Player Matchup

Hou Yi
Hou Yi
Diamond V
NANI1993
Hou Yi
Diamond V
Level 147
God Stats
5W - 2L
1,854 SR
Queue Stats
19W - 26L
1,942 MMR
Solo
Agni
Agni
Platinum IV
VinsmokRaven
Agni
Platinum IV
Level 148
God Stats
41W - 29L
1,587 SR
Queue Stats
62W - 61L
1,818 MMR
Party 1
Thor
Thor
Diamond V
dasdsadasfdsf
Thor
Diamond V
Level 148
God Stats
7W - 10L
1,522 SR
Queue Stats
89W - 83L
2,055 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 148
1,654 SR
1,938 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 126
1,617 SR
1,946 MMR
Sobek
Sobek
Platinum I
Alicization
Sobek
Platinum I
Level 121
God Stats
5W - 2L
1,619 SR
Queue Stats
64W - 63L
1,819 MMR
Party 2
Jing Wei
Jing Wei
Diamond V
IKanashii
Jing Wei
Diamond V
Level 129
God Stats
1W - 0L
1,703 SR
Queue Stats
92W - 80L
2,105 MMR
Party 2
Ix Chel
Ix Chel
Diamond V
TheMaximus994
Ix Chel
Diamond V
Level 128
God Stats
10W - 15L
1,527 SR
Queue Stats
77W - 83L
1,916 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
NANI1993
Hou Yi
13
2 / 4 / 6
9,845
820
13,274
12,251
5,316
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 6 / 6
9,165
764
8,677
11,483
4,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
7 / 5 / 2
11,170
931
11,068
13,663
6,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ThothAchillesPersephoneNe ZhaMorgan Le Fay

VS

Bans
BacchusAresAthenaKuzenboGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 12
9,587
799
5,873
17,558
21,949
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jing Wei
IKanashii
Jing Wei
13
9 / 5 / 6
11,464
955
12,578
14,308
5,163
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
14
5 / 3 / 7
10,885
907
12,106
11,013
4,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
40
10
Kills
15
15
Deaths
10
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
2
12
3.5
W
Jing Wei
IKanashii
Jing Wei
9
5
6
2.4
L
Hou Yi
NANI1993
Hou Yi
2
4
6
1.25
W
Ix Chel
5
3
7
2.83
L
1
6
6
0.67
L
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,019
Damage
30,557
37,397
Taken
42,879
16,303
Mitigated
31,617
6,782
Healing
11,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,873
667
0
4,592
17,558
21,949
208
3,442
14,116
19,875
0
W
Jing Wei
IKanashii
Jing Wei
12,578
10,769
0
1,228
14,308
5,163
2,363
2,998
11,310
0
36,552
L
Hou Yi
NANI1993
Hou Yi
13,274
6,943
0
1,258
12,251
5,316
1,144
5,762
6,489
0
43,323
W
Ix Chel
12,106
1,890
2,026
4,052
11,013
4,505
665
2,383
8,630
51,770
0
L
8,677
1,284
0
3,793
11,483
4,683
979
5,460
6,023
35,020
0
L
11,068
1,664
0
1,731
13,663
6,304
810
7,170
6,493
0
37,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,180
Gold Earned
31,936
138
Minions Killed
127
0
Camps Cleared
0
630,699
Distance Traveled
696,965
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,587
799
24
2
0
251,274
0
W
Jing Wei
11,464
955
41
3
0
232,142
3
L
Hou Yi
9,845
820
49
4
0
224,550
3
W
Ix Chel
10,885
907
62
5
0
213,549
4
L
Agni
9,165
764
31
3
0
208,533
1
L
Thor
11,170
931
58
5
0
197,616
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role