgamesh
10,339
2,736
0
1,876
15,992
16,535
0
4,038
11,350
848
35,940
L
Bakasura
Blaublatt101
Bakasura
4,802
3,316
0
3,646
12,797
5,873
0
1,703
11,094
0
79,210
W
Arachne
BoeBsTattoo
Arachne
10,283
8,367
0
2,243
11,492
5,015
45
3,927
7,274
0
45,187
L
Xbalanque
Bulletproofdude
Xbalanque
14,306
7,836
0
4,073
12,318
5,091
564
92
12,226
0
92,170
L
Jormungandr
Econ347
Jormungandr
13,064
3,239
0
2,308
14,319
11,453
594
8,243
6,076
84,414
0
W
Ix Chel
KoLe2000
Ix Chel
6,645
320
513
3,287
8,970
4,025
0
3,117
5,597
78,132
0
W
4,755
2,966
26
5,903
14,849
5,352
0
0
14,849
0
57,373
L
9,181
218
0
500
9,259
4,269
0
2,230
7,029
80,692
0
W
Bake Kujira
bananaoil
Bake Kujira
8,610
5,094
0
3,342
17,482
17,260
0
9,460
7,076
90,039
0
L
Hercules
betytoborre
Hercules
6,307
1,390
0
4,350
17,352
18,421
0
3,374
13,978
0
21,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,439
Gold Earned
43,035
585
Minions Killed
480
0
Camps Cleared
0
1,705,135
Distance Traveled
1,619,747
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,668
542
47
3
0
332,768
7
L
Bakasura
8,676
542
126
8
0
392,521
0
W
Arachne
8,345
522
50
3
0
382,803
0
L
Xbalanque
9,591
599
149
9
0
291,368
0
L
Jormungandr
9,497
594
139
9
0
291,001
0
W
Ix Chel
8,091
506
136
9
0
323,111
1
W
Cupid
7,926
495
96
6
0
295,774
2
L
Janus
8,375
523
134
8
0
360,905
2
W
Bake Kujira
10,005
625
151
9
0
285,291
3
L
Hercules
8,300
519
37
2
0
369,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role